Player Matchup

Bacchus
Bacchus
Birthdaykid9
Bacchus
Level 6
God Stats
1W - 1L
1,686 SR
Queue Stats
5W - 3L
1,633 Elo+
Solo
Bellona
Bellona
F1r3fLyHD
Bellona
Level 24
God Stats
50W - 21L
1,754 SR
Queue Stats
158W - 117L
1,642 Elo+
Solo
Erlang Shen
Erlang Shen
Gorëtzka
Erlang Shen
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,488 Elo+
Solo
Freya
Freya
Kenma_Desu
Freya
Level 28
God Stats
0W - 1L
1,325 SR
Queue Stats
38W - 38L
1,677 Elo+
Solo
Danzaburou
Danzaburou
Pinkcorn4661
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,638 Elo+
Solo
Team Averages
Level 15
1,553 SR
1,616 Elo+

VS

Team Averages
Level 45
1,597 SR
1,623 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Braindead wid0w
Pele
Level 28
God Stats
7W - 3L
1,689 SR
Queue Stats
58W - 58L
1,618 Elo+
Party 1
Rama
Rama
KAPTNBALU51
Rama
Level 29
God Stats
4W - 0L
1,797 SR
Queue Stats
72W - 37L
1,524 Elo+
Solo
Bacchus
Bacchus
Smurf2Jutsu
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,885 Elo+
Party 1
Freya
Freya
Zalex
Freya
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 70L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Birthdaykid9
Bacchus
12
3 / 0 / 4
7,519
537
6,842
7,075
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
F1r3fLyHD
Bellona
13
1 / 3 / 0
7,279
520
4,385
11,211
7,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
Gorëtzka
Erlang Shen
8
0 / 1 / 3
5,769
412
3,358
5,776
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Freya
11
0 / 3 / 0
6,547
468
6,011
10,449
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Pinkcorn4661
Danzaburou
12
5 / 4 / 1
7,604
543
8,051
9,430
3,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
5 / 0 / 1
8,021
573
10,735
8,845
6,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 4 / 2
8,107
579
7,523
12,311
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 4 / 2
6,643
475
2,907
8,290
2,279
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Smurf2Jutsu
Bacchus
12
2 / 2 / 4
7,514
537
4,337
8,870
6,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Freya
Zalex
Freya
12
1 / 0 / 3
7,304
522
3,346
7,109
2,459
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
9
Kills
11
11
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
0
1
5.5
L
Bacchus
Birthdaykid9
Bacchus
3
0
4
5
W
3
4
2
1
L
Bellona
F1r3fLyHD
Bellona
1
3
0
0.33
L
Erlang Shen
Gorëtzka
Erlang Shen
0
1
3
1.5
W
0
4
2
0.25
L
Freya
0
3
0
0
L
Danzaburou
Pinkcorn4661
Danzaburou
5
4
1
1.38
W
Bacchus
Smurf2Jutsu
Bacchus
2
2
4
2
W
Freya
Zalex
Freya
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,647
Damage
28,848
43,941
Taken
45,425
21,869
Mitigated
22,299
14,530
Healing
14,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
10,735
2,491
0
1,965
8,845
6,988
101
2,752
6,093
527
46,599
L
Bacchus
Birthdaykid9
Bacchus
6,842
1,130
0
3,216
7,075
4,890
326
974
6,101
28,405
0
W
7,523
2,609
0
4,412
12,311
4,235
0
1,651
10,660
0
65,770
L
Bellona
F1r3fLyHD
Bellona
4,385
1,582
0
3,585
11,211
7,838
0
1,480
9,731
3,230
37,567
L
Erlang Shen
Gorëtzka
Erlang Shen
3,358
1,834
0
1,554
5,776
2,081
0
287
5,489
0
25,308
W
2,907
2,341
0
2,151
8,290
2,279
260
2,098
6,192
0
38,371
L
Freya
6,011
1,981
0
3,988
10,449
3,727
321
3,451
6,998
36,672
0
L
Danzaburou
Pinkcorn4661
Danzaburou
8,051
3,374
0
2,187
9,430
3,333
2,273
1,717
7,713
0
40,866
W
Bacchus
Smurf2Jutsu
Bacchus
4,337
449
570
2,590
8,870
6,338
119
2,883
5,987
18,327
0
W
Freya
Zalex
Freya
3,346
1,534
0
2,467
7,109
2,459
153
4,502
2,607
36,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,718
Gold Earned
37,589
328
Minions Killed
380
0
Camps Cleared
0
1,183,211
Distance Traveled
1,402,060
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,021
573
83
6
0
279,881
5
L
Bacchus
7,519
537
37
3
0
294,751
7
W
Pele
8,107
579
109
8
0
327,384
3
L
Bellona
7,279
520
104
7
0
245,698
3
L
Erlang Shen
5,769
412
48
3
0
177,744
3
W
Rama
6,643
475
83
6
0
263,817
1
L
Freya
6,547
468
65
5
0
219,381
2
L
Danzaburou
7,604
543
74
5
0
245,637
2
W
Bacchus
7,514
537
28
2
0
279,530
1
W
Freya
7,304
522
77
6
0
251,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role