Player Matchup

Tiamat
Tiamat
ButterxBread
Tiamat
Level 17
God Stats
9W - 10L
1,530 SR
Queue Stats
25W - 30L
1,592 Elo+
Solo
Awilix
Awilix
Distbone
Awilix
Level 26
God Stats
2W - 2L
1,749 SR
Queue Stats
124W - 97L
1,607 Elo+
Solo
Heimdallr
Heimdallr
acde2590
Heimdallr
Level 25
God Stats
1W - 2L
1,752 SR
Queue Stats
52W - 30L
1,836 Elo+
Solo
Hades
Hades
angelruiz28
Hades
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
16W - 15L
1,444 Elo+
Solo
Guan Yu
Guan Yu
sB Clutchyy
Guan Yu
Level 16
God Stats
1W - 1L
1,797 SR
Queue Stats
34W - 26L
1,800 Elo+
Solo
Team Averages
Level 18
1,666 SR
1,656 Elo+

VS

Team Averages
Level 22
1,675 SR
1,640 Elo+
Susano
Susano
Belisarius5195
Susano
Level 19
God Stats
6W - 2L
1,887 SR
Queue Stats
34W - 22L
1,626 Elo+
Party 1
Artemis
Artemis
StickDifference
Artemis
Level 26
God Stats
4W - 0L
1,777 SR
Queue Stats
284W - 251L
1,612 Elo+
Party 1
Artio
Artio
VertIsThicc
Artio
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
279W - 101L
1,869 Elo+
Party 1
Sun Wukong
Sun Wukong
kwuando
Sun Wukong
Level 27
God Stats
3W - 1L
1,748 SR
Queue Stats
167W - 135L
1,560 Elo+
Solo
Scylla
Scylla
lagunasdanny
Scylla
Level 13
God Stats
12W - 12L
1,466 SR
Queue Stats
296W - 262L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 9 / 0
6,360
335
3,089
12,263
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
Distbone
Awilix
12
1 / 11 / 1
7,719
406
6,452
18,080
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
acde2590
Heimdallr
15
1 / 7 / 0
8,669
456
5,155
16,638
5,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 14 / 1
7,284
383
4,361
17,510
6,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
sB Clutchyy
Guan Yu
14
4 / 9 / 1
10,604
558
10,842
21,955
20,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 2 / 17
11,354
598
15,097
11,807
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 2 / 8
10,855
571
13,758
9,274
3,698
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
12 / 1 / 8
10,957
577
13,333
18,722
9,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
kwuando
Sun Wukong
19
8 / 1 / 8
12,151
640
11,247
20,395
16,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
17
6 / 1 / 14
11,360
598
17,456
7,109
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
105
7
Kills
50
50
Deaths
7
3
Assists
55
Player
Kills
Deaths
Assists
KDA
W
17
2
17
12.75
L
Tiamat
0
9
0
0
L
Awilix
Distbone
Awilix
1
11
1
0.14
W
7
2
8
5.5
W
12
1
8
16
L
Heimdallr
acde2590
Heimdallr
1
7
0
0.14
L
1
14
1
0.11
W
Sun Wukong
kwuando
Sun Wukong
8
1
8
12
W
Scylla
6
1
14
13
L
Guan Yu
sB Clutchyy
Guan Yu
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,899
Damage
70,891
86,446
Taken
67,307
41,099
Mitigated
36,904
11,954
Healing
28,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,097
5,574
0
2,029
11,807
4,599
260
1,047
10,685
0
46,183
L
Tiamat
3,089
678
0
2,806
12,263
4,318
0
3,290
8,955
26,823
0
L
Awilix
Distbone
Awilix
6,452
2,346
0
2,120
18,080
5,107
0
9,781
8,019
0
30,238
W
13,758
7,429
0
3,534
9,274
3,698
3,036
936
8,288
0
78,646
W
13,333
2,180
1,485
10,541
18,722
9,270
0
2,785
15,812
60,675
0
L
Heimdallr
acde2590
Heimdallr
5,155
1,432
0
3,082
16,638
5,475
0
6,777
9,719
0
57,446
L
4,361
607
60
984
17,510
6,114
30
6,153
11,159
13,339
0
W
Sun Wukong
kwuando
Sun Wukong
11,247
2,826
0
8,325
20,395
16,636
1,709
2,037
17,915
119
93,770
W
Scylla
17,456
1,917
913
1,847
7,109
2,701
2,583
645
6,389
86,565
0
L
Guan Yu
sB Clutchyy
Guan Yu
10,842
2,340
338
2,564
21,955
20,085
470
4,195
17,686
0
48,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,636
Gold Earned
56,677
301
Minions Killed
623
0
Camps Cleared
0
1,397,070
Distance Traveled
1,807,066
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,354
598
53
3
0
421,076
6
L
Tiamat
6,360
335
59
3
0
223,576
0
L
Awilix
7,719
406
47
2
0
292,056
5
W
Artemis
10,855
571
133
7
0
298,055
1
W
Artio
10,957
577
96
5
0
386,267
3
L
Heimdallr
8,669
456
99
5
0
302,284
3
L
Hades
7,284
383
13
1
0
278,457
0
W
Sun Wukong
12,151
640
180
9
0
353,374
2
W
Scylla
11,360
598
161
8
0
348,294
3
L
Guan Yu
10,604
558
83
4
0
300,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role