Player Matchup

Skadi
Skadi
Gold III
Aslan LOD
Skadi
Gold III
Level 68
God Stats
4W - 4L
1,724 SR
Queue Stats
32W - 40L
1,594 MMR
Party 2
Nemesis
Nemesis
Silver II
Derangedboi
Nemesis
Silver II
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,526 MMR
Solo
King Arthur
King Arthur
Platinum V
MilkyBong5715
King Arthur
Platinum V
Level 127
God Stats
2W - 2L
1,436 SR
Queue Stats
103W - 103L
1,524 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
fluxaces
Cu Chulainn
Gold III
Level 96
God Stats
5W - 7L
1,319 SR
Queue Stats
181W - 172L
1,537 MMR
Solo
Chang'e
Chang'e
Gold III
vRushl
Chang'e
Gold III
Level 135
God Stats
2W - 2L
1,716 SR
Queue Stats
152W - 152L
1,439 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 97
1,539 SR
1,524 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,599 SR
1,526 MMR
The Morrigan
The Morrigan
Gold I
CryStalniGhT234
The Morrigan
Gold I
Level 141
God Stats
16W - 21L
1,588 SR
Queue Stats
563W - 557L
1,608 MMR
Party 1
Artio
Artio
Gold I
Jxwn
Artio
Gold I
Level 103
God Stats
4W - 6L
1,745 SR
Queue Stats
195W - 185L
1,494 MMR
Solo
Neith
Neith
Silver I
Lordbcroft
Neith
Silver I
Level 149
God Stats
0W - 1L
1,504 SR
Queue Stats
10W - 13L
1,506 MMR
Solo
Fenrir
Fenrir
Gold III
Shaq34rockstar
Fenrir
Gold III
Level 57
God Stats
6W - 7L
1,563 SR
Queue Stats
70W - 79L
1,503 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
iitsKillua
Sun Wukong
Bronze III
Level 153
God Stats
0W - 2L
1,596 SR
Queue Stats
38W - 32L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aslan LOD
Skadi
19
1 / 3 / 11
13,286
511
13,342
13,674
5,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Derangedboi
Nemesis
20
3 / 4 / 8
13,998
538
11,323
19,859
11,967
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MilkyBong5715
King Arthur
20
5 / 3 / 10
15,031
578
23,067
27,049
29,283
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
fluxaces
Cu Chulainn
20
4 / 5 / 17
13,065
503
18,318
21,850
17,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
vRushl
Chang'e
20
17 / 5 / 7
16,099
619
26,052
25,491
10,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
TsukuyomiSetTiamatAthenaYmir

VS

Bans
ApolloNu WaCthulhuCabrakanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CryStalniGhT234
The Morrigan
20
8 / 7 / 4
14,054
541
19,741
16,226
7,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Jxwn
Artio
17
3 / 6 / 9
11,593
446
9,536
32,030
36,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
20
4 / 5 / 8
13,498
519
22,177
18,777
9,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 9 / 6
12,382
476
8,862
24,466
14,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
iitsKillua
Sun Wukong
20
3 / 3 / 3
13,317
512
14,143
27,170
24,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
50
30
Kills
20
20
Deaths
30
53
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Skadi
Aslan LOD
Skadi
1
3
11
2.17
L
The Morrigan
CryStalniGhT234
The Morrigan
8
7
4
1.43
W
Nemesis
Derangedboi
Nemesis
3
4
8
1.75
L
Artio
Jxwn
Artio
3
6
9
1.25
L
Neith
4
5
8
1.6
W
King Arthur
MilkyBong5715
King Arthur
5
3
10
3.33
L
2
9
6
0.56
W
Cu Chulainn
fluxaces
Cu Chulainn
4
5
17
2.5
L
Sun Wukong
iitsKillua
Sun Wukong
3
3
3
1.5
W
Chang'e
vRushl
Chang'e
17
5
7
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,102
Damage
74,459
107,923
Taken
118,669
74,859
Mitigated
93,253
35,563
Healing
37,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Aslan LOD
Skadi
13,342
5,497
0
1,647
13,674
5,187
5,543
1,707
11,847
0
111,220
L
The Morrigan
CryStalniGhT234
The Morrigan
19,741
1,657
436
3,063
16,226
7,901
159
6,120
9,547
90,209
1,531
W
Nemesis
Derangedboi
Nemesis
11,323
4,681
0
2,591
19,859
11,967
415
5,179
14,598
0
119,928
L
Artio
Jxwn
Artio
9,536
1,260
837
7,915
32,030
36,817
180
9,714
22,008
33,724
0
L
Neith
22,177
10,042
0
6,102
18,777
9,306
2,072
3,706
14,929
0
108,176
W
King Arthur
MilkyBong5715
King Arthur
23,067
1,819
0
9,342
27,049
29,283
1,131
4,262
22,694
303
108,864
L
8,862
1,671
0
6,736
24,466
14,684
60
5,171
19,083
0
93,622
W
Cu Chulainn
fluxaces
Cu Chulainn
18,318
3,166
0
2,505
21,850
17,538
842
6,806
14,932
10,391
67,315
L
Sun Wukong
iitsKillua
Sun Wukong
14,143
2,523
0
11,926
27,170
24,545
21
3,537
23,493
0
108,433
W
Chang'e
vRushl
Chang'e
26,052
850
8,219
11,259
25,491
10,884
1,155
10,080
15,063
100,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,479
Gold Earned
64,844
746
Minions Killed
718
0
Camps Cleared
0
2,522,824
Distance Traveled
2,363,372
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,286
511
145
6
0
460,570
2
L
The Morrigan
14,054
541
151
6
0
456,481
14
W
Nemesis
13,998
538
165
6
0
582,672
3
L
Artio
11,593
446
46
2
0
478,313
5
L
Neith
13,498
519
179
7
0
412,238
1
W
King Arthur
15,031
578
194
7
0
492,422
5
L
Fenrir
12,382
476
141
5
0
508,359
5
W
Cu Chulainn
13,065
503
86
3
0
513,690
0
L
Sun Wukong
13,317
512
201
8
0
507,981
4
W
Chang'e
16,099
619
156
6
0
473,470
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role