Player Matchup

Izanami
Izanami
IIPurpIe
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,351 Elo+
Solo
Bellona
Bellona
eutenhoso4anos
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
hrafin1322
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
hyggens420
Fenrir
Level 23
God Stats
6W - 5L
1,628 SR
Queue Stats
32W - 40L
1,324 Elo+
Solo
Ymir
Ymir
negativexD
Ymir
Level 5
God Stats
1W - 1L
1,676 SR
Queue Stats
5W - 5L
1,310 Elo+
Solo
Team Averages
Level 12
1,561 SR
1,397 Elo+

VS

Team Averages
Level 24
1,609 SR
1,354 Elo+
Merlin
Merlin
JiUchan
Merlin
Level 29
God Stats
2W - 2L
1,547 SR
Queue Stats
2W - 9L
1,354 Elo+
Party 1
Danzaburou
Danzaburou
LaWolfieIsLost
Danzaburou
Level 28
God Stats
5W - 1L
1,723 SR
Queue Stats
53W - 43L
1,177 Elo+
Solo
Ravana
Ravana
Lawz437
Ravana
Level 21
God Stats
4W - 3L
1,727 SR
Queue Stats
158W - 165L
1,383 Elo+
Solo
Jormungandr
Jormungandr
PirateJ31
Jormungandr
Level 16
God Stats
2W - 6L
1,547 SR
Queue Stats
2W - 9L
1,354 Elo+
Party 1
Olorun
Olorun
PortWill
Olorun
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IIPurpIe
Izanami
8
0 / 1 / 0
4,743
474
4,815
3,751
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 4 / 0
4,018
402
549
4,517
1,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
4
1 / 11 / 0
4,069
407
2,428
7,487
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
hyggens420
Fenrir
8
3 / 1 / 0
5,690
569
3,887
6,397
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 2 / 0
4,660
466
767
4,688
1,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JiUchan
Merlin
10
8 / 2 / 5
6,499
650
4,185
5,892
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LaWolfieIsLost
Danzaburou
8
3 / 1 / 1
4,975
498
2,489
5,674
1,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Ravana
Lawz437
Ravana
9
7 / 1 / 4
6,052
605
5,608
4,639
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
PirateJ31
Jormungandr
8
0 / 0 / 3
4,792
479
795
4,202
1,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
PortWill
Olorun
10
0 / 0 / 0
5,264
526
1,177
3,405
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
4
Kills
18
19
Deaths
4
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
IIPurpIe
Izanami
0
1
0
0
W
Merlin
JiUchan
Merlin
8
2
5
5.25
W
Danzaburou
LaWolfieIsLost
Danzaburou
3
1
1
3.5
W
Ravana
Lawz437
Ravana
7
1
4
9
W
Jormungandr
PirateJ31
Jormungandr
0
0
3
1.5
W
Olorun
PortWill
Olorun
0
0
0
0
L
0
4
0
0
L
Freya
1
11
0
0.09
L
Fenrir
hyggens420
Fenrir
3
1
0
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,446
Damage
14,254
26,840
Taken
23,812
8,997
Mitigated
7,582
4,612
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
IIPurpIe
Izanami
4,815
3,513
0
1,673
3,751
1,124
361
159
3,592
0
30,678
W
Merlin
JiUchan
Merlin
4,185
854
0
2,010
5,892
1,744
620
1,824
4,068
27,438
0
W
Danzaburou
LaWolfieIsLost
Danzaburou
2,489
1,350
0
2,205
5,674
1,449
453
0
5,674
0
20,703
W
Ravana
Lawz437
Ravana
5,608
2,040
0
2,074
4,639
1,534
0
610
4,029
0
24,221
W
Jormungandr
PirateJ31
Jormungandr
795
437
0
1,268
4,202
1,790
256
0
4,202
13,654
0
W
Olorun
PortWill
Olorun
1,177
525
0
2,069
3,405
1,065
0
419
2,986
22,765
0
L
549
35
0
25
4,517
1,847
0
705
3,756
0
7,057
L
Freya
2,428
1,234
0
560
7,487
2,290
12
2,774
4,369
6,527
820
L
Fenrir
hyggens420
Fenrir
3,887
601
0
1,626
6,397
1,834
0
675
5,648
0
18,488
L
767
86
0
728
4,688
1,902
280
1,360
3,318
16,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,180
Gold Earned
27,582
149
Minions Killed
198
0
Camps Cleared
0
864,613
Distance Traveled
813,468
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,743
474
56
6
0
173,086
2
W
Merlin
6,499
650
48
5
0
167,364
0
W
Danzaburou
4,975
498
42
4
0
151,169
0
W
Ravana
6,052
605
47
5
0
200,193
1
W
Jormungandr
4,792
479
22
2
0
151,497
0
W
Olorun
5,264
526
39
4
0
143,245
3
L
Bellona
4,018
402
21
2
0
160,635
1
L
Freya
4,069
407
10
1
0
180,462
2
L
Fenrir
5,690
569
31
3
0
189,150
0
L
Ymir
4,660
466
31
3
0
161,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role