Player Matchup

Danzaburou
Danzaburou
BillyLucky
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Djikey
Gilgamesh
Level 60
God Stats
22W - 14L
1,577 SR
Queue Stats
110W - 125L
1,504 Elo+
Party 2
Scylla
Scylla
ahagen
Scylla
Level 49
God Stats
12W - 9L
1,699 SR
Queue Stats
213W - 262L
1,525 Elo+
Party 2
Team Averages
Level 79
1,592 SR
1,510 Elo+

VS

Team Averages
Level 46
1,458 SR
1,252 Elo+
Ah Puch
Ah Puch
Drakon3
Ah Puch
Level 67
God Stats
1W - 6L
1,203 SR
Queue Stats
158W - 228L
1,228 Elo+
Party 1
Sylvanus
Sylvanus
Medaldragon
Sylvanus
Level 38
God Stats
1W - 7L
1,301 SR
Queue Stats
106W - 193L
1,230 Elo+
Party 1
Raijin
Raijin
NitroPeanutZzz
Raijin
Level 33
God Stats
7W - 3L
1,869 SR
Queue Stats
93W - 153L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BillyLucky
Danzaburou
14
9 / 3 / 6
10,749
896
9,917
9,265
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
Djikey
Gilgamesh
12
6 / 4 / 10
9,723
810
11,051
11,118
9,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
ahagen
Scylla
12
3 / 3 / 12
9,113
759
8,157
8,185
3,106
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Drakon3
Ah Puch
11
3 / 5 / 7
8,728
727
10,843
8,784
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Medaldragon
Sylvanus
11
3 / 8 / 5
8,638
720
4,062
14,186
7,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 5 / 3
8,203
684
8,525
9,248
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
18
Kills
10
10
Deaths
18
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BillyLucky
Danzaburou
9
3
6
4
W
Gilgamesh
Djikey
Gilgamesh
6
4
10
2.75
L
Ah Puch
Drakon3
Ah Puch
3
5
7
1.3
L
Sylvanus
Medaldragon
Sylvanus
3
8
5
0.69
L
4
5
3
1.1
W
Scylla
ahagen
Scylla
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,125
Damage
23,430
28,568
Taken
32,218
16,291
Mitigated
13,465
8,431
Healing
7,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BillyLucky
Danzaburou
9,917
4,010
0
3,115
9,265
3,877
2,231
6,337
2,458
0
41,535
W
Gilgamesh
Djikey
Gilgamesh
11,051
4,204
0
1,815
11,118
9,308
220
8,446
2,092
0
16,167
L
Ah Puch
Drakon3
Ah Puch
10,843
741
243
1,188
8,784
2,603
0
2,171
6,613
19,534
0
L
Sylvanus
Medaldragon
Sylvanus
4,062
494
1,947
2,561
14,186
7,711
0
3,941
10,245
10,969
0
L
8,525
449
470
963
9,248
3,151
0
2,089
7,159
42,987
0
W
Scylla
ahagen
Scylla
8,157
734
0
3,501
8,185
3,106
474
7,181
561
31,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,585
Gold Earned
25,569
145
Minions Killed
117
0
Camps Cleared
0
678,813
Distance Traveled
564,854
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,749
896
59
5
0
234,671
3
W
Gilgamesh
9,723
810
19
2
0
217,894
0
L
Ah Puch
8,728
727
26
2
0
168,911
2
L
Sylvanus
8,638
720
20
2
0
191,183
0
L
Raijin
8,203
684
71
6
0
204,760
4
W
Scylla
9,113
759
67
6
0
226,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role