Player Matchup

Anhur
Anhur
HatedBySheep
Anhur
Level 28
God Stats
18W - 10L
1,693 SR
Queue Stats
973W - 862L
1,654 Elo+
Party 3
Cerberus
Cerberus
PuRe BaNtZz
Cerberus
Level 81
God Stats
12W - 10L
1,521 SR
Queue Stats
80W - 45L
1,562 Elo+
Party 1
Kukulkan
Kukulkan
WoollieSheep
Kukulkan
Level 24
God Stats
41W - 45L
1,657 SR
Queue Stats
464W - 443L
1,547 Elo+
Party 3
Arachne
Arachne
pur3 v3nomzZ
Arachne
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 28L
1,616 Elo+
Party 1
Gilgamesh
Gilgamesh
x Troy97 x
Gilgamesh
Level 102
God Stats
8W - 9L
1,743 SR
Queue Stats
386W - 346L
1,471 Elo+
Party 3
Team Averages
Level 52
1,623 SR
1,570 Elo+

VS

Team Averages
Level 86
1,578 SR
1,595 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Ethyy1
Bakasura
Level 46
God Stats
3W - 1L
1,892 SR
Queue Stats
382W - 366L
1,522 Elo+
Solo
Jing Wei
Jing Wei
FrancisGamerEsP
Jing Wei
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 35L
1,769 Elo+
Party 2
Sun Wukong
Sun Wukong
JanusMarranus
Sun Wukong
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,445
496
9,926
12,774
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
PuRe BaNtZz
Cerberus
11
1 / 4 / 1
7,171
478
2,502
10,888
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
WoollieSheep
Kukulkan
9
0 / 11 / 3
6,056
404
8,198
11,611
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
pur3 v3nomzZ
Arachne
13
1 / 5 / 1
7,509
501
4,090
13,803
5,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
x Troy97 x
Gilgamesh
11
1 / 5 / 2
7,268
485
8,107
13,024
7,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
8 / 0 / 5
10,100
673
10,983
9,213
6,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
 
Kuzenbo
13
2 / 0 / 10
8,315
554
7,122
10,845
10,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Ethyy1
Bakasura
15
11 / 1 / 3
9,237
616
7,539
11,044
4,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
14
0 / 2 / 6
7,844
523
7,722
11,757
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
JanusMarranus
Sun Wukong
14
6 / 1 / 2
8,775
585
11,468
12,649
8,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
4
Kills
27
27
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
8
0
5
10.5
W
Kuzenbo
 
Kuzenbo
2
0
10
7
W
Bakasura
Ethyy1
Bakasura
11
1
3
12.5
W
Jing Wei
0
2
6
1.5
L
1
2
0
0.5
W
Sun Wukong
JanusMarranus
Sun Wukong
6
1
2
7
L
Cerberus
PuRe BaNtZz
Cerberus
1
4
1
0.38
L
Kukulkan
WoollieSheep
Kukulkan
0
11
3
0.14
L
Arachne
pur3 v3nomzZ
Arachne
1
5
1
0.3
L
Gilgamesh
x Troy97 x
Gilgamesh
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,823
Damage
44,834
62,100
Taken
55,508
25,909
Mitigated
32,926
16,179
Healing
25,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,983
2,644
4,519
7,080
9,213
6,043
248
3,217
5,652
62,105
0
W
Kuzenbo
 
Kuzenbo
7,122
3,081
0
2,838
10,845
10,468
420
2,566
8,052
28,422
0
W
Bakasura
Ethyy1
Bakasura
7,539
5,841
0
2,731
11,044
4,911
1,689
2,183
8,737
0
47,249
W
Jing Wei
7,722
5,907
0
5,120
11,757
3,110
22
1,237
10,410
0
58,708
L
9,926
6,540
0
6,863
12,774
3,722
29
1,593
10,946
0
56,797
W
Sun Wukong
JanusMarranus
Sun Wukong
11,468
2,588
0
2,878
12,649
8,394
191
660
11,957
0
54,545
L
Cerberus
PuRe BaNtZz
Cerberus
2,502
600
0
2,228
10,888
5,618
0
5,588
4,880
26,545
0
L
Kukulkan
WoollieSheep
Kukulkan
8,198
1,251
268
1,280
11,611
3,664
0
4,923
6,578
27,399
0
L
Arachne
pur3 v3nomzZ
Arachne
4,090
3,102
0
2,796
13,803
5,574
0
4,408
9,016
0
51,398
L
Gilgamesh
x Troy97 x
Gilgamesh
8,107
1,711
0
2,744
13,024
7,331
0
1,593
11,431
0
30,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,449
Gold Earned
44,271
353
Minions Killed
489
0
Camps Cleared
0
1,330,383
Distance Traveled
1,474,036
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,100
673
129
9
0
300,288
5
W
Kuzenbo
8,315
554
42
3
0
316,570
3
W
Bakasura
9,237
616
102
7
0
345,468
2
W
Jing Wei
7,844
523
106
7
0
278,862
1
L
Anhur
7,445
496
112
7
0
245,957
3
W
Sun Wukong
8,775
585
110
7
0
232,848
1
L
Cerberus
7,171
478
41
3
0
276,911
1
L
Kukulkan
6,056
404
51
3
0
246,193
1
L
Arachne
7,509
501
92
6
0
277,282
0
L
Gilgamesh
7,268
485
57
4
0
284,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role