Player Matchup

Ra
Ra
Affinitix
Ra
Level 56
God Stats
3W - 2L
1,580 SR
Queue Stats
123W - 94L
1,569 Elo+
Party 4
Camazotz
Camazotz
Athraxas
Camazotz
Level 126
God Stats
5W - 5L
1,551 SR
Queue Stats
169W - 146L
1,522 Elo+
Party 2
Athena
Athena
Shiro1GI
Athena
Level 122
God Stats
10W - 6L
1,715 SR
Queue Stats
199W - 184L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
Siim1991
Gilgamesh
Level 159
God Stats
9W - 11L
1,097 SR
Queue Stats
438W - 433L
1,447 Elo+
Solo
Cernunnos
Cernunnos
Tarunn
Cernunnos
Level 30
God Stats
10W - 5L
1,681 SR
Queue Stats
111W - 89L
1,571 Elo+
Party 4
Team Averages
Level 99
1,525 SR
1,527 Elo+

VS

Team Averages
Level 37
1,515 SR
1,520 Elo+
Nu Wa
Nu Wa
Krispielicious
Nu Wa
Level 49
God Stats
43W - 30L
1,617 SR
Queue Stats
106W - 98L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
MoreReturns
Sylvanus
Level 35
God Stats
6W - 8L
1,625 SR
Queue Stats
361W - 342L
1,544 Elo+
Party 3
Neith
Neith
PureCarbine
Neith
Level 34
God Stats
5W - 7L
1,429 SR
Queue Stats
49W - 51L
1,474 Elo+
Party 1
Fenrir
Fenrir
Thedijeysupreme
Fenrir
Level 28
God Stats
4W - 6L
1,378 SR
Queue Stats
187W - 179L
1,562 Elo+
Party 3
Gilgamesh
Gilgamesh
akridmanesp
Gilgamesh
Level 40
God Stats
4W - 6L
1,524 SR
Queue Stats
181W - 168L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 10
10,978
578
15,106
8,697
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Athraxas
Camazotz
16
1 / 2 / 8
10,086
531
4,486
14,883
5,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
Shiro1GI
Athena
15
3 / 3 / 13
10,699
563
7,151
18,579
9,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
Siim1991
Gilgamesh
17
3 / 3 / 9
10,766
567
9,830
17,451
12,021
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Tarunn
Cernunnos
18
7 / 2 / 5
10,958
577
11,956
16,044
5,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
8,833
465
13,263
9,299
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MoreReturns
Sylvanus
16
4 / 6 / 1
9,456
498
12,441
19,258
9,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 2 / 2
10,043
529
6,782
8,683
3,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 3 / 2
9,263
488
7,373
15,573
6,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
akridmanesp
Gilgamesh
11
2 / 4 / 2
7,342
386
8,073
16,372
7,896
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
19
Kills
11
11
Deaths
19
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
W
Camazotz
Athraxas
Camazotz
1
2
8
2.5
L
0
4
3
0.38
L
Sylvanus
MoreReturns
Sylvanus
4
6
1
0.75
L
2
2
2
1.5
W
Athena
Shiro1GI
Athena
3
3
13
3.17
W
Gilgamesh
Siim1991
Gilgamesh
3
3
9
2.5
W
Cernunnos
Tarunn
Cernunnos
7
2
5
4.75
L
3
3
2
1.33
L
Gilgamesh
akridmanesp
Gilgamesh
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,529
Damage
47,932
75,654
Taken
69,185
35,714
Mitigated
30,051
32,414
Healing
20,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,106
443
3,369
4,958
8,697
3,244
707
3,745
4,752
80,148
0
W
Camazotz
Athraxas
Camazotz
4,486
630
0
5,964
14,883
5,311
675
3,853
10,900
0
75,014
L
13,263
2,106
264
2,288
9,299
3,262
649
3,952
5,157
70,510
0
L
Sylvanus
MoreReturns
Sylvanus
12,441
2,891
265
6,163
19,258
9,091
0
4,407
14,825
61,981
0
L
6,782
2,874
0
2,767
8,683
3,158
333
2,913
5,674
0
78,045
W
Athena
Shiro1GI
Athena
7,151
1,847
0
7,487
18,579
9,211
770
5,937
12,384
32,169
0
W
Gilgamesh
Siim1991
Gilgamesh
9,830
2,199
0
3,396
17,451
12,021
881
7,177
10,026
163
61,992
W
Cernunnos
Tarunn
Cernunnos
11,956
6,957
0
7,240
16,044
5,927
1,598
4,030
11,888
0
79,121
L
7,373
1,780
0
5,503
15,573
6,644
0
4,159
11,202
0
63,810
L
Gilgamesh
akridmanesp
Gilgamesh
8,073
1,874
0
3,680
16,372
7,896
0
6,213
9,907
0
28,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,487
Gold Earned
44,937
588
Minions Killed
543
0
Camps Cleared
0
1,892,975
Distance Traveled
1,684,607
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,978
578
164
9
0
408,988
1
W
Camazotz
10,086
531
122
6
0
418,072
6
L
Nu Wa
8,833
465
138
7
0
331,912
3
L
Sylvanus
9,456
498
113
6
0
258,076
2
L
Neith
10,043
529
149
8
0
325,408
4
W
Athena
10,699
563
47
2
0
404,358
8
W
Gilgamesh
10,766
567
132
7
0
323,306
3
W
Cernunnos
10,958
577
123
6
0
338,251
3
L
Fenrir
9,263
488
109
6
0
398,948
1
L
Gilgamesh
7,342
386
34
2
0
370,263
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role