Player Matchup

Rama
Rama
Benguin69
Rama
Level 156
God Stats
4W - 2L
1,651 SR
Queue Stats
161W - 171L
1,624 Elo+
Solo
Bastet
Bastet
Polarny666
Bastet
Level 121
God Stats
2W - 2L
1,184 SR
Queue Stats
70W - 80L
1,554 Elo+
Solo
Khepri
Khepri
TheCrow
Khepri
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,585 Elo+
Party 1
Bacchus
Bacchus
montenegro101
Bacchus
Level 160
God Stats
5W - 4L
1,522 SR
Queue Stats
408W - 397L
1,563 Elo+
Solo
Aphrodite
Aphrodite
wookiepuncher
Aphrodite
Level 129
God Stats
3W - 0L
1,644 SR
Queue Stats
19W - 22L
1,603 Elo+
Party 1
Team Averages
Level 138
1,500 SR
1,586 Elo+

VS

Team Averages
Level 118
1,489 SR
1,536 Elo+
Terra
Terra
KillerDrohne
Terra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,503 Elo+
Solo
Ratatoskr
Ratatoskr
PublicWC94
Ratatoskr
Level 124
God Stats
4W - 11L
1,419 SR
Queue Stats
1,124W - 1,156L
1,501 Elo+
Solo
Ah Puch
Ah Puch
Skullamal
Ah Puch
Level 109
God Stats
20W - 12L
1,693 SR
Queue Stats
1,101W - 1,115L
1,567 Elo+
Solo
Ullr
Ullr
beisbol
Ullr
Level 153
God Stats
0W - 4L
1,249 SR
Queue Stats
384W - 385L
1,598 Elo+
Solo
Cu Chulainn
Cu Chulainn
jorgeghost
Cu Chulainn
Level 160
God Stats
2W - 3L
1,584 SR
Queue Stats
169W - 175L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
10 / 5 / 13
12,723
848
16,271
16,518
9,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Polarny666
Bastet
20
10 / 5 / 14
12,453
830
22,947
17,794
17,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
TheCrow
Khepri
19
4 / 4 / 19
12,225
815
7,776
21,892
27,350
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
17
2 / 6 / 18
11,012
734
11,819
19,543
28,123
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
wookiepuncher
Aphrodite
17
6 / 6 / 17
11,425
762
14,942
19,233
13,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 18
10,615
708
10,408
21,414
23,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
PublicWC94
Ratatoskr
17
5 / 9 / 18
10,919
728
12,297
18,791
21,249
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
Skullamal
Ah Puch
18
5 / 6 / 14
11,397
760
21,701
14,514
7,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
beisbol
Ullr
19
8 / 3 / 17
11,643
776
19,792
13,775
7,295
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
jorgeghost
Cu Chulainn
19
4 / 6 / 16
12,369
825
16,727
22,607
24,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
109
32
Kills
26
26
Deaths
32
81
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Rama
10
5
13
3.3
L
4
8
18
1.63
W
Bastet
Polarny666
Bastet
10
5
14
3.4
L
Ratatoskr
PublicWC94
Ratatoskr
5
9
18
1.56
L
Ah Puch
Skullamal
Ah Puch
5
6
14
2
W
Khepri
TheCrow
Khepri
4
4
19
3.38
L
Ullr
beisbol
Ullr
8
3
17
5.5
L
Cu Chulainn
jorgeghost
Cu Chulainn
4
6
16
2
W
Bacchus
2
6
18
1.83
W
Aphrodite
wookiepuncher
Aphrodite
6
6
17
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,755
Damage
80,925
94,980
Taken
91,101
95,415
Mitigated
83,781
33,736
Healing
31,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
16,271
14,420
1,138
2,788
16,518
9,402
3,462
6,207
10,311
0
41,745
L
10,408
1,878
9,967
3,222
21,414
23,793
412
7,641
13,705
15,850
0
W
Bastet
Polarny666
Bastet
22,947
6,496
1,889
2,032
17,794
17,503
1,871
4,898
12,896
0
40,868
L
Ratatoskr
PublicWC94
Ratatoskr
12,297
3,133
4,161
4,085
18,791
21,249
900
8,539
10,027
0
21,627
L
Ah Puch
Skullamal
Ah Puch
21,701
414
2,059
3,232
14,514
7,080
836
6,569
7,870
48,099
0
W
Khepri
TheCrow
Khepri
7,776
720
1,806
3,484
21,892
27,350
117
7,729
14,163
18,037
0
L
Ullr
beisbol
Ullr
19,792
9,932
187
2,549
13,775
7,295
2,511
4,528
9,197
0
34,400
L
Cu Chulainn
jorgeghost
Cu Chulainn
16,727
2,219
672
1,787
22,607
24,364
616
7,260
15,122
4,774
29,604
W
Bacchus
11,819
788
1,359
1,127
19,543
28,123
404
5,899
13,644
19,756
0
W
Aphrodite
wookiepuncher
Aphrodite
14,942
696
9,751
8,362
19,233
13,037
60
9,069
10,164
28,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,838
Gold Earned
56,943
167
Minions Killed
157
0
Camps Cleared
0
1,228,545
Distance Traveled
1,176,214
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,723
848
65
4
0
210,499
1
L
Terra
10,615
708
10
1
0
222,039
2
W
Bastet
12,453
830
34
2
0
277,977
1
L
Ratatoskr
10,919
728
14
1
0
257,120
0
L
Ah Puch
11,397
760
60
4
0
216,430
0
W
Khepri
12,225
815
13
1
0
253,007
0
L
Ullr
11,643
776
39
3
0
257,671
0
L
Cu Chulainn
12,369
825
34
2
0
222,954
1
W
Bacchus
11,012
734
16
1
0
246,106
0
W
Aphrodite
11,425
762
39
3
0
240,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role