Player Matchup

Chaac
Chaac
FGP Dizzy
Chaac
Level 29
God Stats
29W - 14L
1,628 SR
Queue Stats
119W - 111L
1,499 Elo+
Solo
Ra
Ra
Shisui55
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,721 Elo+
Solo
Kukulkan
Kukulkan
Zuhlurr
Kukulkan
Level 26
God Stats
16W - 14L
1,594 SR
Queue Stats
88W - 82L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
vertro
Ah Muzen Cab
Level 26
God Stats
7W - 0L
1,500 SR
Queue Stats
16W - 11L
1,391 Elo+
Solo
Achilles
Achilles
x-Morgan-
Achilles
Level 14
God Stats
1W - 3L
1,295 SR
Queue Stats
20W - 20L
1,611 Elo+
Solo
Team Averages
Level 20
1,503 SR
1,539 Elo+

VS

Team Averages
Level 21
1,619 SR
1,533 Elo+
Nu Wa
Nu Wa
ELBYZTEK
Nu Wa
Level 14
God Stats
14W - 11L
1,500 SR
Queue Stats
104W - 80L
1,562 Elo+
Solo
Bacchus
Bacchus
Goldok13
Bacchus
Level 29
God Stats
2W - 2L
1,911 SR
Queue Stats
179W - 181L
1,606 Elo+
Solo
Zeus
Zeus
HMD_EATN_TIME
Zeus
Level 28
God Stats
32W - 28L
1,461 SR
Queue Stats
187W - 188L
1,471 Elo+
Solo
Scylla
Scylla
ThatNep
Scylla
Level 28
God Stats
9W - 7L
1,471 SR
Queue Stats
267W - 264L
1,527 Elo+
Solo
Neith
Neith
joedassen
Neith
Level 4
God Stats
2W - 2L
1,754 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FGP Dizzy
Chaac
18
0 / 4 / 9
11,716
837
7,017
19,837
12,693
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
0 / 7 / 11
12,030
859
4,317
14,577
7,032
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Zuhlurr
Kukulkan
20
2 / 0 / 9
13,585
970
5,696
9,197
2,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
vertro
Ah Muzen Cab
20
22 / 4 / 3
18,019
1,287
45,294
21,546
5,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
x-Morgan-
Achilles
19
7 / 5 / 10
14,213
1,015
13,265
19,090
20,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

135

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ELBYZTEK
Nu Wa
19
5 / 3 / 7
14,057
1,004
23,628
12,344
4,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
Goldok13
Bacchus
18
5 / 8 / 10
12,659
904
11,237
26,814
34,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
4 / 6 / 7
12,504
893
12,165
9,926
2,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
ThatNep
Scylla
19
4 / 4 / 7
13,911
994
24,432
13,409
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
joedassen
Neith
17
2 / 10 / 5
12,031
859
7,597
17,311
5,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
56
31
Kills
20
20
Deaths
31
42
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ELBYZTEK
Nu Wa
5
3
7
2.83
W
Chaac
FGP Dizzy
Chaac
0
4
9
1.13
L
Bacchus
Goldok13
Bacchus
5
8
10
1.25
L
4
6
7
1.25
W
0
7
11
0.79
L
Scylla
ThatNep
Scylla
4
4
7
1.88
W
Kukulkan
Zuhlurr
Kukulkan
2
0
9
6.5
L
Neith
joedassen
Neith
2
10
5
0.45
W
Ah Muzen Cab
vertro
Ah Muzen Cab
22
4
3
5.88
W
Achilles
x-Morgan-
Achilles
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,589
Damage
79,059
84,247
Taken
79,804
48,914
Mitigated
51,697
16,849
Healing
4,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ELBYZTEK
Nu Wa
23,628
5,086
0
750
12,344
4,181
0
735
11,258
55,754
0
W
Chaac
FGP Dizzy
Chaac
7,017
1,735
300
6,082
19,837
12,693
0
16,557
2,973
136
26,600
L
Bacchus
Goldok13
Bacchus
11,237
1,044
618
1,048
26,814
34,397
0
3,709
23,105
20,506
0
L
12,165
1,220
541
293
9,926
2,908
0
430
9,496
31,062
0
W
4,317
252
397
1,660
14,577
7,032
0
12,676
1,764
8,239
0
L
Scylla
ThatNep
Scylla
24,432
777
0
803
13,409
4,225
0
3,074
10,335
53,905
0
W
Kukulkan
Zuhlurr
Kukulkan
5,696
302
0
0
9,197
2,803
0
8,077
965
42,974
0
L
Neith
joedassen
Neith
7,597
4,603
0
429
17,311
5,986
0
1,850
15,461
0
21,736
W
Ah Muzen Cab
vertro
Ah Muzen Cab
45,294
18,058
0
7,975
21,546
5,941
0
16,770
4,485
0
101,984
W
Achilles
x-Morgan-
Achilles
13,265
5,413
0
435
19,090
20,445
0
16,458
2,427
0
21,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,563
Gold Earned
65,162
275
Minions Killed
267
9
Camps Cleared
7
1,168,465
Distance Traveled
1,170,613
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,057
1,004
78
6
2
257,092
0
W
Chaac
11,716
837
34
2
2
235,000
0
L
Bacchus
12,659
904
26
2
2
286,348
1
L
Zeus
12,504
893
47
3
2
162,546
2
W
Ra
12,030
859
5
0
0
184,888
0
L
Scylla
13,911
994
85
6
1
279,655
1
W
Kukulkan
13,585
970
94
7
1
276,513
0
L
Neith
12,031
859
31
2
0
184,972
0
W
Ah Muzen Cab
18,019
1,287
130
9
1
272,440
1
W
Achilles
14,213
1,015
12
1
5
199,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role