Player Matchup

Achilles
Achilles
EchoNerf
Achilles
Level 14
God Stats
6W - 7L
1,596 SR
Queue Stats
21W - 21L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
Hindsight2
Cthulhu
Level 29
God Stats
17W - 19L
1,569 SR
Queue Stats
28W - 42L
1,443 Elo+
Party 3
Baba Yaga
Baba Yaga
Onfire557
Baba Yaga
Level 154
God Stats
9W - 10L
1,617 SR
Queue Stats
528W - 514L
1,576 Elo+
Solo
Danzaburou
Danzaburou
TommyTooTurnt
Danzaburou
Level 63
God Stats
3W - 5L
1,335 SR
Queue Stats
214W - 254L
1,457 Elo+
Party 3
Gilgamesh
Gilgamesh
WaifuExploiter
Gilgamesh
Level 118
God Stats
2W - 7L
1,778 SR
Queue Stats
196W - 156L
1,566 Elo+
Party 2
Team Averages
Level 76
1,579 SR
1,506 Elo+

VS

Team Averages
Level 67
1,559 SR
1,532 Elo+
Hel
Hel
CarabelloxX
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
SnapsEsquire
Jing Wei
Level 69
God Stats
7W - 8L
1,624 SR
Queue Stats
197W - 187L
1,578 Elo+
Party 1
Athena
Athena
Themildlysalty
Athena
Level 49
God Stats
14W - 9L
1,441 SR
Queue Stats
402W - 403L
1,459 Elo+
Solo
King Arthur
King Arthur
VioletIcarus
King Arthur
Level 27
God Stats
8W - 11L
1,481 SR
Queue Stats
196W - 185L
1,536 Elo+
Party 1
Arachne
Arachne
outwrench1
Arachne
Level 87
God Stats
16W - 5L
1,750 SR
Queue Stats
121W - 118L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EchoNerf
Achilles
8
1 / 2 / 3
5,550
505
4,303
5,973
2,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Hindsight2
Cthulhu
9
1 / 2 / 5
6,138
558
4,004
9,045
3,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
Onfire557
Baba Yaga
12
4 / 4 / 2
7,262
660
5,821
7,600
2,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
TommyTooTurnt
Danzaburou
7
1 / 7 / 2
5,059
460
1,941
7,570
2,303
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
WaifuExploiter
Gilgamesh
11
5 / 3 / 2
6,718
611
6,499
8,630
5,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,887
626
3,525
7,345
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
SnapsEsquire
Jing Wei
10
5 / 2 / 2
6,572
597
5,649
6,969
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 1 / 6
7,072
643
5,822
7,688
4,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
VioletIcarus
King Arthur
11
4 / 1 / 0
6,548
595
2,805
7,614
4,361
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
outwrench1
Arachne
10
1 / 6 / 2
5,606
510
3,843
9,244
3,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
12
Kills
17
18
Deaths
12
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Achilles
EchoNerf
Achilles
1
2
3
1.25
L
Cthulhu
Hindsight2
Cthulhu
1
2
5
1.75
L
Baba Yaga
Onfire557
Baba Yaga
4
4
2
1.25
W
Jing Wei
SnapsEsquire
Jing Wei
5
2
2
3
W
5
1
6
8
L
Danzaburou
TommyTooTurnt
Danzaburou
1
7
2
0.29
W
King Arthur
VioletIcarus
King Arthur
4
1
0
4
L
Gilgamesh
WaifuExploiter
Gilgamesh
5
3
2
2
W
Arachne
outwrench1
Arachne
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,568
Damage
21,644
38,818
Taken
38,860
15,473
Mitigated
17,321
6,105
Healing
9,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,525
327
199
3,509
7,345
2,589
513
2,712
4,633
42,534
0
L
Achilles
EchoNerf
Achilles
4,303
1,708
0
349
5,973
2,002
0
1,667
4,282
0
27,440
L
Cthulhu
Hindsight2
Cthulhu
4,004
751
59
1,224
9,045
3,126
17
1,698
7,347
17,173
0
L
Baba Yaga
Onfire557
Baba Yaga
5,821
43
0
2,100
7,600
2,939
0
1,984
5,354
41,494
0
W
Jing Wei
SnapsEsquire
Jing Wei
5,649
4,858
0
2,301
6,969
2,227
46
2,653
4,316
0
32,506
W
5,822
1,319
0
1,609
7,688
4,808
29
2,012
5,676
20,400
0
L
Danzaburou
TommyTooTurnt
Danzaburou
1,941
487
0
622
7,570
2,303
260
2,854
4,716
0
11,805
W
King Arthur
VioletIcarus
King Arthur
2,805
142
0
527
7,614
4,361
0
1,573
6,041
0
36,486
L
Gilgamesh
WaifuExploiter
Gilgamesh
6,499
2,191
0
1,751
8,630
5,103
172
826
7,772
0
34,048
W
Arachne
outwrench1
Arachne
3,843
2,705
0
1,810
9,244
3,336
0
875
8,369
0
17,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,727
Gold Earned
32,685
265
Minions Killed
310
0
Camps Cleared
0
1,018,355
Distance Traveled
1,058,286
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,887
626
102
9
0
201,096
3
L
Achilles
5,550
505
63
6
0
216,405
0
L
Cthulhu
6,138
558
25
2
0
198,941
1
L
Baba Yaga
7,262
660
86
8
0
209,057
0
W
Jing Wei
6,572
597
65
6
0
205,504
6
W
Athena
7,072
643
23
2
0
222,079
0
L
Danzaburou
5,059
460
24
2
0
177,950
0
W
King Arthur
6,548
595
88
8
0
217,412
2
L
Gilgamesh
6,718
611
67
6
0
216,002
0
W
Arachne
5,606
510
32
3
0
212,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role