Player Matchup

Thor
Thor
Brntnf
Thor
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
339W - 357L
1,466 Elo+
Solo
Danzaburou
Danzaburou
Dougie2taps
Danzaburou
Level 22
God Stats
16W - 27L
1,372 SR
Queue Stats
61W - 79L
1,343 Elo+
Party 2
Ganesha
Ganesha
Holywetwipes
Ganesha
Level 28
God Stats
84W - 63L
1,677 SR
Queue Stats
84W - 63L
1,607 Elo+
Solo
Ra
Ra
KreigThePsycho1
Ra
Level 16
God Stats
3W - 4L
1,573 SR
Queue Stats
19W - 11L
1,537 Elo+
Solo
Osiris
Osiris
RageForDaddy
Osiris
Level 24
God Stats
5W - 4L
1,224 SR
Queue Stats
100W - 82L
1,407 Elo+
Party 2
Team Averages
Level 22
1,469 SR
1,472 Elo+

VS

Team Averages
Level 23
1,557 SR
1,577 Elo+
Nemesis
Nemesis
Feesho11
Nemesis
Level 15
God Stats
1W - 1L
1,676 SR
Queue Stats
14W - 16L
1,418 Elo+
Solo
Vulcan
Vulcan
SaviorOfUldum
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,818 Elo+
Solo
Danzaburou
Danzaburou
djxgs
Danzaburou
Level 27
God Stats
14W - 7L
1,692 SR
Queue Stats
48W - 43L
1,567 Elo+
Party 1
Khepri
Khepri
dugechuanqi
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,576 Elo+
Party 1
Izanami
Izanami
kirlimike
Izanami
Level 21
God Stats
99W - 103L
1,418 SR
Queue Stats
231W - 257L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Brntnf
Thor
15
3 / 7 / 6
11,114
463
5,224
16,665
5,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
Dougie2taps
Danzaburou
19
11 / 4 / 1
14,192
591
12,737
18,019
6,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Holywetwipes
Ganesha
18
1 / 3 / 24
13,294
554
21,159
25,204
21,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
13 / 3 / 3
15,044
627
20,834
16,108
7,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
20
2 / 0 / 8
13,609
567
6,718
16,718
17,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Feesho11
Nemesis
1
0 / 2 / 0
6,009
250
52
1,536
339
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
5 / 9 / 4
11,722
488
12,948
17,619
6,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
djxgs
Danzaburou
18
8 / 7 / 5
12,298
512
20,621
18,674
7,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
15
1 / 7 / 10
10,102
421
6,439
24,202
23,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
kirlimike
Izanami
20
3 / 5 / 3
12,847
535
12,213
18,568
7,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
39
30
Kills
17
17
Deaths
30
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thor
Brntnf
Thor
3
7
6
0.86
W
Danzaburou
Dougie2taps
Danzaburou
11
4
1
2.88
L
Nemesis
Feesho11
Nemesis
0
2
0
0
W
Ganesha
Holywetwipes
Ganesha
1
3
24
4.33
W
13
3
3
4.83
W
Osiris
2
0
8
6
L
5
9
4
0.78
L
Danzaburou
djxgs
Danzaburou
8
7
5
1.5
L
Khepri
1
7
10
0.86
L
Izanami
kirlimike
Izanami
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,672
Damage
52,273
92,714
Taken
80,599
58,696
Mitigated
44,929
34,661
Healing
16,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Brntnf
Thor
5,224
2,257
243
3,473
16,665
5,608
2,085
5,233
11,322
0
51,476
W
Danzaburou
Dougie2taps
Danzaburou
12,737
7,240
0
3,439
18,019
6,800
4,480
4,292
13,645
0
74,431
L
Nemesis
Feesho11
Nemesis
52
52
0
340
1,536
339
0
546
990
0
1,796
W
Ganesha
Holywetwipes
Ganesha
21,159
1,212
0
7,392
25,204
21,594
1,684
4,781
20,321
66,031
0
W
20,834
1,869
5,383
8,113
16,108
7,322
4,255
6,305
9,595
124,673
0
W
Osiris
6,718
2,207
0
6,618
16,718
17,372
3,448
2,622
14,056
0
97,213
L
12,948
3,428
0
2,160
17,619
6,401
0
10,570
6,827
88,020
0
L
Danzaburou
djxgs
Danzaburou
20,621
11,598
0
5,608
18,674
7,247
198
6,610
12,020
0
78,316
L
Khepri
6,439
696
465
2,185
24,202
23,023
0
15,571
8,340
20,648
0
L
Izanami
kirlimike
Izanami
12,213
6,358
0
5,668
18,568
7,919
137
8,033
10,189
0
109,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,253
Gold Earned
52,978
652
Minions Killed
492
0
Camps Cleared
0
2,215,089
Distance Traveled
1,701,184
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,114
463
83
3
0
434,460
0
W
Danzaburou
14,192
591
129
5
0
466,407
0
L
Nemesis
6,009
250
4
0
0
29,851
0
W
Ganesha
13,294
554
26
1
0
428,461
4
W
Ra
15,044
627
233
10
0
440,098
5
W
Osiris
13,609
567
181
8
0
445,663
5
L
Vulcan
11,722
488
136
6
0
396,273
1
L
Danzaburou
12,298
512
111
5
0
396,191
3
L
Khepri
10,102
421
25
1
0
454,588
6
L
Izanami
12,847
535
216
9
0
424,281
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role