Player Matchup

Ymir
Ymir
Contra8
Ymir
Level 60
God Stats
35W - 21L
1,808 SR
Queue Stats
174W - 83L
1,642 Elo+
Party 3
Bakasura
Bakasura
ElChaneke1
Bakasura
Level 54
God Stats
6W - 11L
1,198 SR
Queue Stats
112W - 128L
1,414 Elo+
Party 2
Apollo
Apollo
Orxatita
Apollo
Level 14
God Stats
4W - 1L
1,716 SR
Queue Stats
28W - 5L
1,801 Elo+
Party 3
Janus
Janus
dapeoli
Janus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 162L
1,439 Elo+
Party 2
Horus
Horus
pinorosario884
Horus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,646 Elo+
Party 2
Team Averages
Level 72
1,545 SR
1,588 Elo+

VS

Team Averages
Level 70
1,529 SR
1,516 Elo+
Cthulhu
Cthulhu
Alvaro-RM-97
Cthulhu
Level 29
God Stats
1W - 1L
1,873 SR
Queue Stats
18W - 20L
1,588 Elo+
Party 4
Neith
Neith
LebronK1ngJam23
Neith
Level 35
God Stats
40W - 50L
1,455 SR
Queue Stats
466W - 489L
1,488 Elo+
Solo
Nu Wa
Nu Wa
WP_ME_Krzak
Nu Wa
Level 105
God Stats
2W - 2L
1,442 SR
Queue Stats
231W - 231L
1,473 Elo+
Party 1
Ratatoskr
Ratatoskr
superleo123058
Ratatoskr
Level 95
God Stats
0W - 2L
1,359 SR
Queue Stats
310W - 281L
1,545 Elo+
Party 4
Xbalanque
Xbalanque
znuzony_gruby
Xbalanque
Level 85
God Stats
1W - 1L
1,518 SR
Queue Stats
187W - 183L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Contra8
Ymir
15
3 / 3 / 9
10,139
563
5,520
11,238
8,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
ElChaneke1
Bakasura
15
2 / 1 / 5
9,686
538
4,605
10,781
5,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Orxatita
Apollo
18
15 / 2 / 4
11,671
648
20,783
17,350
5,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
dapeoli
Janus
16
3 / 6 / 1
10,069
559
7,742
10,797
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 3
9,369
521
5,302
14,363
12,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alvaro-RM-97
Cthulhu
12
1 / 8 / 3
8,083
449
4,184
18,609
10,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 2 / 1
9,945
553
12,245
11,918
4,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 4 / 3
11,164
620
15,582
12,663
4,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
superleo123058
Ratatoskr
16
3 / 5 / 7
9,488
527
6,174
12,930
6,801
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
znuzony_gruby
Xbalanque
10
0 / 5 / 1
6,394
355
4,115
10,788
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
23
Kills
15
15
Deaths
24
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alvaro-RM-97
Cthulhu
1
8
3
0.31
W
Ymir
Contra8
Ymir
3
3
9
2.5
W
Bakasura
ElChaneke1
Bakasura
2
1
5
4.5
L
4
2
1
2.25
W
Apollo
Orxatita
Apollo
15
2
4
8.5
L
7
4
3
2.13
W
Janus
dapeoli
Janus
3
6
1
0.58
W
0
3
3
0.5
L
Ratatoskr
superleo123058
Ratatoskr
3
5
7
1.3
L
Xbalanque
znuzony_gruby
Xbalanque
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,952
Damage
42,300
64,529
Taken
66,908
34,712
Mitigated
28,986
23,825
Healing
19,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alvaro-RM-97
Cthulhu
4,184
408
198
3,366
18,609
10,629
50
7,124
11,485
38,347
0
W
Ymir
Contra8
Ymir
5,520
1,276
373
1,556
11,238
8,517
629
4,199
6,957
32,395
0
W
Bakasura
ElChaneke1
Bakasura
4,605
3,423
0
2,462
10,781
5,329
47
2,341
8,300
0
33,148
L
12,245
4,781
0
5,913
11,918
4,522
3,233
1,512
10,017
0
67,662
W
Apollo
Orxatita
Apollo
20,783
14,877
0
10,604
17,350
5,533
2,813
6,414
10,672
0
102,091
L
15,582
4,120
141
3,348
12,663
4,679
570
3,043
9,192
81,809
0
W
Janus
dapeoli
Janus
7,742
299
0
2,628
10,797
3,202
1,097
4,444
6,079
55,461
0
W
5,302
2,698
1,182
5,020
14,363
12,131
671
1,442
12,755
0
45,745
L
Ratatoskr
superleo123058
Ratatoskr
6,174
1,883
0
3,560
12,930
6,801
0
3,976
8,766
0
61,354
L
Xbalanque
znuzony_gruby
Xbalanque
4,115
2,320
0
3,092
10,788
2,355
0
408
10,380
0
31,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,934
Gold Earned
45,074
486
Minions Killed
517
0
Camps Cleared
0
1,613,557
Distance Traveled
1,514,373
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,083
449
80
4
0
319,550
5
W
Ymir
10,139
563
55
3
0
341,698
2
W
Bakasura
9,686
538
83
5
0
337,471
0
L
Neith
9,945
553
142
8
0
239,269
3
W
Apollo
11,671
648
140
8
0
321,431
3
L
Nu Wa
11,164
620
139
8
0
298,974
2
W
Janus
10,069
559
117
7
0
324,740
1
W
Horus
9,369
521
91
5
0
288,217
3
L
Ratatoskr
9,488
527
116
6
0
366,297
0
L
Xbalanque
6,394
355
40
2
0
290,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role