Player Matchup

Achilles
Achilles
Apolo_Brouh
Achilles
Level 85
God Stats
0W - 1L
1,349 SR
Queue Stats
99W - 85L
1,563 Elo+
Solo
Skadi
Skadi
DELAHIE7
Skadi
Level 28
God Stats
0W - 10L
1,063 SR
Queue Stats
22W - 41L
1,292 Elo+
Solo
Anubis
Anubis
XxMaciel12
Anubis
Level 137
God Stats
12W - 9L
1,653 SR
Queue Stats
218W - 281L
1,436 Elo+
Solo
Team Averages
Level 83
1,355 SR
1,430 Elo+

VS

Team Averages
Level 60
1,530 SR
1,530 Elo+
Neith
Neith
MuriL0v3
Neith
Level 64
God Stats
7W - 6L
1,411 SR
Queue Stats
103W - 96L
1,538 Elo+
Party 1
Kukulkan
Kukulkan
XxTheeuxX
Kukulkan
Level 48
God Stats
4W - 2L
1,751 SR
Queue Stats
48W - 43L
1,518 Elo+
Party 1
Da Ji
Da Ji
mdkkk
Da Ji
Level 69
God Stats
2W - 2L
1,427 SR
Queue Stats
119W - 129L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Apolo_Brouh
Achilles
13
5 / 7 / 2
10,552
754
9,913
14,563
16,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
DELAHIE7
Skadi
10
0 / 10 / 4
8,371
598
4,459
14,280
4,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
XxMaciel12
Anubis
14
3 / 8 / 4
10,231
731
8,476
14,887
7,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MuriL0v3
Neith
16
8 / 1 / 16
11,604
829
16,129
11,001
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
XxTheeuxX
Kukulkan
16
10 / 2 / 13
12,066
862
10,816
7,431
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
mdkkk
Da Ji
14
7 / 5 / 9
10,610
758
9,023
11,330
4,910
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
8
Kills
25
25
Deaths
8
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Achilles
Apolo_Brouh
Achilles
5
7
2
0.86
L
Skadi
DELAHIE7
Skadi
0
10
4
0.2
W
Neith
MuriL0v3
Neith
8
1
16
16
L
Anubis
XxMaciel12
Anubis
3
8
4
0.63
W
Kukulkan
XxTheeuxX
Kukulkan
10
2
13
8.25
W
Da Ji
mdkkk
Da Ji
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,848
Damage
35,968
43,730
Taken
29,762
27,909
Mitigated
11,499
5,653
Healing
7,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Apolo_Brouh
Achilles
9,913
3,092
0
1,286
14,563
16,128
861
3,674
10,889
0
31,616
L
Skadi
DELAHIE7
Skadi
4,459
2,026
0
1,394
14,280
4,666
134
3,050
11,230
0
20,298
W
Neith
MuriL0v3
Neith
16,129
6,454
0
5,453
11,001
4,012
1,755
3,321
7,530
0
52,353
L
Anubis
XxMaciel12
Anubis
8,476
653
0
2,973
14,887
7,115
0
4,140
10,747
48,923
0
W
Kukulkan
XxTheeuxX
Kukulkan
10,816
847
0
653
7,431
2,577
258
2,113
5,168
55,622
0
W
Da Ji
mdkkk
Da Ji
9,023
2,394
0
1,585
11,330
4,910
1,493
3,089
7,991
0
33,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,154
Gold Earned
34,280
161
Minions Killed
181
0
Camps Cleared
0
668,654
Distance Traveled
772,926
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,552
754
47
3
0
261,367
3
L
Skadi
8,371
598
36
3
0
201,848
0
W
Neith
11,604
829
68
5
0
260,816
5
L
Anubis
10,231
731
78
6
0
205,439
4
W
Kukulkan
12,066
862
79
6
0
259,372
2
W
Da Ji
10,610
758
34
2
0
252,738
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role