Player Matchup

Artemis
Artemis
DouGxMan
Artemis
Level 7
God Stats
38W - 25L
1,437 SR
Queue Stats
60W - 58L
1,319 Elo+
Party 1
Ares
Ares
GabrielzBB
Ares
Level 5
God Stats
16W - 13L
1,500 SR
Queue Stats
1,003W - 1,038L
1,137 Elo+
Solo
Bellona
Bellona
Irtbek
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 127L
1,476 Elo+
Solo
Kukulkan
Kukulkan
WinnerLikeV2
Kukulkan
Level 28
God Stats
74W - 82L
1,312 SR
Queue Stats
78W - 85L
1,319 Elo+
Party 1
Neith
Neith
cybercyder
Neith
Level 5
God Stats
8W - 7L
1,487 SR
Queue Stats
8W - 7L
1,449 Elo+
Solo
Team Averages
Level 13
1,447 SR
1,340 Elo+

VS

Team Averages
Level 9
1,433 SR
1,314 Elo+
Sun Wukong
Sun Wukong
GiovVox
Sun Wukong
Level 14
God Stats
3W - 7L
1,164 SR
Queue Stats
8W - 15L
1,114 Elo+
Solo
Merlin
Merlin
GustXZx
Merlin
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 13L
1,402 Elo+
Solo
Yemoja
Yemoja
MewweW
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
NXGPANTEON
Hachiman
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,207 Elo+
Solo
Thanatos
Thanatos
OverStein
Thanatos
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 45L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DouGxMan
Artemis
20
8 / 4 / 25
13,992
1,076
30,447
13,928
5,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 5 / 21
12,961
997
3,835
14,645
17,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Irtbek
Bellona
20
21 / 4 / 18
16,936
1,303
29,051
22,302
19,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
WinnerLikeV2
Kukulkan
20
10 / 5 / 23
14,717
1,132
25,310
12,113
4,983
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
19
4 / 6 / 20
12,749
981
14,442
12,151
5,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GiovVox
Sun Wukong
20
8 / 8 / 12
14,818
1,140
15,960
27,063
29,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
GustXZx
Merlin
17
4 / 8 / 6
12,033
926
10,630
16,789
6,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
MewweW
Yemoja
19
4 / 4 / 14
14,010
1,078
13,013
15,357
16,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hachiman
NXGPANTEON
Hachiman
19
4 / 13 / 11
13,012
1,001
12,822
24,711
10,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
OverStein
Thanatos
19
4 / 15 / 13
13,114
1,009
16,683
26,496
10,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
80
48
Kills
24
24
Deaths
48
107
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Artemis
DouGxMan
Artemis
8
4
25
5.13
W
5
5
21
3.1
L
Sun Wukong
GiovVox
Sun Wukong
8
8
12
1.75
L
Merlin
GustXZx
Merlin
4
8
6
0.88
W
Bellona
Irtbek
Bellona
21
4
18
7.5
L
Yemoja
MewweW
Yemoja
4
4
14
2.75
L
Hachiman
NXGPANTEON
Hachiman
4
13
11
0.73
L
Thanatos
OverStein
Thanatos
4
15
13
0.7
W
Kukulkan
WinnerLikeV2
Kukulkan
10
5
23
4.3
W
Neith
4
6
20
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,085
Damage
69,108
75,139
Taken
110,416
52,673
Mitigated
74,107
9,237
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DouGxMan
Artemis
30,447
20,616
0
4,305
13,928
5,476
0
4,967
8,961
0
51,812
W
3,835
514
0
0
14,645
17,767
0
3,684
10,961
11,863
0
L
Sun Wukong
GiovVox
Sun Wukong
15,960
2,380
0
678
27,063
29,458
0
6,752
20,311
575
47,466
L
Merlin
GustXZx
Merlin
10,630
1,060
0
0
16,789
6,697
0
3,042
13,747
27,360
0
W
Bellona
Irtbek
Bellona
29,051
13,867
0
562
22,302
19,210
0
7,418
14,884
0
40,076
L
Yemoja
MewweW
Yemoja
13,013
2,535
3,437
1,315
15,357
16,955
0
5,845
9,512
38,449
0
L
Hachiman
NXGPANTEON
Hachiman
12,822
8,337
0
2,198
24,711
10,281
0
9,041
15,670
0
21,672
L
Thanatos
OverStein
Thanatos
16,683
4,769
0
5,260
26,496
10,716
0
4,465
22,031
0
34,216
W
Kukulkan
WinnerLikeV2
Kukulkan
25,310
2,258
1,171
1,003
12,113
4,983
0
4,306
7,807
49,396
0
W
Neith
14,442
6,670
0
2,196
12,151
5,237
0
3,827
8,324
0
41,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,355
Gold Earned
66,987
210
Minions Killed
195
9
Camps Cleared
8
1,048,670
Distance Traveled
1,035,809
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,992
1,076
35
3
4
199,356
0
W
Ares
12,961
997
8
1
0
211,855
0
L
Sun Wukong
14,818
1,140
70
5
3
257,635
2
L
Merlin
12,033
926
34
3
1
183,751
0
W
Bellona
16,936
1,303
23
2
0
219,793
0
L
Yemoja
14,010
1,078
37
3
1
171,283
3
L
Hachiman
13,012
1,001
8
1
0
202,268
6
L
Thanatos
13,114
1,009
46
4
3
220,872
2
W
Kukulkan
14,717
1,132
70
5
3
220,225
2
W
Neith
12,749
981
74
6
2
197,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role