Player Matchup

Heimdallr
Heimdallr
FAMOU5__RAMOS
Heimdallr
Level 22
God Stats
0W - 1L
1,863 SR
Queue Stats
6W - 7L
1,355 Elo+
Solo
Thor
Thor
Jeanarrow
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Nairoman0430
Zhong Kui
Level 5
God Stats
13W - 21L
1,500 SR
Queue Stats
67W - 110L
1,500 Elo+
Solo
Yemoja
Yemoja
jmsmunroe1989
Yemoja
Level 28
God Stats
2W - 8L
1,123 SR
Queue Stats
84W - 88L
1,351 Elo+
Solo
Apollo
Apollo
uberPOSITION
Apollo
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 61L
1,500 Elo+
Solo
Team Averages
Level 12
1,497 SR
1,441 Elo+

VS

Team Averages
Level 19
1,470 SR
1,294 Elo+
Amaterasu
Amaterasu
God-of-War1804
Amaterasu
Level 8
God Stats
2W - 1L
1,446 SR
Queue Stats
34W - 31L
1,074 Elo+
Solo
Apollo
Apollo
Gundamz1001
Apollo
Level 28
God Stats
5W - 4L
1,541 SR
Queue Stats
41W - 38L
1,438 Elo+
Solo
Olorun
Olorun
RealFuture11
Olorun
Level 16
God Stats
27W - 31L
1,316 SR
Queue Stats
29W - 34L
1,280 Elo+
Solo
Mercury
Mercury
YellowSnowman12
Mercury
Level 25
God Stats
46W - 34L
1,562 SR
Queue Stats
159W - 140L
1,500 Elo+
Solo
Janus
Janus
skinnedmilk
Janus
Level 20
God Stats
6W - 8L
1,486 SR
Queue Stats
47W - 34L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FAMOU5__RAMOS
Heimdallr
16
1 / 8 / 1
9,831
410
7,696
14,126
7,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
13
2 / 7 / 0
8,888
370
3,297
11,667
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
Nairoman0430
Zhong Kui
13
0 / 13 / 3
8,513
355
8,353
22,864
19,412
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 5 / 1
9,698
404
8,662
15,641
19,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
15
3 / 12 / 0
10,336
431
7,090
15,427
7,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
God-of-War1804
Amaterasu
18
9 / 1 / 9
12,744
531
8,159
15,622
8,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
20
7 / 1 / 14
14,205
592
14,172
14,014
6,611
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Olorun
20
8 / 2 / 8
14,022
584
11,644
10,014
4,478
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
13 / 2 / 6
14,314
596
18,061
15,609
6,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 4 / 7
12,186
508
7,533
12,605
4,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
88
7
Kills
44
45
Deaths
10
5
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FAMOU5__RAMOS
Heimdallr
1
8
1
0.19
W
Amaterasu
God-of-War1804
Amaterasu
9
1
9
13.5
W
Apollo
7
1
14
14
L
Thor
2
7
0
0.29
L
Zhong Kui
Nairoman0430
Zhong Kui
0
13
3
0.12
W
Olorun
8
2
8
6
W
13
2
6
8
L
1
5
1
0.3
W
7
4
7
2.63
L
Apollo
3
12
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,098
Damage
59,569
79,725
Taken
67,864
57,024
Mitigated
31,470
6,538
Healing
24,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FAMOU5__RAMOS
Heimdallr
7,696
4,027
0
1,068
14,126
7,006
1,517
2,191
11,923
0
55,390
W
Amaterasu
God-of-War1804
Amaterasu
8,159
3,865
0
3,267
15,622
8,973
2,726
6,865
8,757
0
48,825
W
Apollo
14,172
9,135
433
7,704
14,014
6,611
708
3,203
10,811
0
90,387
L
Thor
3,297
995
0
583
11,667
4,154
628
4,995
6,570
0
23,350
L
Zhong Kui
Nairoman0430
Zhong Kui
8,353
1,742
0
2,550
22,864
19,412
0
5,276
17,406
24,654
0
W
Olorun
11,644
8,771
0
4,412
10,014
4,478
4,577
2,428
7,586
80,354
0
W
18,061
13,887
0
7,030
15,609
6,697
4,611
3,074
12,535
0
133,380
L
8,662
742
620
1,050
15,641
19,198
196
3,314
12,103
35,845
0
W
7,533
1,932
104
1,533
12,605
4,711
878
5,369
7,236
59,774
0
L
Apollo
7,090
3,215
0
667
15,427
7,254
60
3,599
11,782
0
58,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,266
Gold Earned
67,471
331
Minions Killed
617
0
Camps Cleared
0
1,821,519
Distance Traveled
2,397,798
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,831
410
101
4
0
358,735
0
W
Amaterasu
12,744
531
77
3
0
487,838
0
W
Apollo
14,205
592
148
6
0
535,692
0
L
Thor
8,888
370
40
2
0
375,787
2
L
Zhong Kui
8,513
355
35
1
0
302,049
4
W
Olorun
14,022
584
122
5
0
417,433
0
W
Mercury
14,314
596
159
7
0
512,468
3
L
Yemoja
9,698
404
51
2
0
398,204
0
W
Janus
12,186
508
111
5
0
444,367
4
L
Apollo
10,336
431
104
4
0
386,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role