Player Matchup

Fenrir
Fenrir
CarlosAndresGB
Fenrir
Level 27
God Stats
14W - 21L
1,438 SR
Queue Stats
84W - 76L
1,473 Elo+
Solo
Guan Yu
Guan Yu
ItachisRevenge
Guan Yu
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
301W - 305L
1,599 Elo+
Solo
Kukulkan
Kukulkan
Necromancer56
Kukulkan
Level 29
God Stats
5W - 0L
1,854 SR
Queue Stats
103W - 73L
1,594 Elo+
Solo
Bellona
Bellona
OwnlyWons
Bellona
Level 19
God Stats
8W - 6L
1,557 SR
Queue Stats
33W - 46L
1,364 Elo+
Solo
Ares
Ares
erusj
Ares
Level 26
God Stats
1W - 0L
1,407 SR
Queue Stats
44W - 47L
1,584 Elo+
Solo
Team Averages
Level 22
1,551 SR
1,523 Elo+

VS

Team Averages
Level 13
1,430 SR
1,524 Elo+
Mercury
Mercury
HElMDAIIR
Mercury
Level 29
God Stats
0W - 2L
1,267 SR
Queue Stats
117W - 85L
1,694 Elo+
Solo
Osiris
Osiris
SCWTEMA
Osiris
Level 22
God Stats
8W - 15L
1,415 SR
Queue Stats
215W - 224L
1,403 Elo+
Solo
Ares
Ares
SparklingArrow
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
adam856
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,438 Elo+
Solo
Neith
Neith
sasdwagtawsda
Neith
Level 7
God Stats
6W - 13L
1,470 SR
Queue Stats
12W - 21L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 4 / 2
6,473
588
3,841
6,974
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 6
6,770
615
6,183
9,416
7,283
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Necromancer56
Kukulkan
10
3 / 3 / 4
6,395
581
2,972
4,088
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
OwnlyWons
Bellona
10
4 / 4 / 5
6,361
578
3,076
7,195
3,312
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
erusj
Ares
12
7 / 0 / 5
7,385
671
6,595
6,145
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HElMDAIIR
Mercury
11
5 / 3 / 1
6,249
568
3,766
7,879
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
SCWTEMA
Osiris
6
0 / 6 / 2
4,638
422
4,345
9,060
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

1
0 / 0 / 0
3,495
318
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Set
9
4 / 7 / 2
5,898
536
3,041
6,532
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 6 / 1
5,708
519
4,599
8,323
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
22
Kills
12
13
Deaths
22
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
4
2
1.75
L
Mercury
HElMDAIIR
Mercury
5
3
1
1.83
W
2
2
6
2.5
W
Kukulkan
Necromancer56
Kukulkan
3
3
4
1.67
W
Bellona
OwnlyWons
Bellona
4
4
5
1.63
L
Osiris
SCWTEMA
Osiris
0
6
2
0.17
L
0
0
0
0
L
Set
4
7
2
0.71
W
Ares
erusj
Ares
7
0
5
9.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,667
Damage
15,751
33,818
Taken
31,794
20,471
Mitigated
10,324
10,121
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,841
621
0
1,776
6,974
2,823
418
0
6,974
0
21,092
L
Mercury
HElMDAIIR
Mercury
3,766
1,391
0
1,543
7,879
2,223
583
856
6,983
0
27,418
W
6,183
1,301
375
4,038
9,416
7,283
42
0
9,416
0
24,693
W
Kukulkan
Necromancer56
Kukulkan
2,972
341
0
385
4,088
1,364
348
0
4,088
26,147
0
W
Bellona
OwnlyWons
Bellona
3,076
1,109
206
994
7,195
3,312
0
0
7,195
0
20,030
L
Osiris
SCWTEMA
Osiris
4,345
2,271
0
2,158
9,060
3,367
0
1,746
7,258
0
14,490
L
0
0
0
0
0
0
0
0
0
0
0
L
Set
3,041
963
0
58
6,532
2,584
45
2,678
3,756
0
15,556
W
Ares
erusj
Ares
6,595
654
0
2,347
6,145
5,689
283
0
6,145
32,804
0
L
4,599
2,398
0
2,055
8,323
2,150
0
4,093
4,230
0
18,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,384
Gold Earned
25,988
240
Minions Killed
144
0
Camps Cleared
0
1,056,029
Distance Traveled
786,116
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,473
588
47
4
0
212,884
0
L
Mercury
6,249
568
58
5
0
229,681
2
W
Guan Yu
6,770
615
49
4
0
215,679
3
W
Kukulkan
6,395
581
67
6
0
198,058
2
W
Bellona
6,361
578
33
3
0
209,593
0
L
Osiris
4,638
422
26
2
0
188,155
3
L
Ares
3,495
318
0
0
0
221
0
L
Set
5,898
536
25
2
0
203,043
0
W
Ares
7,385
671
44
4
0
219,815
1
L
Neith
5,708
519
35
3
0
165,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role