Player Matchup

Tiamat
Tiamat
ArnarionRey
Tiamat
Level 16
God Stats
2W - 0L
1,300 SR
Queue Stats
10W - 21L
1,335 Elo+
Party 1
Skadi
Skadi
Izzyeto9
Skadi
Level 67
God Stats
40W - 38L
1,477 SR
Queue Stats
416W - 467L
1,344 Elo+
Party 1
Ra
Ra
JMay989
Ra
Level 46
God Stats
156W - 186L
1,401 SR
Queue Stats
190W - 263L
1,350 Elo+
Solo
Ymir
Ymir
Jhon_Master15
Ymir
Level 44
God Stats
17W - 21L
1,507 SR
Queue Stats
129W - 175L
1,343 Elo+
Solo
Arachne
Arachne
MilanCaf
Arachne
Level 37
God Stats
22W - 23L
1,464 SR
Queue Stats
355W - 468L
1,269 Elo+
Solo
Team Averages
Level 42
1,430 SR
1,328 Elo+

VS

Team Averages
Level 52
1,467 SR
1,357 Elo+
Artio
Artio
IllusivexAsO
Artio
Level 44
God Stats
15W - 27L
1,255 SR
Queue Stats
213W - 263L
1,317 Elo+
Solo
King Arthur
King Arthur
Kuririn_Bjj
King Arthur
Level 106
God Stats
3W - 8L
1,370 SR
Queue Stats
141W - 193L
1,346 Elo+
Party 2
Jing Wei
Jing Wei
LuchoNesti
Jing Wei
Level 34
God Stats
1W - 1L
1,715 SR
Queue Stats
25W - 37L
1,355 Elo+
Solo
Mercury
Mercury
Pudias
Mercury
Level 49
God Stats
3W - 2L
1,578 SR
Queue Stats
48W - 75L
1,417 Elo+
Solo
Anubis
Anubis
alanarmagedom
Anubis
Level 29
God Stats
24W - 33L
1,417 SR
Queue Stats
85W - 137L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 2 / 2
6,609
472
2,743
6,422
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
Izzyeto9
Skadi
12
7 / 1 / 8
7,664
547
10,863
4,964
1,207
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

12
3 / 3 / 4
7,558
540
5,651
7,669
3,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 1 / 6
7,697
550
3,691
7,409
3,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
MilanCaf
Arachne
12
2 / 2 / 6
7,024
502
4,716
7,128
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,297
450
2,053
10,434
6,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Kuririn_Bjj
King Arthur
11
4 / 3 / 3
6,764
483
6,916
10,266
4,806
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
LuchoNesti
Jing Wei
11
1 / 6 / 1
6,214
444
3,518
8,949
3,460
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
Pudias
Mercury
12
2 / 3 / 3
7,056
504
3,253
8,302
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 2 / 2
6,645
475
3,378
6,539
3,089
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
17
Kills
8
9
Deaths
17
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
2
2
1
L
0
3
2
0.33
W
Skadi
Izzyeto9
Skadi
7
1
8
11
W
3
3
4
1.67
W
4
1
6
7
L
King Arthur
Kuririn_Bjj
King Arthur
4
3
3
1.83
L
Jing Wei
LuchoNesti
Jing Wei
1
6
1
0.25
W
Arachne
MilanCaf
Arachne
2
2
6
2.5
L
Mercury
Pudias
Mercury
2
3
3
1.17
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,664
Damage
19,118
33,592
Taken
44,490
13,523
Mitigated
20,182
9,892
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
2,743
66
0
1,566
6,422
2,497
126
1,553
4,869
26,215
0
L
2,053
78
140
2,782
10,434
6,154
433
3,107
7,269
22,162
0
W
Skadi
Izzyeto9
Skadi
10,863
4,517
342
1,966
4,964
1,207
2,559
664
4,300
0
36,210
W
5,651
149
275
2,958
7,669
3,905
883
1,365
6,304
38,657
0
W
3,691
315
0
2,129
7,409
3,564
410
1,165
6,244
25,208
0
L
King Arthur
Kuririn_Bjj
King Arthur
6,916
478
0
2,290
10,266
4,806
0
4,795
5,415
0
29,240
L
Jing Wei
LuchoNesti
Jing Wei
3,518
2,939
0
2,278
8,949
3,460
576
1,559
7,378
0
30,703
W
Arachne
MilanCaf
Arachne
4,716
3,675
0
656
7,128
2,350
0
684
6,444
0
35,672
L
Mercury
Pudias
Mercury
3,253
1,067
0
400
8,302
2,673
0
497
7,743
0
46,305
L
3,378
140
0
1,564
6,539
3,089
1,347
1,725
4,600
35,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,552
Gold Earned
32,976
305
Minions Killed
326
0
Camps Cleared
0
1,287,947
Distance Traveled
1,220,122
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,609
472
68
5
0
244,569
0
L
Artio
6,297
450
32
2
0
250,339
3
W
Skadi
7,664
547
54
4
0
232,159
5
W
Ra
7,558
540
80
6
0
239,525
2
W
Ymir
7,697
550
35
3
0
262,915
0
L
King Arthur
6,764
483
56
4
0
233,405
2
L
Jing Wei
6,214
444
73
5
0
222,461
1
W
Arachne
7,024
502
68
5
0
308,779
0
L
Mercury
7,056
504
97
7
0
283,905
1
L
Anubis
6,645
475
68
5
0
230,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role