Player Matchup

Merlin
Merlin
Golden Divinity
Merlin
Level 109
God Stats
10W - 14L
1,499 SR
Queue Stats
426W - 377L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
Golden Klng
Gilgamesh
Level 109
God Stats
30W - 28L
1,520 SR
Queue Stats
286W - 225L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
Lil Mentats
Danzaburou
Level 69
God Stats
12W - 1L
1,772 SR
Queue Stats
257W - 195L
1,461 Elo+
Party 1
Team Averages
Level 96
1,597 SR
1,484 Elo+

VS

Team Averages
Level 25
1,458 SR
1,304 Elo+
Scylla
Scylla
KnG X9764
Scylla
Level 20
God Stats
31W - 52L
1,356 SR
Queue Stats
105W - 146L
1,267 Elo+
Solo
Gilgamesh
Gilgamesh
bearjoo1787
Gilgamesh
Level 48
God Stats
23W - 23L
1,517 SR
Queue Stats
215W - 191L
1,487 Elo+
Solo
Hun Batz
Hun Batz
tionald
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 12
17,603
765
23,146
16,671
6,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Golden Klng
Gilgamesh
19
10 / 5 / 11
16,565
720
19,593
19,039
10,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Lil Mentats
Danzaburou
20
5 / 4 / 18
16,316
709
26,514
18,245
7,718
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KnG X9764
Scylla
18
1 / 7 / 8
13,879
603
10,436
17,429
7,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
bearjoo1787
Gilgamesh
19
6 / 7 / 8
16,952
737
18,457
43,857
33,152
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
tionald
Hun Batz
18
10 / 12 / 5
16,748
728
18,623
21,450
11,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
26
Kills
17
17
Deaths
26
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
11
8
12
2.13
W
Gilgamesh
Golden Klng
Gilgamesh
10
5
11
3.1
L
Scylla
KnG X9764
Scylla
1
7
8
0.71
W
Danzaburou
Lil Mentats
Danzaburou
5
4
18
3.5
L
Gilgamesh
bearjoo1787
Gilgamesh
6
7
8
1.43
L
Hun Batz
tionald
Hun Batz
10
12
5
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,253
Damage
47,516
53,955
Taken
82,736
23,951
Mitigated
51,723
14,622
Healing
18,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,146
2,445
1,550
4,235
16,671
6,101
603
3,294
13,377
64,812
0
W
Gilgamesh
Golden Klng
Gilgamesh
19,593
6,379
0
3,223
19,039
10,132
1,093
3,304
15,735
0
68,253
L
Scylla
KnG X9764
Scylla
10,436
828
561
4,212
17,429
7,324
108
2,726
14,429
68,595
0
W
Danzaburou
Lil Mentats
Danzaburou
26,514
13,551
0
5,614
18,245
7,718
655
4,629
13,616
0
97,219
L
Gilgamesh
bearjoo1787
Gilgamesh
18,457
2,394
252
12,822
43,857
33,152
34
13,331
29,892
2,605
50,260
L
Hun Batz
tionald
Hun Batz
18,623
2,944
0
1,052
21,450
11,247
1,020
6,668
14,252
0
89,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,484
Gold Earned
47,579
254
Minions Killed
226
0
Camps Cleared
0
1,232,916
Distance Traveled
1,179,297
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,603
765
82
4
0
373,318
2
W
Gilgamesh
16,565
720
50
2
0
449,930
7
L
Scylla
13,879
603
95
4
0
370,033
1
W
Danzaburou
16,316
709
122
5
0
409,668
8
L
Gilgamesh
16,952
737
41
2
0
430,897
2
L
Hun Batz
16,748
728
90
4
0
378,367
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role