Player Matchup

Osiris
Osiris
KingAlucard03
Osiris
Level 17
God Stats
7W - 4L
1,695 SR
Queue Stats
141W - 109L
1,655 Elo+
Solo
Chronos
Chronos
PaulDaConvict
Chronos
Level 28
God Stats
50W - 36L
1,630 SR
Queue Stats
850W - 795L
1,659 Elo+
Solo
Hou Yi
Hou Yi
Petit 0urs5959
Hou Yi
Level 26
God Stats
2W - 5L
1,097 SR
Queue Stats
146W - 152L
1,425 Elo+
Solo
Thanatos
Thanatos
facu1403_delangh
Thanatos
Level 11
God Stats
4W - 5L
1,500 SR
Queue Stats
41W - 43L
1,443 Elo+
Solo
Ra
Ra
uwubinxs
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 109L
1,467 Elo+
Solo
Team Averages
Level 22
1,484 SR
1,530 Elo+

VS

Team Averages
Level 21
1,565 SR
1,547 Elo+
Susano
Susano
 
Susano
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Hg_Obsidia
Olorun
Level 28
God Stats
0W - 2L
1,332 SR
Queue Stats
70W - 79L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
MajorM1sake
Gilgamesh
Level 21
God Stats
1W - 1L
1,616 SR
Queue Stats
8W - 4L
1,628 Elo+
Solo
Jing Wei
Jing Wei
Poontatious
Jing Wei
Level 28
God Stats
2W - 1L
1,738 SR
Queue Stats
93W - 101L
1,440 Elo+
Solo
Achilles
Achilles
Thithathi
Achilles
Level 18
God Stats
4W - 1L
1,638 SR
Queue Stats
36W - 34L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 1
5,207
744
2,802
3,956
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
9
3 / 0 / 0
5,296
757
3,739
3,467
1,115
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
2 / 1 / 0
4,149
593
1,476
2,460
507
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 1
4,076
582
126
3,011
766
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 1
4,305
615
1,771
3,964
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
2
0 / 2 / 0
3,080
440
169
1,226
261
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
Hg_Obsidia
Olorun
8
0 / 1 / 1
4,422
632
2,482
4,263
1,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
MajorM1sake
Gilgamesh
7
2 / 3 / 0
4,544
649
1,261
4,868
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Poontatious
Jing Wei
8
0 / 2 / 2
4,623
660
2,616
4,430
992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Thithathi
Achilles
7
2 / 1 / 1
4,642
663
2,149
6,614
2,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
9
Kills
4
4
Deaths
9
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
2
0
0
L
Olorun
Hg_Obsidia
Olorun
0
1
1
0.5
W
4
2
1
2.25
L
Gilgamesh
MajorM1sake
Gilgamesh
2
3
0
0.67
W
Chronos
3
0
0
3
W
2
1
0
2
L
Jing Wei
Poontatious
Jing Wei
0
2
2
0.5
L
Achilles
Thithathi
Achilles
2
1
1
2.5
W
0
0
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,914
Damage
8,677
16,858
Taken
21,401
5,943
Mitigated
7,343
5,802
Healing
5,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
169
104
0
0
1,226
261
235
48
1,178
0
1,371
L
Olorun
Hg_Obsidia
Olorun
2,482
1,599
254
1,747
4,263
1,378
441
2,518
1,745
25,441
0
W
2,802
1,208
0
495
3,956
2,756
537
134
3,822
0
19,624
L
Gilgamesh
MajorM1sake
Gilgamesh
1,261
313
0
1,586
4,868
1,871
0
513
4,355
0
10,945
W
Chronos
3,739
1,055
0
1,274
3,467
1,115
0
2,348
1,119
27,819
0
W
1,476
673
0
360
2,460
507
0
0
2,460
0
10,134
L
Jing Wei
Poontatious
Jing Wei
2,616
1,906
0
1,555
4,430
992
0
778
3,536
0
20,219
L
Achilles
Thithathi
Achilles
2,149
405
0
459
6,614
2,841
0
1,411
5,077
0
9,830
W
126
40
0
1,973
3,011
766
0
0
3,011
0
14,048
W
1,771
623
126
1,574
3,964
799
102
0
3,964
14,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,033
Gold Earned
21,311
189
Minions Killed
146
0
Camps Cleared
0
727,682
Distance Traveled
605,591
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
3,080
440
0
0
0
45,362
0
L
Olorun
4,422
632
59
8
0
123,975
1
W
Osiris
5,207
744
47
7
0
151,188
0
L
Gilgamesh
4,544
649
27
4
0
155,637
0
W
Chronos
5,296
757
51
7
0
162,267
1
W
Hou Yi
4,149
593
22
3
0
125,636
0
L
Jing Wei
4,623
660
45
6
0
138,618
2
L
Achilles
4,642
663
15
2
0
141,999
2
W
Thanatos
4,076
582
33
5
0
139,961
0
W
Ra
4,305
615
36
5
0
148,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role