Player Matchup

Bellona
Bellona
Diamond II
Ga545bi
Bellona
Diamond II
Level 61
God Stats
16W - 15L
1,764 SR
Queue Stats
612W - 605L
2,306 MMR
Solo
Tiamat
Tiamat
Diamond III
Magic9lite
Tiamat
Diamond III
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sobek
Sobek
Diamond II
SlimAburame
Sobek
Diamond II
Level 158
God Stats
13W - 5L
1,941 SR
Queue Stats
337W - 306L
2,322 MMR
Party 2
Cernunnos
Cernunnos
Masters
Xtraision
Cernunnos
Masters
Level 84
God Stats
3W - 2L
1,737 SR
Queue Stats
216W - 204L
2,103 MMR
Party 2
Tsukuyomi
Tsukuyomi
Masters
boom-htid
Tsukuyomi
Masters
Level 147
God Stats
4W - 4L
1,772 SR
Queue Stats
61W - 43L
2,607 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 99
1,743 SR
2,168 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,621 SR
2,185 MMR
Cabrakan
Cabrakan
Diamond II
KaapoThor
Cabrakan
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Diamond III
KazeKage-Ryu
Izanami
Diamond III
Level 141
God Stats
52W - 35L
1,538 SR
Queue Stats
199W - 176L
2,202 MMR
Solo
The Morrigan
The Morrigan
Diamond II
PHTM_KILLOroR
The Morrigan
Diamond II
Level 145
God Stats
105W - 102L
1,683 SR
Queue Stats
298W - 279L
2,396 MMR
Solo
Discordia
Discordia
Diamond III
Qurr3
Discordia
Diamond III
Level 160
God Stats
30W - 23L
1,689 SR
Queue Stats
292W - 284L
2,202 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
WhyN0tTrOll_
Sun Wukong
Masters
Level 129
God Stats
2W - 3L
1,694 SR
Queue Stats
237W - 201L
2,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ga545bi
Bellona
20
0 / 7 / 2
13,325
513
12,638
27,783
23,551
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Magic9lite
Tiamat
20
8 / 7 / 12
14,069
541
20,271
21,428
18,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 12 / 8
11,571
445
10,884
36,224
45,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Xtraision
Cernunnos
20
7 / 6 / 4
14,804
569
17,973
28,112
11,945
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
boom-htid
Tsukuyomi
19
6 / 8 / 9
12,979
499
15,716
23,404
17,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
AphroditeSetAthenaApolloGuan Yu

VS

Bans
PersephoneKing ArthurGebDanzaburouNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KaapoThor
Cabrakan
20
2 / 6 / 24
14,014
539
11,866
29,655
43,308
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
KazeKage-Ryu
Izanami
20
19 / 4 / 7
18,408
708
37,874
22,007
10,797
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
PHTM_KILLOroR
The Morrigan
20
7 / 8 / 15
13,989
538
15,146
15,522
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
Qurr3
Discordia
20
7 / 5 / 14
14,572
560
14,679
11,915
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
WhyN0tTrOll_
Sun Wukong
20
5 / 3 / 10
15,377
591
24,426
27,054
22,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
110
25
Kills
40
40
Deaths
26
35
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ga545bi
Bellona
0
7
2
0.14
W
Cabrakan
KaapoThor
Cabrakan
2
6
24
2.33
W
Izanami
KazeKage-Ryu
Izanami
19
4
7
5.63
L
Tiamat
Magic9lite
Tiamat
8
7
12
2
W
The Morrigan
PHTM_KILLOroR
The Morrigan
7
8
15
1.81
W
Discordia
Qurr3
Discordia
7
5
14
2.8
L
4
12
8
0.67
W
Sun Wukong
WhyN0tTrOll_
Sun Wukong
5
3
10
3.33
L
Cernunnos
Xtraision
Cernunnos
7
6
4
1.5
L
Tsukuyomi
boom-htid
Tsukuyomi
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,482
Damage
103,991
136,951
Taken
106,153
116,204
Mitigated
87,467
37,689
Healing
31,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ga545bi
Bellona
12,638
5,865
0
8,722
27,783
23,551
336
1,692
26,091
0
102,029
W
Cabrakan
KaapoThor
Cabrakan
11,866
1,892
0
5,111
29,655
43,308
128
11,144
18,511
46,296
0
W
Izanami
KazeKage-Ryu
Izanami
37,874
30,888
0
10,447
22,007
10,797
4,067
4,889
17,118
0
178,487
L
Tiamat
Magic9lite
Tiamat
20,271
1,711
218
6,074
21,428
18,614
71
5,327
16,101
93,198
0
W
The Morrigan
PHTM_KILLOroR
The Morrigan
15,146
2,797
0
3,286
15,522
6,203
1,140
6,430
8,829
84,129
7,565
W
Discordia
Qurr3
Discordia
14,679
675
0
1,715
11,915
5,114
933
5,693
6,222
98,427
0
L
10,884
371
0
5,598
36,224
45,039
0
14,321
21,903
46,264
0
W
Sun Wukong
WhyN0tTrOll_
Sun Wukong
24,426
5,199
0
10,825
27,054
22,045
712
4,680
22,374
0
117,118
L
Cernunnos
Xtraision
Cernunnos
17,973
8,476
0
12,006
28,112
11,945
5,174
4,351
23,761
0
123,323
L
Tsukuyomi
boom-htid
Tsukuyomi
15,716
4,436
0
5,071
23,404
17,055
0
10,241
13,163
0
81,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,748
Gold Earned
76,360
718
Minions Killed
758
0
Camps Cleared
0
2,296,202
Distance Traveled
2,459,656
25
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,325
513
217
8
0
454,982
0
W
Cabrakan
14,014
539
60
2
0
473,571
14
W
Izanami
18,408
708
207
8
0
462,726
9
L
Tiamat
14,069
541
160
6
0
451,283
11
W
The Morrigan
13,989
538
132
5
0
470,629
3
W
Discordia
14,572
560
172
7
0
512,620
7
L
Sobek
11,571
445
43
2
0
434,745
5
W
Sun Wukong
15,377
591
187
7
0
540,110
5
L
Cernunnos
14,804
569
181
7
0
418,861
3
L
Tsukuyomi
12,979
499
117
5
0
536,331
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role