Player Matchup

Neith
Neith
BClaymore
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Medusa
Medusa
SubarashiSuragu
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 67L
1,439 Elo+
Party 2
Janus
Janus
iCroCks
Janus
Level 29
God Stats
13W - 16L
1,639 SR
Queue Stats
67W - 74L
1,509 Elo+
Solo
Izanami
Izanami
rubyxspcherry
Izanami
Level 6
God Stats
12W - 15L
1,500 SR
Queue Stats
76W - 79L
1,257 Elo+
Party 2
He Bo
He Bo
stekku
He Bo
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 36L
1,843 Elo+
Solo
Team Averages
Level 15
1,528 SR
1,510 Elo+

VS

Team Averages
Level 15
1,572 SR
1,552 Elo+
Hachiman
Hachiman
BfDarkBlind
Hachiman
Level 7
God Stats
6W - 2L
1,640 SR
Queue Stats
29W - 29L
1,547 Elo+
Party 1
Hercules
Hercules
Malkocoglu17
Hercules
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,568 Elo+
Party 1
Agni
Agni
SecretBreakout27
Agni
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
keisukedo
Discordia
Level 19
God Stats
4W - 4L
1,583 SR
Queue Stats
12W - 14L
1,547 Elo+
Party 1
Hel
Hel
pixle1
Hel
Level 29
God Stats
16W - 14L
1,637 SR
Queue Stats
111W - 110L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BClaymore
Neith
15
0 / 4 / 6
8,418
1,052
8,703
11,803
4,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 6 / 1
8,838
1,105
8,553
13,249
5,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
iCroCks
Janus
13
2 / 5 / 2
8,182
1,023
15,292
12,008
4,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
14
0 / 9 / 4
8,050
1,006
5,155
12,182
4,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
stekku
He Bo
12
0 / 3 / 0
7,206
901
2,454
5,940
1,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

147

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BfDarkBlind
Hachiman
15
7 / 2 / 12
9,519
1,190
10,574
8,010
4,025
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Malkocoglu17
Hercules
16
1 / 2 / 17
8,960
1,120
2,624
7,788
7,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 0 / 14
9,878
1,235
15,675
8,347
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
keisukedo
Discordia
14
0 / 4 / 14
8,276
1,035
5,633
7,160
2,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
pixle1
Hel
16
14 / 0 / 7
11,479
1,435
15,898
12,987
5,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
7
Kills
27
27
Deaths
8
13
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Neith
BClaymore
Neith
0
4
6
0.75
W
Hachiman
BfDarkBlind
Hachiman
7
2
12
6.5
W
Hercules
Malkocoglu17
Hercules
1
2
17
4.75
W
5
0
14
12
L
5
6
1
0.92
L
Janus
iCroCks
Janus
2
5
2
0.6
W
Discordia
keisukedo
Discordia
0
4
14
1.75
W
Hel
pixle1
Hel
14
0
7
17.5
L
Izanami
0
9
4
0.22
L
He Bo
stekku
He Bo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,157
Damage
50,404
55,182
Taken
44,292
21,508
Mitigated
21,974
6,609
Healing
18,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BClaymore
Neith
8,703
3,318
636
1,856
11,803
4,689
0
7,444
4,359
0
24,342
W
Hachiman
BfDarkBlind
Hachiman
10,574
4,222
0
23
8,010
4,025
0
2,327
5,683
0
25,251
W
Hercules
Malkocoglu17
Hercules
2,624
670
0
1,290
7,788
7,032
0
3,087
4,701
0
6,951
W
15,675
1,423
0
1,962
8,347
3,098
0
3,631
4,716
39,403
0
L
8,553
5,502
0
1,019
13,249
5,626
0
10,213
3,036
0
21,449
L
Janus
iCroCks
Janus
15,292
61
104
634
12,008
4,631
0
8,769
3,239
31,021
0
W
Discordia
keisukedo
Discordia
5,633
1,190
0
621
7,160
2,482
0
2,938
4,222
13,869
0
W
Hel
pixle1
Hel
15,898
2,180
5,612
9,261
12,987
5,337
0
5,763
7,224
35,303
0
L
Izanami
5,155
4,192
586
366
12,182
4,691
0
7,669
4,513
0
23,043
L
He Bo
stekku
He Bo
2,454
218
919
489
5,940
1,871
0
3,111
2,829
8,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,694
Gold Earned
48,112
138
Minions Killed
178
4
Camps Cleared
8
683,110
Distance Traveled
781,175
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,418
1,052
35
4
0
147,518
0
W
Hachiman
9,519
1,190
24
3
0
143,567
0
W
Hercules
8,960
1,120
4
1
0
148,622
0
W
Agni
9,878
1,235
75
9
5
174,846
1
L
Medusa
8,838
1,105
26
3
1
136,279
0
L
Janus
8,182
1,023
30
4
2
172,749
0
W
Discordia
8,276
1,035
16
2
0
133,021
0
W
Hel
11,479
1,435
59
7
3
181,119
0
L
Izanami
8,050
1,006
35
4
1
131,285
0
L
He Bo
7,206
901
12
2
0
95,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role