Player Matchup

Freya
Freya
ManifestoNoob
Freya
Level 10
God Stats
2W - 0L
1,789 SR
Queue Stats
12W - 8L
1,425 Elo+
Solo
Neith
Neith
Mooshmonstawiz
Neith
Level 25
God Stats
4W - 11L
1,427 SR
Queue Stats
67W - 71L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Saber7777
Kukulkan
Level 6
God Stats
3W - 3L
1,397 SR
Queue Stats
3W - 3L
1,370 Elo+
Solo
Fenrir
Fenrir
YQDSZHDAP
Fenrir
Level 18
God Stats
50W - 42L
1,531 SR
Queue Stats
60W - 57L
1,449 Elo+
Solo
Medusa
Medusa
otbSnipem
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,437 Elo+
Solo
Team Averages
Level 13
1,529 SR
1,427 Elo+

VS

Team Averages
Level 19
1,400 SR
1,444 Elo+
King Arthur
King Arthur
Azcoes
King Arthur
Level 27
God Stats
1W - 1L
1,739 SR
Queue Stats
80W - 72L
1,475 Elo+
Solo
Set
Set
CazaPutas19
Set
Level 25
God Stats
3W - 6L
1,252 SR
Queue Stats
57W - 76L
1,383 Elo+
Solo
Kukulkan
Kukulkan
CronozRT
Kukulkan
Level 16
God Stats
2W - 2L
1,241 SR
Queue Stats
21W - 24L
1,380 Elo+
Solo
Discordia
Discordia
Naimeron
Discordia
Level 23
God Stats
4W - 3L
1,270 SR
Queue Stats
121W - 114L
1,481 Elo+
Solo
Yemoja
Yemoja
aso897
Yemoja
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 11
12,879
1,073
30,637
17,143
6,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
8 / 0 / 17
12,627
1,052
13,734
5,979
2,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Saber7777
Kukulkan
20
10 / 1 / 13
13,980
1,165
26,367
6,497
2,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
YQDSZHDAP
Fenrir
19
10 / 4 / 17
12,750
1,063
9,589
14,206
9,941
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
otbSnipem
Medusa
18
1 / 4 / 16
11,292
941
17,133
10,902
4,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azcoes
King Arthur
17
6 / 8 / 3
12,294
1,025
12,586
27,210
21,865
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 6 / 4
10,110
843
5,207
23,236
16,942
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
CronozRT
Kukulkan
16
0 / 11 / 4
10,352
863
7,321
13,948
5,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Naimeron
Discordia
19
5 / 5 / 4
13,378
1,115
22,188
17,117
6,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
aso897
Yemoja
15
0 / 12 / 2
9,954
830
2,881
24,410
25,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
28
42
Kills
11
11
Deaths
42
74
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Azcoes
King Arthur
6
8
3
0.94
L
0
6
4
0.33
L
Kukulkan
CronozRT
Kukulkan
0
11
4
0.18
W
13
2
11
9.25
W
8
0
17
16.5
L
Discordia
Naimeron
Discordia
5
5
4
1.4
W
Kukulkan
Saber7777
Kukulkan
10
1
13
16.5
W
Fenrir
YQDSZHDAP
Fenrir
10
4
17
4.63
L
Yemoja
aso897
Yemoja
0
12
2
0.08
W
Medusa
otbSnipem
Medusa
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,460
Damage
50,183
54,727
Taken
105,921
25,858
Mitigated
75,637
11,043
Healing
12,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Azcoes
King Arthur
12,586
764
0
2,948
27,210
21,865
0
15,262
11,948
0
23,774
L
5,207
2,320
366
5,269
23,236
16,942
0
12,250
10,986
0
12,607
L
Kukulkan
CronozRT
Kukulkan
7,321
1,095
0
0
13,948
5,147
0
8,193
5,755
32,647
0
W
30,637
11,770
0
7,367
17,143
6,589
0
10,288
6,474
39,932
0
W
13,734
5,668
0
1,577
5,979
2,692
0
2,417
3,430
0
44,659
L
Discordia
Naimeron
Discordia
22,188
1,900
191
2,188
17,117
6,343
0
9,667
7,450
52,020
0
W
Kukulkan
Saber7777
Kukulkan
26,367
2,463
0
0
6,497
2,412
0
5,109
1,123
57,794
0
W
Fenrir
YQDSZHDAP
Fenrir
9,589
855
0
282
14,206
9,941
0
6,608
7,272
0
12,796
L
Yemoja
aso897
Yemoja
2,881
517
910
521
24,410
25,340
0
11,632
12,778
9,648
0
W
Medusa
otbSnipem
Medusa
17,133
8,983
0
1,817
10,902
4,224
0
6,504
4,038
0
36,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,528
Gold Earned
56,088
229
Minions Killed
182
9
Camps Cleared
5
1,139,460
Distance Traveled
1,066,310
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,294
1,025
31
3
1
220,674
0
L
Set
10,110
843
6
1
0
232,197
4
L
Kukulkan
10,352
863
57
5
1
188,119
0
W
Freya
12,879
1,073
13
1
3
220,718
2
W
Neith
12,627
1,052
91
8
1
214,796
4
L
Discordia
13,378
1,115
82
7
1
242,961
0
W
Kukulkan
13,980
1,165
80
7
3
225,187
5
W
Fenrir
12,750
1,063
5
0
1
260,810
2
L
Yemoja
9,954
830
6
1
2
182,359
2
W
Medusa
11,292
941
40
3
1
217,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role