Player Matchup

Discordia
Discordia
BomberBom_21
Discordia
Level 25
God Stats
29W - 15L
1,580 SR
Queue Stats
527W - 510L
1,448 Elo+
Solo
Bellona
Bellona
L00VmYBo0bzZ
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
LeSaintReinhardt
Gilgamesh
Level 20
God Stats
18W - 16L
1,531 SR
Queue Stats
53W - 36L
1,581 Elo+
Solo
Rama
Rama
NuwaFeetpics
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 32L
1,690 Elo+
Solo
Loki
Loki
ShA-Darioezy66
Loki
Level 29
God Stats
4W - 4L
1,827 SR
Queue Stats
31W - 27L
1,507 Elo+
Solo
Team Averages
Level 24
1,588 SR
1,544 Elo+

VS

Team Averages
Level 19
1,570 SR
1,491 Elo+
Ymir
Ymir
Berkayclsk
Ymir
Level 28
God Stats
18W - 16L
1,505 SR
Queue Stats
76W - 61L
1,480 Elo+
Solo
Nemesis
Nemesis
BlazeZ01
Nemesis
Level 4
God Stats
1W - 1L
1,679 SR
Queue Stats
1W - 3L
1,425 Elo+
Solo
Cupid
Cupid
Iron Goten
Cupid
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
135W - 150L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
Saphir noir
Gilgamesh
Level 27
God Stats
21W - 16L
1,528 SR
Queue Stats
215W - 236L
1,544 Elo+
Solo
Anubis
Anubis
X-vyron_948
Anubis
Level 29
God Stats
35W - 23L
1,636 SR
Queue Stats
99W - 111L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BomberBom_21
Discordia
11
2 / 2 / 3
6,631
663
5,664
4,350
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
L00VmYBo0bzZ
Bellona
11
2 / 1 / 1
6,454
645
5,367
6,911
4,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
9
4 / 2 / 3
5,957
596
4,839
7,956
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 0 / 4
7,212
721
4,804
4,689
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
4 / 0 / 2
6,320
632
1,913
4,982
1,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
4,696
470
3,288
8,717
2,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
BlazeZ01
Nemesis
8
2 / 3 / 0
5,382
538
1,656
5,479
2,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
9
0 / 1 / 1
5,088
509
815
4,082
773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Saphir noir
Gilgamesh
9
1 / 3 / 0
5,222
522
4,818
8,949
3,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
7
1 / 2 / 1
4,892
489
2,041
4,916
1,884
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
5
5
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Nemesis
BlazeZ01
Nemesis
2
3
0
0.67
W
Discordia
BomberBom_21
Discordia
2
2
3
1.75
L
Cupid
0
1
1
0.5
W
Bellona
L00VmYBo0bzZ
Bellona
2
1
1
2.5
W
Gilgamesh
4
2
3
2.75
W
3
0
4
5
L
Gilgamesh
Saphir noir
Gilgamesh
1
3
0
0.33
W
4
0
2
5
L
Anubis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,587
Damage
12,618
28,888
Taken
32,143
11,353
Mitigated
10,699
8,335
Healing
7,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,288
1,114
0
1,231
8,717
2,666
0
681
7,974
17,797
0
L
Nemesis
BlazeZ01
Nemesis
1,656
353
0
533
5,479
2,025
0
559
4,822
0
18,470
W
Discordia
BomberBom_21
Discordia
5,664
218
0
1,522
4,350
989
215
1,934
2,416
35,207
0
L
Cupid
815
367
47
1,239
4,082
773
0
0
4,082
0
20,421
W
Bellona
L00VmYBo0bzZ
Bellona
5,367
1,065
0
2,086
6,911
4,823
325
0
6,911
0
31,960
W
Gilgamesh
4,839
1,911
0
2,034
7,956
2,634
497
1,062
6,894
71
31,419
W
4,804
4,052
0
2,693
4,689
1,406
0
1,138
3,551
0
44,747
L
Gilgamesh
Saphir noir
Gilgamesh
4,818
403
0
2,143
8,949
3,351
0
753
8,142
0
22,806
W
1,913
519
0
0
4,982
1,501
0
1,195
3,787
0
26,769
L
Anubis
2,041
135
0
1,922
4,916
1,884
0
3,113
1,433
15,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,574
Gold Earned
25,280
354
Minions Killed
201
0
Camps Cleared
0
1,032,372
Distance Traveled
902,472
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,696
470
32
3
0
191,643
2
L
Nemesis
5,382
538
45
5
0
236,733
1
W
Discordia
6,631
663
75
8
0
214,927
4
L
Cupid
5,088
509
42
4
0
171,256
3
W
Bellona
6,454
645
72
7
0
206,894
0
W
Gilgamesh
5,957
596
53
5
0
207,295
4
W
Rama
7,212
721
93
9
0
186,523
1
L
Gilgamesh
5,222
522
50
5
0
196,984
1
W
Loki
6,320
632
61
6
0
216,733
0
L
Anubis
4,892
489
32
3
0
105,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role