Player Matchup

Scylla
Scylla
KingPacoVexx
Scylla
Level 104
God Stats
3W - 3L
1,517 SR
Queue Stats
256W - 348L
1,364 Elo+
Party 1
Ares
Ares
RaulXd12
Ares
Level 125
God Stats
10W - 8L
1,562 SR
Queue Stats
172W - 242L
1,368 Elo+
Party 1
Chaac
Chaac
ismastar12
Chaac
Level 116
God Stats
4W - 2L
1,616 SR
Queue Stats
158W - 164L
1,510 Elo+
Party 1
Team Averages
Level 115
1,565 SR
1,414 Elo+

VS

Team Averages
Level 16
1,601 SR
1,497 Elo+
Neith
Neith
Madysone
Neith
Level 7
God Stats
1W - 4L
1,204 SR
Queue Stats
13W - 27L
1,066 Elo+
Solo
Olorun
Olorun
xCarryPotterz
Olorun
Level 18
God Stats
0W - 1L
1,742 SR
Queue Stats
54W - 24L
1,691 Elo+
Party 2
Gilgamesh
Gilgamesh
zCarryPotterx
Gilgamesh
Level 24
God Stats
32W - 12L
1,856 SR
Queue Stats
85W - 44L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
6 / 3 / 6
9,169
834
11,150
5,332
1,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
11
4 / 4 / 7
8,420
765
6,658
11,177
8,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
10
2 / 2 / 7
7,580
689
5,586
9,659
7,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Madysone
Neith
6
0 / 2 / 0
5,907
537
470
3,114
881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 5 / 4
8,401
764
6,314
12,063
4,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
zCarryPotterx
Gilgamesh
11
6 / 5 / 3
8,801
800
10,251
13,531
9,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
12
Kills
9
9
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
3
6
3
L
Neith
Madysone
Neith
0
2
0
0
W
Ares
4
4
7
1.88
W
Chaac
2
2
7
2.75
L
3
5
4
1
L
Gilgamesh
zCarryPotterx
Gilgamesh
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,394
Damage
17,035
26,168
Taken
28,708
18,040
Mitigated
15,004
5,753
Healing
9,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
11,150
772
224
852
5,332
1,957
1,295
1,591
3,616
29,045
0
L
Neith
Madysone
Neith
470
311
0
0
3,114
881
104
1,633
1,481
0
1,767
W
Ares
6,658
546
0
2,269
11,177
8,637
702
1,834
8,249
15,911
0
W
Chaac
5,586
1,256
0
2,408
9,659
7,446
871
2,985
6,486
0
29,816
L
6,314
3,579
1,438
3,246
12,063
4,809
528
7,233
4,830
26,849
0
L
Gilgamesh
zCarryPotterx
Gilgamesh
10,251
2,616
1,113
3,404
13,531
9,314
0
9,018
4,513
0
26,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,169
Gold Earned
23,109
97
Minions Killed
70
0
Camps Cleared
0
575,130
Distance Traveled
419,289
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,169
834
49
4
0
189,059
2
L
Neith
5,907
537
3
0
0
57,340
0
W
Ares
8,420
765
11
1
0
188,732
2
W
Chaac
7,580
689
37
3
0
197,339
3
L
Olorun
8,401
764
29
3
0
165,039
0
L
Gilgamesh
8,801
800
38
3
0
196,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role