Player Matchup

Ra
Ra
Dabstronaut
Ra
Level 18
God Stats
1W - 1L
1,795 SR
Queue Stats
102W - 80L
1,428 Elo+
Solo
Vamana
Vamana
hawjazz
Vamana
Level 27
God Stats
12W - 5L
1,688 SR
Queue Stats
109W - 88L
1,634 Elo+
Solo
Apollo
Apollo
jhonesteban446
Apollo
Level 13
God Stats
2W - 2L
1,455 SR
Queue Stats
77W - 62L
1,593 Elo+
Solo
Cthulhu
Cthulhu
smitty1857
Cthulhu
Level 8
God Stats
1W - 2L
1,511 SR
Queue Stats
4W - 7L
1,352 Elo+
Solo
Pele
Pele
yurtoer
Pele
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,590 SR
1,501 Elo+

VS

Team Averages
Level 20
1,620 SR
1,541 Elo+
Athena
Athena
GatoSushi
Athena
Level 22
God Stats
7W - 10L
1,508 SR
Queue Stats
91W - 119L
1,381 Elo+
Solo
Fenrir
Fenrir
NebulaInsomniac
Fenrir
Level 6
God Stats
2W - 1L
1,787 SR
Queue Stats
6W - 6L
1,575 Elo+
Solo
Anubis
Anubis
SuperToxicAF
Anubis
Level 14
God Stats
170W - 118L
1,753 SR
Queue Stats
395W - 327L
1,692 Elo+
Solo
Sol
Sol
TacoGame07
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 119L
1,461 Elo+
Solo
Danzaburou
Danzaburou
Vulcan13
Danzaburou
Level 29
God Stats
16W - 13L
1,552 SR
Queue Stats
74W - 59L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
5,627
352
1,347
4,416
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
hawjazz
Vamana
13
0 / 7 / 0
7,512
470
2,901
14,289
6,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 7 / 2
6,999
437
5,719
14,271
3,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
smitty1857
Cthulhu
11
3 / 6 / 1
6,763
423
7,555
11,447
8,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
yurtoer
Pele
10
3 / 8 / 1
6,787
424
4,845
12,704
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GatoSushi
Athena
14
3 / 2 / 9
9,218
576
5,616
9,963
6,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 2 / 7
9,677
605
7,456
9,192
3,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
19
10 / 0 / 0
12,286
768
14,021
13,228
6,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 1 / 3
9,660
604
4,680
8,844
3,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Vulcan13
Danzaburou
16
10 / 2 / 2
10,994
687
12,689
12,282
5,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
7
Kills
32
32
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Athena
GatoSushi
Athena
3
2
9
3.75
W
5
2
7
4.25
W
Anubis
10
0
0
10
W
4
1
3
5.5
W
Danzaburou
Vulcan13
Danzaburou
10
2
2
5.5
L
Vamana
hawjazz
Vamana
0
7
0
0
L
1
7
2
0.29
L
Cthulhu
smitty1857
Cthulhu
3
6
1
0.58
L
Pele
yurtoer
Pele
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,367
Damage
44,462
57,127
Taken
53,509
23,653
Mitigated
25,212
8,957
Healing
26,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,347
342
34
1,047
4,416
1,221
0
1,276
3,140
20,691
0
W
Athena
GatoSushi
Athena
5,616
1,743
0
2,598
9,963
6,641
47
2,867
6,896
23,598
0
W
7,456
1,909
0
3,365
9,192
3,514
0
2,180
6,987
0
50,602
W
Anubis
14,021
854
0
10,856
13,228
6,299
865
1,380
11,848
105,130
0
W
4,680
562
0
3,018
8,844
3,670
5,778
2,224
6,545
50,612
3,359
W
Danzaburou
Vulcan13
Danzaburou
12,689
5,787
0
6,572
12,282
5,088
6,231
3,389
8,643
0
65,958
L
Vamana
hawjazz
Vamana
2,901
877
0
1,837
14,289
6,259
0
9,798
4,491
0
46,850
L
5,719
2,523
0
2,362
14,271
3,995
0
5,315
8,956
0
38,581
L
Cthulhu
smitty1857
Cthulhu
7,555
916
0
1,113
11,447
8,723
70
3,669
7,778
27,809
0
L
Pele
yurtoer
Pele
4,845
992
0
2,564
12,704
3,455
0
4,209
8,495
0
25,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,688
Gold Earned
51,835
321
Minions Killed
529
0
Camps Cleared
0
1,259,961
Distance Traveled
1,504,697
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,627
352
36
2
0
122,345
3
W
Athena
9,218
576
29
2
0
337,063
10
W
Fenrir
9,677
605
79
5
0
353,429
0
W
Anubis
12,286
768
191
12
0
281,853
0
W
Sol
9,660
604
114
7
0
290,524
1
W
Danzaburou
10,994
687
116
7
0
241,828
2
L
Vamana
7,512
470
115
7
0
296,404
3
L
Apollo
6,999
437
67
4
0
268,684
4
L
Cthulhu
6,763
423
45
3
0
282,992
0
L
Pele
6,787
424
58
4
0
289,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role