Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ELBYZTEK
Zeus
Level 14
God Stats
21W - 12L
1,820 SR
Queue Stats
104W - 80L
1,551 Elo+
Solo
Sol
Sol
GhostlySammy
Sol
Level 26
God Stats
24W - 33L
1,508 SR
Queue Stats
349W - 331L
1,522 Elo+
Solo
Thanatos
Thanatos
x-Morgan-
Thanatos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,597 Elo+
Solo
Team Averages
Level 21
1,566 SR
1,534 Elo+

VS

Team Averages
Level 22
1,526 SR
1,460 Elo+
Guan Yu
Guan Yu
DaNoopyMan
Guan Yu
Level 22
God Stats
18W - 19L
1,649 SR
Queue Stats
123W - 97L
1,529 Elo+
Solo
Zeus
Zeus
HMD_EATN_TIME
Zeus
Level 28
God Stats
32W - 28L
1,474 SR
Queue Stats
187W - 188L
1,480 Elo+
Solo
Thanatos
Thanatos
ThatNep
Thanatos
Level 28
God Stats
42W - 54L
1,387 SR
Queue Stats
267W - 264L
1,536 Elo+
Solo
Kukulkan
Kukulkan
Zuhlurr
Kukulkan
Level 26
God Stats
16W - 14L
1,622 SR
Queue Stats
88W - 82L
1,487 Elo+
Solo
Jormungandr
Jormungandr
klimatbel
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
10 / 1 / 19
14,201
1,092
18,848
14,555
5,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
 
Gilgamesh
19
5 / 0 / 15
12,674
975
9,108
5,762
2,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Zeus
20
10 / 0 / 13
13,972
1,075
25,743
6,070
2,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 2 / 14
12,999
1,000
16,104
10,296
3,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
x-Morgan-
Thanatos
18
3 / 3 / 19
12,462
959
11,019
13,528
4,886
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

184

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DaNoopyMan
Guan Yu
18
3 / 5 / 2
12,286
945
16,556
28,518
32,483
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 4 / 5
11,097
854
10,632
9,156
3,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ThatNep
Thanatos
17
1 / 8 / 4
11,435
880
9,309
18,685
8,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Zuhlurr
Kukulkan
18
1 / 4 / 1
11,934
918
7,455
11,264
4,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
klimatbel
Jormungandr
16
0 / 12 / 2
10,447
804
2,085
18,537
8,586

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
20
33
Kills
6
6
Deaths
33
80
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
1
19
19.5
W
Gilgamesh
 
Gilgamesh
5
0
15
12.5
L
Guan Yu
DaNoopyMan
Guan Yu
3
5
2
0.8
W
Zeus
10
0
13
16.5
W
5
2
14
6
L
1
4
5
0.88
L
Thanatos
ThatNep
Thanatos
1
8
4
0.38
L
Kukulkan
Zuhlurr
Kukulkan
1
4
1
0.38
L
Jormungandr
klimatbel
Jormungandr
0
12
2
0.08
W
Thanatos
x-Morgan-
Thanatos
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,822
Damage
46,037
50,211
Taken
86,160
18,537
Mitigated
57,286
14,732
Healing
14,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
18,848
12,750
1,062
5,096
14,555
5,663
0
7,070
7,485
0
31,686
W
Gilgamesh
 
Gilgamesh
9,108
3,641
0
1,028
5,762
2,636
0
1,592
4,170
0
28,648
L
Guan Yu
DaNoopyMan
Guan Yu
16,556
891
2,134
4,653
28,518
32,483
0
16,444
12,074
0
34,025
W
Zeus
25,743
3,407
0
909
6,070
2,154
0
2,222
3,848
51,099
0
W
16,104
2,970
0
1,816
10,296
3,198
0
3,061
7,235
51,672
0
L
10,632
1,331
402
987
9,156
3,141
0
4,505
4,651
31,544
0
L
Thanatos
ThatNep
Thanatos
9,309
1,316
0
6,010
18,685
8,203
0
7,173
11,512
0
28,204
L
Kukulkan
Zuhlurr
Kukulkan
7,455
360
0
0
11,264
4,873
0
5,100
6,164
51,651
0
L
Jormungandr
klimatbel
Jormungandr
2,085
898
0
0
18,537
8,586
0
8,625
9,912
9,923
0
W
Thanatos
x-Morgan-
Thanatos
11,019
3,651
0
4,821
13,528
4,886
0
6,227
7,301
0
17,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,308
Gold Earned
57,199
242
Minions Killed
237
12
Camps Cleared
5
1,338,671
Distance Traveled
1,051,454
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,201
1,092
28
2
6
275,142
1
W
Gilgamesh
12,674
975
41
3
2
307,225
1
L
Guan Yu
12,286
945
33
3
0
260,807
0
W
Zeus
13,972
1,075
73
6
0
239,390
0
W
Sol
12,999
1,000
82
6
2
269,369
0
L
Zeus
11,097
854
34
3
2
166,018
4
L
Thanatos
11,435
880
52
4
2
254,118
0
L
Kukulkan
11,934
918
105
8
0
234,086
0
L
Jormungandr
10,447
804
13
1
1
136,425
0
W
Thanatos
12,462
959
18
1
2
247,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role