Player Matchup

Serqet
Serqet
Zora Azuma
Serqet
Level 27
God Stats
11W - 15L
1,219 SR
Queue Stats
103W - 136L
1,233 Elo+
Party 2
Ne Zha
Ne Zha
nizamsabian
Ne Zha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 24L
1,095 Elo+
Party 1
Susano
Susano
siyusuf
Susano
Level 13
God Stats
3W - 12L
1,216 SR
Queue Stats
6W - 29L
1,088 Elo+
Party 1
Ymir
Ymir
vinnels
Ymir
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 20L
898 Elo+
Party 1
Skadi
Skadi
xXshiinaiXx
Skadi
Level 29
God Stats
7W - 11L
1,515 SR
Queue Stats
49W - 110L
1,265 Elo+
Party 2
Team Averages
Level 17
1,390 SR
1,116 Elo+

VS

Team Averages
Level 26
1,449 SR
1,348 Elo+
Arachne
Arachne
 
Arachne
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Grimreaper10987
Izanami
Level 25
God Stats
6W - 1L
1,627 SR
Queue Stats
136W - 161L
1,272 Elo+
Solo
Sol
Sol
LS-_Simba
Sol
Level 28
God Stats
265W - 258L
1,355 SR
Queue Stats
805W - 895L
1,260 Elo+
Solo
Achilles
Achilles
LilChollo
Achilles
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 23L
1,352 Elo+
Solo
Ymir
Ymir
kolohorse
Ymir
Level 29
God Stats
1W - 1L
1,265 SR
Queue Stats
28W - 26L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Zora Azuma
Serqet
7
1 / 4 / 2
5,110
426
2,154
6,424
1,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
6
0 / 6 / 3
4,751
396
2,172
7,460
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
siyusuf
Susano
10
4 / 5 / 1
6,410
534
6,374
8,018
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
vinnels
Ymir
8
1 / 4 / 3
5,196
433
1,819
7,523
3,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 2 / 1
5,495
458
3,052
7,887
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 3 / 4
5,315
443
2,811
5,964
1,400
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
6 / 2 / 1
6,513
543
5,164
6,555
1,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 2 / 6
6,563
547
6,405
6,606
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
LilChollo
Achilles
12
6 / 1 / 2
7,550
629
5,751
6,071
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
11
3 / 1 / 5
7,181
598
3,979
7,309
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
19
21
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
3
4
1
W
6
2
1
3.25
W
3
2
6
3
W
Achilles
LilChollo
Achilles
6
1
2
7
L
Serqet
Zora Azuma
Serqet
1
4
2
0.5
W
Ymir
3
1
5
5.5
L
Ne Zha
0
6
3
0.25
L
Susano
siyusuf
Susano
4
5
1
0.9
L
Ymir
vinnels
Ymir
1
4
3
0.63
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,571
Damage
24,110
37,312
Taken
32,505
11,653
Mitigated
13,820
4,712
Healing
9,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,811
1,928
0
876
5,964
1,400
320
0
5,766
0
14,420
W
5,164
2,964
0
950
6,555
1,855
2,725
353
6,119
0
30,983
W
6,405
859
0
2,070
6,606
1,651
814
167
6,439
24,873
0
W
Achilles
LilChollo
Achilles
5,751
2,247
0
2,664
6,071
4,299
835
1,015
5,056
0
32,448
L
Serqet
Zora Azuma
Serqet
2,154
352
0
0
6,424
1,782
0
1,446
4,978
0
11,944
W
Ymir
3,979
1,131
0
2,924
7,309
4,615
910
284
6,832
27,421
0
L
Ne Zha
2,172
623
0
1,945
7,460
1,692
77
558
6,902
0
11,362
L
Susano
siyusuf
Susano
6,374
1,532
0
890
8,018
2,447
0
3,318
4,700
0
24,966
L
Ymir
vinnels
Ymir
1,819
226
0
140
7,523
3,505
0
2,363
5,160
10,682
0
L
3,052
1,847
0
1,737
7,887
2,227
798
2,699
5,188
0
17,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,962
Gold Earned
33,122
152
Minions Killed
224
0
Camps Cleared
0
1,160,509
Distance Traveled
1,062,704
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,315
443
21
2
0
224,233
2
W
Izanami
6,513
543
62
5
0
203,703
0
W
Sol
6,563
547
44
4
0
190,253
0
W
Achilles
7,550
629
57
5
0
214,275
0
L
Serqet
5,110
426
25
2
0
240,252
0
W
Ymir
7,181
598
40
3
0
230,240
1
L
Ne Zha
4,751
396
23
2
0
231,060
0
L
Susano
6,410
534
46
4
0
227,584
0
L
Ymir
5,196
433
28
2
0
231,781
0
L
Skadi
5,495
458
30
3
0
229,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role