Player Matchup

Janus
Janus
FrozenYokai
Janus
Level 126
God Stats
3W - 4L
1,734 SR
Queue Stats
387W - 423L
1,519 Elo+
Party 1
Izanami
Izanami
MEGSON7
Izanami
Level 113
God Stats
25W - 15L
1,746 SR
Queue Stats
244W - 216L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
SkilledJoe HS
Gilgamesh
Level 74
God Stats
2W - 6L
1,214 SR
Queue Stats
100W - 104L
1,474 Elo+
Party 1
Athena
Athena
danatxotxi
Athena
Level 88
God Stats
3W - 3L
1,274 SR
Queue Stats
303W - 302L
1,478 Elo+
Party 2
Bakasura
Bakasura
p16590
Bakasura
Level 52
God Stats
70W - 58L
1,481 SR
Queue Stats
286W - 319L
1,459 Elo+
Party 2
Team Averages
Level 91
1,490 SR
1,497 Elo+

VS

Team Averages
Level 116
1,579 SR
1,462 Elo+
Chernobog
Chernobog
Abelpc98
Chernobog
Level 145
God Stats
13W - 6L
1,640 SR
Queue Stats
257W - 233L
1,471 Elo+
Party 3
Sun Wukong
Sun Wukong
Wanted-maximal
Sun Wukong
Level 100
God Stats
4W - 8L
1,446 SR
Queue Stats
293W - 282L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
Yeremy ThE Dog
Zhong Kui
Level 106
God Stats
2W - 2L
1,807 SR
Queue Stats
58W - 76L
1,435 Elo+
Solo
Serqet
Serqet
megaddw
Serqet
Level 104
God Stats
15W - 13L
1,392 SR
Queue Stats
317W - 312L
1,518 Elo+
Solo
Bacchus
Bacchus
sayonarazorrita
Bacchus
Level 127
God Stats
11W - 8L
1,610 SR
Queue Stats
219W - 211L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
9,094
535
7,730
8,580
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
MEGSON7
Izanami
14
4 / 2 / 2
8,760
515
6,181
9,530
3,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
SkilledJoe HS
Gilgamesh
15
3 / 3 / 4
9,438
555
10,291
12,074
9,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
danatxotxi
Athena
14
2 / 1 / 7
8,395
494
7,743
17,693
13,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
p16590
Bakasura
15
5 / 2 / 2
9,815
577
8,535
10,420
5,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Abelpc98
Chernobog
14
3 / 2 / 2
8,616
507
9,035
11,502
3,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Wanted-maximal
Sun Wukong
14
3 / 4 / 0
8,784
517
9,332
16,794
11,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
Yeremy ThE Dog
Zhong Kui
14
5 / 4 / 2
8,921
525
11,685
12,857
8,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
megaddw
Serqet
12
0 / 2 / 3
7,473
440
4,036
9,898
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 6
7,776
457
4,313
11,715
9,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
16
Kills
11
11
Deaths
16
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Abelpc98
Chernobog
3
2
2
2
W
2
3
4
1.33
W
Izanami
MEGSON7
Izanami
4
2
2
2.5
W
Gilgamesh
SkilledJoe HS
Gilgamesh
3
3
4
1.67
L
Sun Wukong
Wanted-maximal
Sun Wukong
3
4
0
0.75
L
Zhong Kui
Yeremy ThE Dog
Zhong Kui
5
4
2
1.5
W
Athena
danatxotxi
Athena
2
1
7
5.5
L
Serqet
megaddw
Serqet
0
2
3
0.75
W
Bakasura
p16590
Bakasura
5
2
2
3
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,480
Damage
38,401
58,297
Taken
62,766
34,767
Mitigated
35,998
14,276
Healing
18,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Abelpc98
Chernobog
9,035
5,138
0
3,404
11,502
3,980
1,254
4,201
6,925
0
55,984
W
7,730
533
0
1,820
8,580
3,128
0
5,485
2,687
53,772
0
W
Izanami
MEGSON7
Izanami
6,181
5,127
0
2,342
9,530
3,120
0
3,079
6,099
0
69,782
W
Gilgamesh
SkilledJoe HS
Gilgamesh
10,291
2,594
0
1,615
12,074
9,764
1,012
276
11,452
0
48,874
L
Sun Wukong
Wanted-maximal
Sun Wukong
9,332
2,128
0
3,588
16,794
11,360
0
1,877
13,651
0
50,900
L
Zhong Kui
Yeremy ThE Dog
Zhong Kui
11,685
487
0
5,066
12,857
8,226
0
4,839
7,293
50,719
0
W
Athena
danatxotxi
Athena
7,743
1,790
632
5,230
17,693
13,280
461
3,521
13,573
27,821
0
L
Serqet
megaddw
Serqet
4,036
733
0
3,793
9,898
3,257
0
684
8,642
0
41,625
W
Bakasura
p16590
Bakasura
8,535
6,174
0
2,637
10,420
5,475
1,604
2,635
7,327
0
58,894
L
4,313
74
0
2,977
11,715
9,175
0
3,186
8,149
20,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,502
Gold Earned
41,570
518
Minions Killed
411
0
Camps Cleared
0
1,689,686
Distance Traveled
1,645,948
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,616
507
104
6
0
347,886
2
W
Janus
9,094
535
115
7
0
327,191
2
W
Izanami
8,760
515
112
7
0
295,458
0
W
Gilgamesh
9,438
555
97
6
0
276,455
1
L
Sun Wukong
8,784
517
101
6
0
311,290
5
L
Zhong Kui
8,921
525
101
6
0
308,952
2
W
Athena
8,395
494
49
3
0
376,387
6
L
Serqet
7,473
440
80
5
0
359,433
0
W
Bakasura
9,815
577
145
9
0
414,195
0
L
Bacchus
7,776
457
25
1
0
318,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role