Player Matchup

Xing Tian
Xing Tian
DocTox1c
Xing Tian
Level 89
God Stats
10W - 3L
1,604 SR
Queue Stats
507W - 562L
1,470 Elo+
Solo
Horus
Horus
Solumbrador
Horus
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
184W - 182L
1,550 Elo+
Solo
Zeus
Zeus
XxTonchixX
Zeus
Level 123
God Stats
57W - 41L
1,672 SR
Queue Stats
134W - 120L
1,637 Elo+
Solo
Chronos
Chronos
czarnybenz
Chronos
Level 54
God Stats
4W - 3L
1,651 SR
Queue Stats
367W - 396L
1,515 Elo+
Party 3
Neith
Neith
emlo912
Neith
Level 118
God Stats
5W - 6L
1,676 SR
Queue Stats
248W - 231L
1,549 Elo+
Party 3
Team Averages
Level 102
1,621 SR
1,544 Elo+

VS

Team Averages
Level 103
1,441 SR
1,512 Elo+
Danzaburou
Danzaburou
Artritis
Danzaburou
Level 145
God Stats
22W - 37L
1,481 SR
Queue Stats
273W - 307L
1,548 Elo+
Solo
Tiamat
Tiamat
Rhodri1
Tiamat
Level 141
God Stats
1W - 3L
1,516 SR
Queue Stats
19W - 21L
1,724 Elo+
Party 1
Raijin
Raijin
SwissTheFats
Raijin
Level 154
God Stats
2W - 2L
1,625 SR
Queue Stats
145W - 107L
1,563 Elo+
Party 1
Serqet
Serqet
Th3Storm4686
Serqet
Level 57
God Stats
3W - 3L
1,579 SR
Queue Stats
22W - 29L
1,417 Elo+
Party 2
Fenrir
Fenrir
gusmavit2014
Fenrir
Level 17
God Stats
0W - 8L
1,004 SR
Queue Stats
12W - 24L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DocTox1c
Xing Tian
17
0 / 0 / 8
10,763
828
1,844
8,017
8,222
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
4 / 0 / 8
12,232
941
7,481
12,954
11,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
10 / 1 / 9
13,338
1,026
39,371
6,811
2,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
czarnybenz
Chronos
18
3 / 1 / 9
12,308
947
11,669
12,081
4,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
emlo912
Neith
19
4 / 2 / 12
12,691
976
18,365
15,790
6,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

214

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Artritis
Danzaburou
17
0 / 1 / 1
11,743
903
7,856
9,435
3,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Rhodri1
Tiamat
17
0 / 6 / 2
10,799
831
20,439
21,764
11,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
18
1 / 4 / 2
12,064
928
15,507
18,185
7,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
16
1 / 6 / 0
10,494
807
3,822
14,122
5,635
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
16
2 / 4 / 0
10,655
820
2,994
17,721
8,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
21
Kills
4
4
Deaths
21
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Artritis
Danzaburou
0
1
1
0.5
W
Xing Tian
DocTox1c
Xing Tian
0
0
8
4
L
Tiamat
Rhodri1
Tiamat
0
6
2
0.17
W
4
0
8
8
L
Raijin
1
4
2
0.5
L
Serqet
1
6
0
0.17
W
10
1
9
14.5
W
Chronos
czarnybenz
Chronos
3
1
9
7.5
W
Neith
emlo912
Neith
4
2
12
5
L
Fenrir
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,730
Damage
50,618
55,653
Taken
81,227
32,768
Mitigated
37,155
24,957
Healing
5,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Artritis
Danzaburou
7,856
1,197
0
910
9,435
3,914
0
6,420
3,015
0
54,339
W
Xing Tian
DocTox1c
Xing Tian
1,844
130
0
43
8,017
8,222
0
5,412
2,605
10,497
0
L
Tiamat
Rhodri1
Tiamat
20,439
1,254
0
3,184
21,764
11,625
0
13,498
8,266
36,970
0
W
7,481
3,691
7,758
6,880
12,954
11,360
0
9,092
3,862
0
28,102
L
Raijin
15,507
869
0
1,814
18,185
7,574
0
12,441
5,744
56,909
0
L
Serqet
3,822
971
0
0
14,122
5,635
0
9,748
4,374
0
5,898
W
39,371
2,157
141
2,367
6,811
2,548
0
3,793
3,018
59,307
0
W
Chronos
czarnybenz
Chronos
11,669
1,850
0
1,880
12,081
4,344
0
6,138
5,469
47,333
0
W
Neith
emlo912
Neith
18,365
10,008
0
5,888
15,790
6,294
0
11,511
4,085
0
46,538
L
Fenrir
2,994
187
0
0
17,721
8,407
0
10,777
6,944
0
4,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,332
Gold Earned
55,755
275
Minions Killed
257
9
Camps Cleared
9
1,233,366
Distance Traveled
1,231,760
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,743
903
112
9
5
264,071
4
W
Xing Tian
10,763
828
11
1
0
174,396
0
L
Tiamat
10,799
831
32
2
1
261,007
0
W
Horus
12,232
941
58
4
1
289,405
1
L
Raijin
12,064
928
107
8
1
253,430
2
L
Serqet
10,494
807
5
0
2
224,922
2
W
Zeus
13,338
1,026
44
3
3
231,438
0
W
Chronos
12,308
947
87
7
3
292,130
3
W
Neith
12,691
976
75
6
2
245,997
0
L
Fenrir
10,655
820
1
0
0
228,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role