Player Matchup

Neith
Neith
Erdjei
Neith
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
FazzzoinvertoR
Sun Wukong
Level 158
God Stats
54W - 67L
1,504 SR
Queue Stats
583W - 591L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
Terizu
Nu Wa
Level 158
God Stats
52W - 35L
1,536 SR
Queue Stats
497W - 503L
1,503 Elo+
Party 2
Arachne
Arachne
kriatif
Arachne
Level 127
God Stats
14W - 8L
1,632 SR
Queue Stats
95W - 76L
1,485 Elo+
Solo
Kumbhakarna
Kumbhakarna
sashayaebashy
Kumbhakarna
Level 66
God Stats
2W - 2L
1,452 SR
Queue Stats
13W - 17L
1,377 Elo+
Party 2
Team Averages
Level 114
1,525 SR
1,481 Elo+

VS

Team Averages
Level 63
1,521 SR
1,465 Elo+
Heimdallr
Heimdallr
Boooobufestu
Heimdallr
Level 46
God Stats
23W - 26L
1,532 SR
Queue Stats
222W - 204L
1,477 Elo+
Party 1
Mercury
Mercury
Haiico
Mercury
Level 60
God Stats
3W - 5L
1,526 SR
Queue Stats
19W - 25L
1,403 Elo+
Party 3
Bellona
Bellona
Haiico94
Bellona
Level 64
God Stats
1W - 5L
1,377 SR
Queue Stats
93W - 98L
1,450 Elo+
Party 3
Cthulhu
Cthulhu
Waftrudnir1
Cthulhu
Level 88
God Stats
48W - 45L
1,669 SR
Queue Stats
570W - 598L
1,496 Elo+
Solo
Merlin
Merlin
serEliwen
Merlin
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Erdjei
Neith
20
10 / 6 / 4
16,996
567
19,182
25,150
11,911
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
FazzzoinvertoR
Sun Wukong
20
5 / 7 / 11
15,048
502
22,603
33,056
33,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
Terizu
Nu Wa
20
6 / 3 / 14
17,421
581
42,949
18,429
8,697
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
kriatif
Arachne
20
8 / 7 / 2
16,685
556
16,749
30,680
18,361
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
sashayaebashy
Kumbhakarna
20
5 / 5 / 10
14,729
491
9,685
33,042
33,388
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Boooobufestu
Heimdallr
20
4 / 10 / 2
14,806
494
17,055
29,225
12,295
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Haiico
Mercury
20
10 / 8 / 8
15,810
527
27,043
30,678
14,105
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Haiico94
Bellona
20
2 / 8 / 6
13,116
437
12,046
27,732
32,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Waftrudnir1
Cthulhu
20
8 / 3 / 8
13,843
461
20,310
26,222
28,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
serEliwen
Merlin
20
4 / 5 / 10
14,674
489
16,483
23,446
9,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
62
34
Kills
28
28
Deaths
34
41
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Boooobufestu
Heimdallr
4
10
2
0.5
W
Neith
Erdjei
Neith
10
6
4
2
W
Sun Wukong
FazzzoinvertoR
Sun Wukong
5
7
11
1.5
L
Mercury
Haiico
Mercury
10
8
8
1.75
L
Bellona
Haiico94
Bellona
2
8
6
0.63
W
Nu Wa
Terizu
Nu Wa
6
3
14
4.33
L
Cthulhu
Waftrudnir1
Cthulhu
8
3
8
4
W
Arachne
kriatif
Arachne
8
7
2
1.29
W
Kumbhakarna
sashayaebashy
Kumbhakarna
5
5
10
2
L
Merlin
serEliwen
Merlin
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,168
Damage
92,937
140,357
Taken
137,303
105,736
Mitigated
97,844
54,031
Healing
20,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Boooobufestu
Heimdallr
17,055
11,667
0
8,706
29,225
12,295
288
8,905
20,082
0
108,014
W
Neith
Erdjei
Neith
19,182
11,393
0
13,384
25,150
11,911
1,550
5,668
19,482
0
149,325
W
Sun Wukong
FazzzoinvertoR
Sun Wukong
22,603
3,574
0
10,198
33,056
33,379
1,714
6,234
26,117
0
93,758
L
Mercury
Haiico
Mercury
27,043
14,400
0
916
30,678
14,105
199
10,240
20,094
0
157,057
L
Bellona
Haiico94
Bellona
12,046
2,305
542
3,528
27,732
32,830
585
8,278
19,120
0
78,492
W
Nu Wa
Terizu
Nu Wa
42,949
4,377
237
5,045
18,429
8,697
1,567
3,831
14,523
173,694
0
L
Cthulhu
Waftrudnir1
Cthulhu
20,310
438
1,506
3,073
26,222
28,801
0
11,452
14,300
67,135
0
W
Arachne
kriatif
Arachne
16,749
10,552
0
10,129
30,680
18,361
4,027
9,711
20,889
0
144,756
W
Kumbhakarna
sashayaebashy
Kumbhakarna
9,685
463
2,310
12,728
33,042
33,388
621
11,349
21,588
44,023
0
L
Merlin
serEliwen
Merlin
16,483
522
0
2,032
23,446
9,813
268
11,977
11,073
103,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,879
Gold Earned
72,249
846
Minions Killed
774
0
Camps Cleared
0
2,775,473
Distance Traveled
2,708,582
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,806
494
175
6
0
474,059
4
W
Neith
16,996
567
213
7
0
564,947
2
W
Sun Wukong
15,048
502
127
4
0
514,794
7
L
Mercury
15,810
527
192
6
0
555,795
5
L
Bellona
13,116
437
133
4
0
569,046
1
W
Nu Wa
17,421
581
228
8
0
540,023
8
L
Cthulhu
13,843
461
74
2
0
598,146
5
W
Arachne
16,685
556
205
7
0
574,977
3
W
Kumbhakarna
14,729
491
73
2
0
580,732
2
L
Merlin
14,674
489
200
7
0
511,536
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role