Player Matchup

Thor
Thor
IIPurpIe
Thor
Level 25
God Stats
1W - 1L
1,298 SR
Queue Stats
25W - 26L
1,354 Elo+
Solo
Olorun
Olorun
MythicAlhoon
Olorun
Level 27
God Stats
1W - 1L
1,127 SR
Queue Stats
41W - 38L
1,464 Elo+
Solo
Bellona
Bellona
danimoñek0
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,908 Elo+
Solo
Baron Samedi
Baron Samedi
negativexD
Baron Samedi
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,215 Elo+
Solo
Neith
Neith
xurlysenju
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,385 SR
1,488 Elo+

VS

Team Averages
Level 15
1,541 SR
1,381 Elo+
Odin
Odin
Baba Yaga MJ
Odin
Level 22
God Stats
10W - 5L
1,567 SR
Queue Stats
51W - 66L
1,239 Elo+
Party 1
Scylla
Scylla
CronozRT
Scylla
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 111L
1,188 Elo+
Solo
Chiron
Chiron
SuperToxicAF
Chiron
Level 14
God Stats
7W - 5L
1,907 SR
Queue Stats
395W - 327L
1,700 Elo+
Solo
Ares
Ares
guzjunior
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
memomerjalife
Nemesis
Level 18
God Stats
2W - 7L
1,232 SR
Queue Stats
30W - 42L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
24 / 2 / 14
14,747
546
26,685
18,932
10,442
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
15
12 / 6 / 12
11,970
443
17,924
19,183
7,051
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
danimoñek0
Bellona
13
2 / 2 / 12
10,519
390
4,925
13,198
12,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
negativexD
Baron Samedi
17
4 / 3 / 21
11,797
437
13,119
17,481
13,800
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
13
6 / 7 / 10
10,709
397
10,753
11,236
3,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 12 / 10
10,154
376
8,141
25,454
19,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
CronozRT
Scylla
15
5 / 13 / 2
10,710
397
12,826
22,094
6,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chiron
1
0 / 3 / 0
6,618
245
0
2,289
399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
8
0 / 10 / 3
7,576
281
2,071
13,456
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
17
8 / 10 / 4
10,988
407
17,339
31,145
12,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
33
48
Kills
14
20
Deaths
48
69
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
12
10
0.5
L
Scylla
CronozRT
Scylla
5
13
2
0.46
W
Thor
24
2
14
15.5
W
Olorun
12
6
12
3
L
Chiron
0
3
0
0
W
Bellona
danimoñek0
Bellona
2
2
12
4
L
Ares
0
10
3
0.15
L
Nemesis
8
10
4
1
W
Baron Samedi
negativexD
Baron Samedi
4
3
21
4.83
W
Neith
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,406
Damage
40,377
80,030
Taken
94,438
47,392
Mitigated
47,832
25,204
Healing
8,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,141
2,342
0
395
25,454
19,518
115
9,220
16,154
0
37,297
L
Scylla
CronozRT
Scylla
12,826
2,057
0
3,610
22,094
6,957
0
6,696
15,398
44,046
0
W
Thor
26,685
4,955
0
4,698
18,932
10,442
435
2,732
15,106
0
109,912
W
Olorun
17,924
6,071
4,167
5,032
19,183
7,051
3,434
2,453
16,529
50,051
0
L
Chiron
0
0
0
0
2,289
399
0
0
2,289
0
0
W
Bellona
danimoñek0
Bellona
4,925
1,360
0
270
13,198
12,615
1,279
2,041
11,107
0
29,258
L
Ares
2,071
515
0
430
13,456
8,500
0
3,995
9,461
8,523
0
L
Nemesis
17,339
4,505
0
3,780
31,145
12,458
0
10,275
20,013
0
63,083
W
Baron Samedi
negativexD
Baron Samedi
13,119
1,579
2,821
6,209
17,481
13,800
1,528
6,660
10,472
46,982
0
W
Neith
10,753
6,858
0
2,007
11,236
3,484
2,005
707
10,362
0
29,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,742
Gold Earned
46,046
377
Minions Killed
172
0
Camps Cleared
0
2,113,093
Distance Traveled
1,382,838
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,154
376
43
2
0
389,529
1
L
Scylla
10,710
397
40
1
0
366,944
5
W
Thor
14,747
546
132
5
0
565,736
4
W
Olorun
11,970
443
78
3
0
408,388
4
L
Chiron
6,618
245
0
0
0
9,879
0
W
Bellona
10,519
390
59
2
0
386,579
0
L
Ares
7,576
281
4
0
0
172,139
2
L
Nemesis
10,988
407
85
3
0
444,347
0
W
Baron Samedi
11,797
437
52
2
0
445,907
3
W
Neith
10,709
397
56
2
0
306,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role