Player Matchup

Yemoja
Yemoja
Platinum II
Dark963
Yemoja
Platinum II
Level 154
God Stats
3W - 4L
1,619 SR
Queue Stats
387W - 378L
1,900 MMR
Solo
Raijin
Raijin
Platinum I
Gaizka3012
Raijin
Platinum I
Level 146
God Stats
8W - 6L
1,542 SR
Queue Stats
252W - 251L
2,021 MMR
Party 1
Pele
Pele
Platinum I
SalfRaetelle
Pele
Platinum I
Level 132
God Stats
30W - 17L
1,767 SR
Queue Stats
251W - 234L
1,950 MMR
Solo
Cernunnos
Cernunnos
Platinum II
jontajonar
Cernunnos
Platinum II
Level 141
God Stats
11W - 14L
1,490 SR
Queue Stats
271W - 265L
1,926 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
qwerfdrf
Guan Yu
Platinum II
Level 121
God Stats
7W - 4L
1,723 SR
Queue Stats
83W - 67L
1,910 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,628 SR
1,941 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,666 SR
1,940 MMR
Danzaburou
Danzaburou
Diamond V
HappyRex3604
Danzaburou
Diamond V
Level 147
God Stats
35W - 40L
1,684 SR
Queue Stats
212W - 198L
2,040 MMR
Party 3
Nemesis
Nemesis
Platinum I
OUTDAY-Troll-You
Nemesis
Platinum I
Level 65
God Stats
12W - 6L
1,722 SR
Queue Stats
35W - 19L
2,072 MMR
Party 2
Eset
Eset
Platinum I
StatusAndChase
Eset
Platinum I
Level 157
God Stats
71W - 47L
1,691 SR
Queue Stats
407W - 383L
1,900 MMR
Solo
Sobek
Sobek
Platinum III
xXx J420N xXx
Sobek
Platinum III
Level 141
God Stats
6W - 12L
1,643 SR
Queue Stats
83W - 71L
1,971 MMR
Party 3
Tyr
Tyr
Gold I
yXvnhz-
Tyr
Gold I
Level 129
God Stats
3W - 6L
1,589 SR
Queue Stats
64W - 64L
1,715 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dark963
Yemoja
19
1 / 5 / 12
14,916
514
4,205
24,765
28,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
Gaizka3012
Raijin
20
6 / 3 / 11
15,153
523
25,282
20,213
8,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 5 / 12
16,756
578
25,415
24,686
19,049
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
jontajonar
Cernunnos
20
4 / 4 / 16
15,639
539
16,443
30,499
14,478
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
qwerfdrf
Guan Yu
20
8 / 3 / 13
14,988
517
21,601
30,014
38,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
SetAthenaTiamatScyllaApollo

VS

Bans
TsukuyomiGebCu ChulainnJanusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HappyRex3604
Danzaburou
20
4 / 6 / 3
16,079
554
17,700
22,553
9,465
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 8 / 4
15,834
546
22,423
30,892
20,472
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 3 / 8
15,195
524
21,048
18,569
8,684
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 5 / 13
13,502
466
15,054
27,185
38,969
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyr
19
2 / 7 / 5
14,043
484
16,787
26,450
27,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
53
29
Kills
20
20
Deaths
29
64
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Dark963
Yemoja
1
5
12
1.4
W
Raijin
Gaizka3012
Raijin
6
3
11
3.83
L
Danzaburou
HappyRex3604
Danzaburou
4
6
3
0.92
L
7
8
4
1.13
W
10
5
12
3.2
L
6
3
8
3.33
W
Cernunnos
jontajonar
Cernunnos
4
4
16
3
W
Guan Yu
qwerfdrf
Guan Yu
8
3
13
4.83
L
1
5
13
1.5
L
Tyr
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,946
Damage
93,012
130,177
Taken
125,649
109,328
Mitigated
104,755
57,500
Healing
33,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Dark963
Yemoja
4,205
606
8,923
5,035
24,765
28,637
874
11,886
12,721
27,665
0
W
Raijin
Gaizka3012
Raijin
25,282
1,449
1,238
5,260
20,213
8,948
1,881
9,903
10,088
123,427
0
L
Danzaburou
HappyRex3604
Danzaburou
17,700
9,814
0
9,031
22,553
9,465
5,038
5,489
16,904
0
116,294
L
22,423
13,385
0
3,367
30,892
20,472
0
4,924
25,728
0
166,738
W
25,415
6,048
0
8,471
24,686
19,049
1,041
4,982
19,498
0
132,253
L
21,048
1,901
1,885
6,478
18,569
8,684
1,296
4,996
13,493
125,231
0
W
Cernunnos
jontajonar
Cernunnos
16,443
6,695
0
11,924
30,499
14,478
6,865
7,019
23,382
0
119,355
W
Guan Yu
qwerfdrf
Guan Yu
21,601
2,726
5,254
11,395
30,014
38,216
1,492
7,515
22,287
0
83,659
L
15,054
921
0
7,074
27,185
38,969
0
8,603
18,446
38,462
0
L
Tyr
16,787
2,130
0
6,053
26,450
27,165
2,906
5,779
20,671
72
86,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,452
Gold Earned
74,653
721
Minions Killed
756
0
Camps Cleared
0
2,783,874
Distance Traveled
2,666,690
41
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,916
514
42
1
0
528,950
11
W
Raijin
15,153
523
182
6
0
539,372
4
L
Danzaburou
16,079
554
176
6
0
481,821
10
L
Nemesis
15,834
546
165
6
0
572,305
3
W
Pele
16,756
578
187
6
0
589,278
10
L
Eset
15,195
524
229
8
0
531,499
11
W
Cernunnos
15,639
539
181
6
0
513,817
12
W
Guan Yu
14,988
517
129
4
0
612,457
4
L
Sobek
13,502
466
44
2
0
585,305
9
L
Tyr
14,043
484
142
5
0
495,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role