Player Matchup

Medusa
Medusa
Arjoon98
Medusa
Level 104
God Stats
4W - 0L
1,665 SR
Queue Stats
190W - 173L
1,561 Elo+
Party 2
Hun Batz
Hun Batz
IDIeHardI
Hun Batz
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,711 Elo+
Solo
Loki
Loki
Marshméllo
Loki
Level 158
God Stats
3W - 5L
1,264 SR
Queue Stats
439W - 402L
1,578 Elo+
Solo
Cerberus
Cerberus
theMightyBop
Cerberus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
xuselessguyx
Chaac
Level 147
God Stats
2W - 0L
1,754 SR
Queue Stats
170W - 148L
1,588 Elo+
Party 2
Team Averages
Level 123
1,537 SR
1,588 Elo+

VS

Team Averages
Level 115
1,471 SR
1,514 Elo+
Scylla
Scylla
 
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Aiedailin
Jormungandr
Level 109
God Stats
3W - 7L
1,349 SR
Queue Stats
183W - 177L
1,512 Elo+
Party 1
Janus
Janus
Kitusiek
Janus
Level 108
God Stats
2W - 4L
1,290 SR
Queue Stats
148W - 150L
1,504 Elo+
Party 1
Sobek
Sobek
andskiman
Sobek
Level 112
God Stats
6W - 2L
1,718 SR
Queue Stats
485W - 493L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
ΙceFeather
Gilgamesh
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
290W - 276L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arjoon98
Medusa
20
5 / 4 / 15
12,636
790
18,463
13,985
7,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
IDIeHardI
Hun Batz
18
7 / 7 / 14
12,038
752
21,405
15,694
7,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 6 / 18
12,273
767
10,379
18,816
12,505
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
theMightyBop
Cerberus
20
9 / 4 / 22
12,508
782
21,900
24,467
34,861
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 2 / 23
12,508
782
26,315
24,741
28,364
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 10 / 7
10,489
656
7,240
16,001
6,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Aiedailin
Jormungandr
20
7 / 4 / 9
13,648
853
21,114
22,475
34,817
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
Kitusiek
Janus
16
0 / 11 / 11
10,102
631
12,602
16,261
5,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
andskiman
Sobek
20
5 / 3 / 13
11,700
731
12,634
26,531
37,362
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
ΙceFeather
Gilgamesh
18
8 / 7 / 10
11,746
734
22,971
30,934
22,904
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
73
35
Kills
23
23
Deaths
35
92
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
10
7
0.65
L
Jormungandr
Aiedailin
Jormungandr
7
4
9
2.88
W
Medusa
Arjoon98
Medusa
5
4
15
3.13
W
Hun Batz
IDIeHardI
Hun Batz
7
7
14
2
L
Janus
Kitusiek
Janus
0
11
11
0.5
W
7
6
18
2.67
L
Sobek
andskiman
Sobek
5
3
13
3.83
W
Cerberus
theMightyBop
Cerberus
9
4
22
5
W
7
2
23
9.25
L
Gilgamesh
ΙceFeather
Gilgamesh
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,462
Damage
76,561
97,703
Taken
112,202
91,252
Mitigated
107,177
45,237
Healing
28,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,240
326
994
1,684
16,001
6,245
0
3,366
12,635
15,869
0
L
Jormungandr
Aiedailin
Jormungandr
21,114
4,470
2,530
2,855
22,475
34,817
606
4,418
18,057
45,081
0
W
Medusa
Arjoon98
Medusa
18,463
9,092
1,859
2,802
13,985
7,745
3,687
8,340
5,645
0
39,550
W
Hun Batz
IDIeHardI
Hun Batz
21,405
5,867
544
2,228
15,694
7,777
711
10,427
5,267
0
39,424
L
Janus
Kitusiek
Janus
12,602
200
327
358
16,261
5,849
461
2,939
13,322
32,235
0
W
10,379
2,541
1,752
5,884
18,816
12,505
460
10,249
8,567
0
20,002
L
Sobek
andskiman
Sobek
12,634
722
3,654
8,754
26,531
37,362
16
4,779
21,752
24,960
0
W
Cerberus
theMightyBop
Cerberus
21,900
1,694
3,293
8,443
24,467
34,861
120
12,045
12,422
35,605
0
W
26,315
7,729
3,673
14,759
24,741
28,364
1,084
12,529
12,212
0
46,562
L
Gilgamesh
ΙceFeather
Gilgamesh
22,971
3,992
0
6,897
30,934
22,904
218
6,398
24,536
0
35,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,963
Gold Earned
57,685
169
Minions Killed
162
0
Camps Cleared
0
1,495,916
Distance Traveled
1,207,196
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,489
656
22
1
0
222,601
0
L
Jormungandr
13,648
853
52
3
0
234,329
0
W
Medusa
12,636
790
41
3
0
301,400
0
W
Hun Batz
12,038
752
41
3
0
288,605
1
L
Janus
10,102
631
34
2
0
194,403
0
W
Loki
12,273
767
12
1
0
293,189
2
L
Sobek
11,700
731
28
2
0
313,726
0
W
Cerberus
12,508
782
36
2
0
292,533
1
W
Chaac
12,508
782
39
2
0
320,189
4
L
Gilgamesh
11,746
734
26
2
0
242,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role