Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
El_Cuck
Ah Muzen Cab
Level 82
God Stats
7W - 7L
1,566 SR
Queue Stats
34W - 50L
1,403 Elo+
Party 1
Sylvanus
Sylvanus
KavontaeSenju
Sylvanus
Level 15
God Stats
2W - 0L
1,675 SR
Queue Stats
7W - 4L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
KonCepcion
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,595 Elo+
Party 1
Kukulkan
Kukulkan
Spenceman02
Kukulkan
Level 88
God Stats
11W - 15L
1,571 SR
Queue Stats
147W - 178L
1,399 Elo+
Party 1
Team Averages
Level 65
1,562 SR
1,480 Elo+

VS

Team Averages
Level 87
1,476 SR
1,488 Elo+
Loki
Loki
Cadenassasin945
Loki
Level 6
God Stats
1W - 1L
1,247 SR
Queue Stats
21W - 24L
1,390 Elo+
Party 2
Fenrir
Fenrir
NBDxVoid7626
Fenrir
Level 106
God Stats
19W - 10L
1,712 SR
Queue Stats
131W - 117L
1,560 Elo+
Party 2
Artemis
Artemis
TPRjestermax
Artemis
Level 109
God Stats
0W - 1L
1,478 SR
Queue Stats
42W - 58L
1,445 Elo+
Party 2
Ganesha
Ganesha
TacoManPlays
Ganesha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
speedy33speed
Poseidon
Level 90
God Stats
6W - 8L
1,445 SR
Queue Stats
45W - 56L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
9 / 1 / 7
11,952
629
12,291
11,784
9,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
El_Cuck
Ah Muzen Cab
15
2 / 3 / 3
9,545
502
5,305
7,606
3,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
KavontaeSenju
Sylvanus
14
2 / 1 / 11
9,663
509
7,408
10,980
8,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
KonCepcion
Gilgamesh
19
7 / 1 / 4
11,433
602
8,750
15,926
8,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Spenceman02
Kukulkan
15
2 / 4 / 3
9,565
503
7,473
7,422
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,471
393
844
11,128
3,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
15
5 / 3 / 5
9,869
519
10,101
16,896
12,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
TPRjestermax
Artemis
15
2 / 4 / 2
9,302
490
5,341
10,467
3,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
TacoManPlays
Ganesha
13
0 / 4 / 6
8,044
423
4,387
13,899
11,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
speedy33speed
Poseidon
14
3 / 6 / 3
9,083
478
7,801
8,856
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
22
Kills
10
10
Deaths
22
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
1
7
12.5
L
0
5
0
0
W
Ah Muzen Cab
El_Cuck
Ah Muzen Cab
2
3
3
1.17
W
Sylvanus
KavontaeSenju
Sylvanus
2
1
11
7.5
W
Gilgamesh
KonCepcion
Gilgamesh
7
1
4
9
L
Fenrir
5
3
5
2.5
W
Kukulkan
Spenceman02
Kukulkan
2
4
3
0.88
L
Artemis
TPRjestermax
Artemis
2
4
2
0.75
L
Ganesha
TacoManPlays
Ganesha
0
4
6
0.75
L
Poseidon
speedy33speed
Poseidon
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,227
Damage
28,474
53,718
Taken
61,246
33,958
Mitigated
34,686
19,362
Healing
11,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,291
3,084
0
3,133
11,784
9,869
2,619
1,926
9,614
0
72,011
L
844
231
0
1,551
11,128
3,875
38
0
11,128
0
32,337
W
Ah Muzen Cab
El_Cuck
Ah Muzen Cab
5,305
1,816
0
1,671
7,606
3,507
2,271
1,774
5,792
0
54,425
W
Sylvanus
KavontaeSenju
Sylvanus
7,408
1,089
2,019
4,515
10,980
8,765
398
2,917
7,949
22,989
0
W
Gilgamesh
KonCepcion
Gilgamesh
8,750
1,604
0
7,324
15,926
8,658
134
3,776
11,968
0
91,802
L
Fenrir
10,101
1,990
0
4,180
16,896
12,055
0
3,733
13,031
0
60,638
W
Kukulkan
Spenceman02
Kukulkan
7,473
165
0
700
7,422
3,159
468
1,181
6,207
65,513
0
L
Artemis
TPRjestermax
Artemis
5,341
2,953
0
3,077
10,467
3,799
946
2,213
8,220
0
51,965
L
Ganesha
TacoManPlays
Ganesha
4,387
530
0
1,911
13,899
11,597
0
6,510
7,161
24,055
0
L
Poseidon
speedy33speed
Poseidon
7,801
1,219
0
939
8,856
3,360
0
1,911
6,825
52,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,158
Gold Earned
43,769
577
Minions Killed
457
0
Camps Cleared
0
1,732,639
Distance Traveled
1,682,536
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,952
629
142
7
0
384,124
0
L
Loki
7,471
393
65
3
0
319,587
0
W
Ah Muzen Cab
9,545
502
110
6
0
311,438
1
W
Sylvanus
9,663
509
35
2
0
323,827
4
W
Gilgamesh
11,433
602
164
9
0
368,950
6
L
Fenrir
9,869
519
112
6
0
373,719
1
W
Kukulkan
9,565
503
126
7
0
344,300
3
L
Artemis
9,302
490
121
6
0
333,879
6
L
Ganesha
8,044
423
19
1
0
326,560
3
L
Poseidon
9,083
478
140
7
0
328,791
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role