Player Matchup

Athena
Athena
RaymanNoodles
Athena
Level 119
God Stats
27W - 29L
1,521 SR
Queue Stats
260W - 255L
1,456 Elo+
Solo
The Morrigan
The Morrigan
SleepySloth1234
The Morrigan
Level 74
God Stats
25W - 18L
1,591 SR
Queue Stats
516W - 515L
1,488 Elo+
Solo
Chaac
Chaac
Song I Sing
Chaac
Level 77
God Stats
16W - 17L
1,599 SR
Queue Stats
536W - 538L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
andrestavo
Gilgamesh
Level 134
God Stats
1W - 4L
1,184 SR
Queue Stats
18W - 29L
1,297 Elo+
Solo
Medusa
Medusa
jonnybrah1
Medusa
Level 70
God Stats
19W - 16L
1,570 SR
Queue Stats
197W - 181L
1,452 Elo+
Solo
Team Averages
Level 95
1,493 SR
1,437 Elo+

VS

Team Averages
Level 98
1,557 SR
1,429 Elo+
Kukulkan
Kukulkan
Aidengod16
Kukulkan
Level 63
God Stats
0W - 2L
1,298 SR
Queue Stats
7W - 13L
1,299 Elo+
Solo
Ne Zha
Ne Zha
Apoet76
Ne Zha
Level 105
God Stats
4W - 4L
1,689 SR
Queue Stats
458W - 472L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
Astolfo_32
Gilgamesh
Level 89
God Stats
11W - 8L
1,608 SR
Queue Stats
25W - 18L
1,519 Elo+
Solo
Neith
Neith
Jpez_E
Neith
Level 109
God Stats
25W - 33L
1,692 SR
Queue Stats
1,056W - 1,024L
1,468 Elo+
Solo
Horus
Horus
ThicestWolfy
Horus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 200L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 7
8,410
601
5,316
13,548
11,825
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
SleepySloth1234
The Morrigan
14
3 / 2 / 4
8,288
592
5,175
7,046
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 3 / 3
8,532
609
9,678
13,688
7,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
andrestavo
Gilgamesh
15
5 / 1 / 6
8,747
625
5,113
9,533
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
jonnybrah1
Medusa
13
5 / 2 / 3
7,873
562
6,500
5,666
2,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aidengod16
Kukulkan
12
0 / 4 / 1
7,143
510
3,988
5,978
2,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Apoet76
Ne Zha
12
3 / 5 / 0
7,279
520
4,975
11,369
6,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Astolfo_32
Gilgamesh
13
4 / 5 / 0
8,038
574
9,458
12,946
7,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Jpez_E
Neith
11
0 / 3 / 2
6,566
469
5,457
6,747
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 2
5,916
423
2,456
9,226
4,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
23
Kills
7
8
Deaths
23
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aidengod16
Kukulkan
0
4
1
0.13
L
Ne Zha
Apoet76
Ne Zha
3
5
0
0.6
L
Gilgamesh
Astolfo_32
Gilgamesh
4
5
0
0.8
L
Neith
Jpez_E
Neith
0
3
2
0.33
W
5
0
7
8.5
W
The Morrigan
SleepySloth1234
The Morrigan
3
2
4
2.5
W
5
3
3
2.17
L
0
6
2
0.17
W
Gilgamesh
andrestavo
Gilgamesh
5
1
6
8
W
Medusa
jonnybrah1
Medusa
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,782
Damage
26,334
49,481
Taken
46,266
28,963
Mitigated
22,577
15,141
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aidengod16
Kukulkan
3,988
601
0
0
5,978
2,160
0
3,601
2,315
43,834
0
L
Ne Zha
Apoet76
Ne Zha
4,975
1,395
0
3,956
11,369
6,840
0
3,017
8,234
0
40,257
L
Gilgamesh
Astolfo_32
Gilgamesh
9,458
3,577
0
3,875
12,946
7,008
0
881
12,023
0
45,532
L
Neith
Jpez_E
Neith
5,457
2,722
0
2,324
6,747
1,814
870
1,240
5,507
0
38,764
W
5,316
2,312
1,133
2,131
13,548
11,825
544
1,535
12,013
35,868
0
W
The Morrigan
SleepySloth1234
The Morrigan
5,175
1,144
0
1,438
7,046
2,898
0
999
6,047
40,989
199
W
9,678
1,939
0
5,190
13,688
7,194
654
0
13,688
0
46,715
L
2,456
1,725
256
1,269
9,226
4,755
0
1,331
7,895
0
27,060
W
Gilgamesh
andrestavo
Gilgamesh
5,113
1,051
0
3,668
9,533
4,951
132
1,015
8,518
0
50,224
W
Medusa
jonnybrah1
Medusa
6,500
3,601
0
1,581
5,666
2,095
3,290
439
5,227
0
46,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,850
Gold Earned
34,942
434
Minions Killed
384
0
Camps Cleared
0
1,359,231
Distance Traveled
1,301,392
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,143
510
98
7
0
269,297
1
L
Ne Zha
7,279
520
80
6
0
275,344
3
L
Gilgamesh
8,038
574
96
7
0
276,236
0
L
Neith
6,566
469
70
5
0
229,348
4
W
Athena
8,410
601
65
5
0
297,271
3
W
The Morrigan
8,288
592
91
7
0
251,341
3
W
Chaac
8,532
609
82
6
0
253,896
4
L
Horus
5,916
423
40
3
0
251,167
3
W
Gilgamesh
8,747
625
114
8
0
288,365
1
W
Medusa
7,873
562
82
6
0
268,358
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role