Player Matchup

Artio
Artio
 
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Legendcwk
Izanami
Level 152
God Stats
39W - 25L
1,789 SR
Queue Stats
321W - 156L
1,858 Elo+
Solo
Sol
Sol
OldDumpsterJuice
Sol
Level 103
God Stats
3W - 2L
1,681 SR
Queue Stats
121W - 111L
1,592 Elo+
Solo
Osiris
Osiris
zambir
Osiris
Level 136
God Stats
0W - 2L
1,367 SR
Queue Stats
172W - 191L
1,554 Elo+
Solo
Team Averages
Level 135
1,584 SR
1,626 Elo+

VS

Team Averages
Level 139
1,633 SR
1,571 Elo+
Merlin
Merlin
KatanaVeloz
Merlin
Level 156
God Stats
6W - 2L
1,708 SR
Queue Stats
117W - 121L
1,686 Elo+
Solo
Gilgamesh
Gilgamesh
LuizFelipeGui
Gilgamesh
Level 99
God Stats
2W - 1L
1,558 SR
Queue Stats
5W - 5L
1,483 Elo+
Solo
Artemis
Artemis
Tristaaannn
Artemis
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,546 Elo+
Party 1
Cerberus
Cerberus
VADER619
Cerberus
Level 158
God Stats
1W - 0L
1,767 SR
Queue Stats
60W - 52L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 4 / 1
7,962
664
1,913
9,304
3,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Legendcwk
Izanami
17
7 / 2 / 0
10,451
871
14,906
9,399
3,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 3 / 1
8,936
745
8,702
12,306
3,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
zambir
Osiris
14
0 / 4 / 2
8,249
687
5,768
12,733
7,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 0 / 5
10,235
853
13,223
6,876
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
LuizFelipeGui
Gilgamesh
15
3 / 2 / 6
9,263
772
7,170
10,371
5,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Tristaaannn
Artemis
16
3 / 4 / 2
9,553
796
5,870
9,096
3,685
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
VADER619
Cerberus
16
3 / 3 / 5
9,826
819
7,153
10,842
10,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
9
Kills
13
13
Deaths
9
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
1
0.13
W
Merlin
4
0
5
6.5
L
Izanami
Legendcwk
Izanami
7
2
0
3.5
W
Gilgamesh
LuizFelipeGui
Gilgamesh
3
2
6
3
L
2
3
1
0.83
W
Artemis
Tristaaannn
Artemis
3
4
2
1
W
Cerberus
VADER619
Cerberus
3
3
5
1.83
L
Osiris
zambir
Osiris
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,289
Damage
33,416
43,742
Taken
37,185
18,841
Mitigated
22,817
7,297
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,913
241
0
1,566
9,304
3,522
70
5,305
3,999
14,655
0
W
Merlin
13,223
464
0
3,004
6,876
3,106
207
2,178
4,698
59,095
0
L
Izanami
Legendcwk
Izanami
14,906
7,756
0
416
9,399
3,601
673
3,336
6,063
0
62,017
W
Gilgamesh
LuizFelipeGui
Gilgamesh
7,170
1,710
0
1,332
10,371
5,777
0
5,133
5,238
0
26,083
L
8,702
722
0
4,680
12,306
3,956
383
6,974
5,332
38,666
0
W
Artemis
Tristaaannn
Artemis
5,870
2,937
0
1,875
9,096
3,685
336
504
8,592
0
27,462
W
Cerberus
VADER619
Cerberus
7,153
103
0
1,524
10,842
10,249
137
3,323
7,519
25,400
0
L
Osiris
zambir
Osiris
5,768
1,322
174
461
12,733
7,762
51
5,642
7,091
189
21,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,598
Gold Earned
38,877
241
Minions Killed
253
10
Camps Cleared
10
842,375
Distance Traveled
971,159
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,962
664
26
2
2
200,336
1
W
Merlin
10,235
853
105
9
5
261,693
2
L
Izanami
10,451
871
104
9
3
226,816
3
W
Gilgamesh
9,263
772
33
3
2
245,779
4
L
Sol
8,936
745
69
6
3
188,479
0
W
Artemis
9,553
796
69
6
1
200,211
3
W
Cerberus
9,826
819
46
4
2
263,476
1
L
Osiris
8,249
687
42
4
2
226,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role