Player Matchup

Tiamat
Tiamat
Akaroris7k
Tiamat
Level 38
God Stats
0W - 1L
1,226 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Natamil
Izanami
Level 24
God Stats
0W - 1L
1,668 SR
Queue Stats
4W - 6L
1,215 Elo+
Solo
Merlin
Merlin
Slashingzyborg
Merlin
Level 17
God Stats
3W - 3L
1,655 SR
Queue Stats
24W - 19L
1,697 Elo+
Solo
Ymir
Ymir
SusanoMui
Ymir
Level 16
God Stats
1W - 1L
1,303 SR
Queue Stats
16W - 15L
1,443 Elo+
Solo
Kali
Kali
pzycider21
Kali
Level 39
God Stats
3W - 5L
1,446 SR
Queue Stats
123W - 127L
1,396 Elo+
Solo
Team Averages
Level 27
1,460 SR
1,450 Elo+

VS

Team Averages
Level 74
1,492 SR
1,421 Elo+
Ares
Ares
AdidasBoy805
Ares
Level 69
God Stats
1W - 1L
1,258 SR
Queue Stats
76W - 99L
1,412 Elo+
Solo
Nu Wa
Nu Wa
DarkRunner92
Nu Wa
Level 104
God Stats
318W - 269L
1,514 SR
Queue Stats
358W - 339L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
Donthejester_-u-
Gilgamesh
Level 106
God Stats
3W - 2L
1,657 SR
Queue Stats
53W - 36L
1,613 Elo+
Party 1
Neith
Neith
JRL253
Neith
Level 76
God Stats
4W - 0L
1,510 SR
Queue Stats
6W - 2L
1,204 Elo+
Solo
Nemesis
Nemesis
Tereznic
Nemesis
Level 15
God Stats
2W - 0L
1,522 SR
Queue Stats
2W - 3L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Akaroris7k
Tiamat
16
1 / 4 / 9
9,917
583
3,947
15,927
14,244
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Natamil
Izanami
18
2 / 7 / 13
11,108
653
15,373
15,446
6,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 7 / 10
12,082
711
22,800
14,396
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
20
8 / 2 / 9
12,742
750
12,600
23,159
26,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 7 / 8
11,889
699
8,881
19,731
12,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 14
12,564
739
11,219
18,559
20,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
2 / 2 / 13
12,871
757
21,810
8,950
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
20
13 / 2 / 9
15,320
901
23,797
22,023
24,933
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
JRL253
Neith
19
4 / 3 / 13
12,466
733
11,652
18,930
8,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Tereznic
Nemesis
18
2 / 8 / 15
11,734
690
11,099
16,598
8,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
91
19
Kills
27
27
Deaths
19
49
Assists
64
Player
Kills
Deaths
Assists
KDA
W
6
4
14
3.25
L
Tiamat
Akaroris7k
Tiamat
1
4
9
1.38
W
2
2
13
4.25
W
Gilgamesh
13
2
9
8.75
W
Neith
JRL253
Neith
4
3
13
3.5
L
Izanami
Natamil
Izanami
2
7
13
1.21
L
5
7
10
1.43
L
Ymir
8
2
9
6.25
W
Nemesis
Tereznic
Nemesis
2
8
15
1.19
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,601
Damage
79,577
88,659
Taken
85,060
65,381
Mitigated
67,143
11,899
Healing
20,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,219
136
1,347
2,746
18,559
20,733
417
8,907
9,652
19,004
0
L
Tiamat
Akaroris7k
Tiamat
3,947
441
457
4,718
15,927
14,244
54
6,269
9,521
22,456
0
W
21,810
4,282
1,672
1,847
8,950
3,992
422
4,972
3,978
84,739
0
W
Gilgamesh
23,797
4,582
0
2,776
22,023
24,933
206
7,863
14,160
0
60,022
W
Neith
JRL253
Neith
11,652
5,638
199
8,044
18,930
8,702
2,924
10,184
8,746
0
50,170
L
Izanami
Natamil
Izanami
15,373
10,961
0
2,114
15,446
6,051
282
7,437
7,878
0
50,714
L
22,800
1,049
0
598
14,396
6,183
115
5,512
8,749
67,234
0
L
Ymir
12,600
529
0
485
23,159
26,863
0
7,627
15,108
37,194
0
W
Nemesis
Tereznic
Nemesis
11,099
4,555
0
2,302
16,598
8,783
0
7,993
8,605
0
28,936
L
8,881
4,087
0
3,527
19,731
12,040
0
5,969
13,645
0
21,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,738
Gold Earned
64,955
318
Minions Killed
381
6
Camps Cleared
10
1,419,007
Distance Traveled
1,588,273
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,564
739
20
1
2
296,791
0
L
Tiamat
9,917
583
31
2
1
289,547
0
W
Nu Wa
12,871
757
134
8
4
323,935
1
W
Gilgamesh
15,320
901
86
5
3
354,295
1
W
Neith
12,466
733
99
6
0
291,677
1
L
Izanami
11,108
653
81
5
1
268,913
1
L
Merlin
12,082
711
110
6
2
275,439
4
L
Ymir
12,742
750
64
4
1
310,106
0
W
Nemesis
11,734
690
42
2
1
321,575
0
L
Kali
11,889
699
32
2
1
275,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role