Player Matchup

Hades
Hades
 
Hades
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
IrksomeRug45743
Scylla
Level 85
God Stats
19W - 20L
1,448 SR
Queue Stats
186W - 204L
1,444 Elo+
Solo
Ares
Ares
KingHaef
Ares
Level 78
God Stats
8W - 5L
1,608 SR
Queue Stats
26W - 33L
1,454 Elo+
Solo
Cupid
Cupid
nicolas1436
Cupid
Level 46
God Stats
4W - 1L
1,589 SR
Queue Stats
14W - 9L
1,562 Elo+
Solo
Thor
Thor
oktokels
Thor
Level 128
God Stats
22W - 24L
1,117 SR
Queue Stats
517W - 535L
1,442 Elo+
Solo
Team Averages
Level 88
1,453 SR
1,480 Elo+

VS

Team Averages
Level 96
1,470 SR
1,488 Elo+
Cerberus
Cerberus
AgentSpOOner
Cerberus
Level 46
God Stats
7W - 14L
1,556 SR
Queue Stats
28W - 27L
1,697 Elo+
Solo
Tsukuyomi
Tsukuyomi
FieldWhale02
Tsukuyomi
Level 104
God Stats
19W - 23L
1,557 SR
Queue Stats
469W - 484L
1,451 Elo+
Solo
Tiamat
Tiamat
Ice_Pegasus905
Tiamat
Level 122
God Stats
1W - 9L
1,238 SR
Queue Stats
20W - 36L
1,451 Elo+
Party 1
Rama
Rama
Phqkv
Rama
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,484 Elo+
Party 1
Skadi
Skadi
ZealChozin1
Skadi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
1 / 2 / 9
9,723
884
4,500
10,900
5,534
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 0 / 13
10,009
910
11,879
3,827
1,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
17
1 / 3 / 14
9,997
909
7,944
9,923
8,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
9 / 1 / 8
11,700
1,064
10,291
11,403
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
17
5 / 3 / 8
10,955
996
9,884
9,029
3,816
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

221

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AgentSpOOner
Cerberus
16
2 / 6 / 7
11,098
1,009
11,012
19,753
15,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
FieldWhale02
Tsukuyomi
16
1 / 3 / 6
10,065
915
14,824
11,244
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 3 / 6
10,861
987
11,009
9,256
5,049
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rama
Phqkv
Rama
16
3 / 2 / 3
10,099
918
3,405
6,304
2,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 3 / 2
8,674
789
0
5,164
1,937

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
17
Kills
9
9
Deaths
17
52
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
2
9
2.75
L
Cerberus
AgentSpOOner
Cerberus
2
6
7
0.92
L
Tsukuyomi
FieldWhale02
Tsukuyomi
1
3
6
1.33
L
3
3
6
2
W
1
0
13
7.5
W
Ares
1
3
14
2.67
L
Rama
Phqkv
Rama
3
2
3
2.25
L
0
3
2
0.33
W
9
1
8
13
W
Thor
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,498
Damage
40,250
45,082
Taken
51,721
23,642
Mitigated
30,953
8,571
Healing
9,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,500
456
103
1,913
10,900
5,534
0
5,041
5,859
30,497
0
L
Cerberus
AgentSpOOner
Cerberus
11,012
279
0
4,225
19,753
15,377
0
9,215
10,142
23,558
0
L
Tsukuyomi
FieldWhale02
Tsukuyomi
14,824
4,743
0
3,464
11,244
6,257
0
5,219
6,025
0
50,709
L
11,009
496
0
1,374
9,256
5,049
0
5,656
3,600
36,128
0
W
11,879
105
0
770
3,827
1,192
0
780
3,047
32,690
0
W
Ares
7,944
84
0
0
9,923
8,197
0
5,056
4,867
13,654
0
L
Rama
Phqkv
Rama
3,405
1,960
0
439
6,304
2,333
0
2,400
3,904
0
23,079
L
0
0
0
0
5,164
1,937
0
1,833
3,331
0
162
W
10,291
5,783
590
3,970
11,403
4,903
0
6,091
5,312
0
29,601
W
Thor
9,884
1,259
194
1,031
9,029
3,816
0
5,053
3,976
0
25,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,384
Gold Earned
50,797
197
Minions Killed
224
9
Camps Cleared
4
1,021,446
Distance Traveled
915,450
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,723
884
58
5
0
188,272
0
L
Cerberus
11,098
1,009
36
3
0
203,814
0
L
Tsukuyomi
10,065
915
83
8
2
218,930
1
L
Tiamat
10,861
987
60
5
1
206,406
0
W
Scylla
10,009
910
45
4
4
215,465
2
W
Ares
9,997
909
7
1
1
207,856
1
L
Rama
10,099
918
45
4
1
188,025
0
L
Skadi
8,674
789
0
0
0
98,275
2
W
Cupid
11,700
1,064
54
5
3
210,973
3
W
Thor
10,955
996
33
3
1
198,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role