Player Matchup

Cupid
Cupid
JAYME87
Cupid
Level 21
God Stats
8W - 6L
1,653 SR
Queue Stats
43W - 35L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
MagnushBak
Sun Wukong
Level 29
God Stats
14W - 20L
1,527 SR
Queue Stats
30W - 36L
1,507 Elo+
Party 2
Anubis
Anubis
OlDirtyHa
Anubis
Level 29
God Stats
24W - 7L
1,786 SR
Queue Stats
81W - 65L
1,554 Elo+
Solo
Loki
Loki
Z3dddddddddd
Loki
Level 11
God Stats
10W - 14L
1,591 SR
Queue Stats
17W - 23L
1,611 Elo+
Party 2
Sylvanus
Sylvanus
lvenoml
Sylvanus
Level 19
God Stats
12W - 5L
1,496 SR
Queue Stats
149W - 117L
1,585 Elo+
Solo
Team Averages
Level 22
1,611 SR
1,563 Elo+

VS

Team Averages
Level 26
1,654 SR
1,570 Elo+
Hel
Hel
BabbleBunny
Hel
Level 29
God Stats
8W - 8L
1,612 SR
Queue Stats
182W - 165L
1,570 Elo+
Party 1
Jing Wei
Jing Wei
Kingsousou
Jing Wei
Level 29
God Stats
3W - 5L
1,558 SR
Queue Stats
49W - 44L
1,609 Elo+
Solo
Gilgamesh
Gilgamesh
PilsVlinder
Gilgamesh
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zionswrath
Kumbhakarna
Level 28
God Stats
2W - 1L
1,856 SR
Queue Stats
91W - 87L
1,522 Elo+
Party 1
Guan Yu
Guan Yu
xSarco
Guan Yu
Level 17
God Stats
10W - 6L
1,746 SR
Queue Stats
55W - 32L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JAYME87
Cupid
20
7 / 4 / 3
13,712
548
21,982
17,855
6,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MagnushBak
Sun Wukong
20
7 / 2 / 9
15,601
624
17,188
19,138
12,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
OlDirtyHa
Anubis
20
7 / 5 / 9
13,780
551
21,020
18,959
10,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 6 / 10
12,779
511
12,329
19,375
9,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
lvenoml
Sylvanus
18
2 / 4 / 12
11,669
467
9,858
19,572
21,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 6
11,804
472
14,711
18,136
7,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Kingsousou
Jing Wei
19
2 / 5 / 4
11,674
467
10,481
19,500
7,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
PilsVlinder
Gilgamesh
20
11 / 3 / 5
13,862
554
20,050
25,616
13,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kumbhakarna
Zionswrath
Kumbhakarna
16
0 / 3 / 3
10,776
431
3,673
21,556
14,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
xSarco
Guan Yu
19
5 / 8 / 8
12,449
498
12,648
24,137
28,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
47
27
Kills
21
21
Deaths
27
43
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
W
Cupid
JAYME87
Cupid
7
4
3
2.13
L
Jing Wei
Kingsousou
Jing Wei
2
5
4
0.8
W
Sun Wukong
MagnushBak
Sun Wukong
7
2
9
5.75
W
Anubis
OlDirtyHa
Anubis
7
5
9
2.3
L
Gilgamesh
PilsVlinder
Gilgamesh
11
3
5
4.5
W
4
6
10
1.5
L
Kumbhakarna
Zionswrath
Kumbhakarna
0
3
3
0.5
W
Sylvanus
lvenoml
Sylvanus
2
4
12
2
L
Guan Yu
xSarco
Guan Yu
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,377
Damage
61,563
94,899
Taken
108,945
61,643
Mitigated
70,985
43,794
Healing
43,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,711
923
2,524
6,100
18,136
7,121
388
9,129
9,007
76,407
0
W
Cupid
JAYME87
Cupid
21,982
11,403
535
6,621
17,855
6,998
2,516
3,030
14,825
0
121,000
L
Jing Wei
Kingsousou
Jing Wei
10,481
8,531
566
7,049
19,500
7,257
2,174
2,669
16,831
0
97,659
W
Sun Wukong
MagnushBak
Sun Wukong
17,188
3,283
0
7,227
19,138
12,961
2,768
4,046
15,092
0
95,084
W
Anubis
OlDirtyHa
Anubis
21,020
817
1,169
9,247
18,959
10,775
43
5,225
13,734
106,720
0
L
Gilgamesh
PilsVlinder
Gilgamesh
20,050
5,040
0
7,714
25,616
13,730
339
6,674
18,942
0
110,840
W
12,329
3,365
0
8,524
19,375
9,717
0
4,133
15,242
0
83,980
L
Kumbhakarna
Zionswrath
Kumbhakarna
3,673
534
0
8,289
21,556
14,298
543
4,549
17,007
45,124
0
W
Sylvanus
lvenoml
Sylvanus
9,858
2,147
4,900
5,571
19,572
21,192
158
4,261
15,311
42,127
13,053
L
Guan Yu
xSarco
Guan Yu
12,648
1,765
2,583
8,296
24,137
28,579
652
7,476
16,661
608
56,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,541
Gold Earned
60,565
643
Minions Killed
610
0
Camps Cleared
0
2,207,106
Distance Traveled
2,270,477
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,804
472
136
5
0
404,300
6
W
Cupid
13,712
548
163
7
0
426,435
4
L
Jing Wei
11,674
467
159
6
0
473,227
0
W
Sun Wukong
15,601
624
149
6
0
494,825
1
W
Anubis
13,780
551
140
6
0
391,137
2
L
Gilgamesh
13,862
554
140
6
0
474,969
3
W
Loki
12,779
511
115
5
0
526,626
5
L
Kumbhakarna
10,776
431
75
3
0
459,504
7
W
Sylvanus
11,669
467
76
3
0
368,083
9
L
Guan Yu
12,449
498
100
4
0
458,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role