Player Matchup

Cthulhu
Cthulhu
Abvax
Cthulhu
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
24W - 22L
1,558 Elo+
Solo
Chernobog
Chernobog
FlamingIcyBoi
Chernobog
Level 29
God Stats
8W - 5L
1,779 SR
Queue Stats
31W - 23L
1,644 Elo+
Solo
Poseidon
Poseidon
Gi1gafresh
Poseidon
Level 12
God Stats
3W - 0L
1,844 SR
Queue Stats
24W - 14L
1,693 Elo+
Party 1
Nemesis
Nemesis
TheSchool
Nemesis
Level 7
God Stats
3W - 2L
1,834 SR
Queue Stats
68W - 34L
1,685 Elo+
Solo
Bacchus
Bacchus
awildsnor3lax
Bacchus
Level 88
God Stats
20W - 19L
1,596 SR
Queue Stats
122W - 115L
1,546 Elo+
Party 1
Team Averages
Level 33
1,711 SR
1,625 Elo+

VS

Team Averages
Level 26
1,489 SR
1,643 Elo+
Izanami
Izanami
BrokenYemoja
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,580 Elo+
Solo
Ganesha
Ganesha
Bubbanda
Ganesha
Level 29
God Stats
0W - 2L
1,413 SR
Queue Stats
16W - 16L
1,579 Elo+
Solo
Danzaburou
Danzaburou
Mastabata69
Danzaburou
Level 29
God Stats
1W - 2L
1,626 SR
Queue Stats
2W - 7L
1,730 Elo+
Solo
Loki
Loki
NathalieBiden
Loki
Level 25
God Stats
6W - 8L
1,500 SR
Queue Stats
149W - 124L
1,618 Elo+
Solo
Ao Kuang
Ao Kuang
juanlolfra2002
Ao Kuang
Level 27
God Stats
3W - 2L
1,407 SR
Queue Stats
57W - 24L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abvax
Cthulhu
19
4 / 3 / 9
12,177
529
10,959
19,233
19,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
FlamingIcyBoi
Chernobog
20
8 / 3 / 8
14,301
622
17,052
20,032
9,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Gi1gafresh
Poseidon
20
9 / 0 / 9
14,103
613
18,286
9,641
3,673
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
TheSchool
Nemesis
20
7 / 3 / 7
14,361
624
14,760
16,676
8,792
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
15
2 / 2 / 13
11,328
493
6,886
10,861
9,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrokenYemoja
Izanami
19
3 / 0 / 1
11,990
521
5,691
6,919
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Bubbanda
Ganesha
15
0 / 7 / 6
10,187
443
4,837
20,281
16,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Mastabata69
Danzaburou
15
0 / 11 / 4
9,472
412
7,420
19,540
6,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 4 / 1
13,330
580
10,787
15,546
11,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
16
4 / 8 / 3
11,062
481
11,072
23,815
8,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
30
Kills
11
11
Deaths
30
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Abvax
Cthulhu
4
3
9
2.83
L
Izanami
BrokenYemoja
Izanami
3
0
1
3.5
L
Ganesha
Bubbanda
Ganesha
0
7
6
0.43
W
Chernobog
FlamingIcyBoi
Chernobog
8
3
8
4
W
Poseidon
Gi1gafresh
Poseidon
9
0
9
13.5
L
Danzaburou
Mastabata69
Danzaburou
0
11
4
0.18
L
4
4
1
1.13
W
Nemesis
TheSchool
Nemesis
7
3
7
3.5
W
Bacchus
2
2
13
4.25
L
Ao Kuang
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,943
Damage
39,807
76,443
Taken
86,101
51,742
Mitigated
47,025
31,182
Healing
18,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Abvax
Cthulhu
10,959
1,548
0
7,364
19,233
19,702
807
3,532
15,701
59,651
0
L
Izanami
BrokenYemoja
Izanami
5,691
3,247
0
2,651
6,919
2,642
2,241
2,889
3,843
0
92,168
L
Ganesha
Bubbanda
Ganesha
4,837
554
338
5,378
20,281
16,910
0
10,772
9,163
32,675
0
W
Chernobog
FlamingIcyBoi
Chernobog
17,052
11,234
0
8,692
20,032
9,751
5,620
6,393
13,639
0
110,585
W
Poseidon
Gi1gafresh
Poseidon
18,286
3,333
558
3,569
9,641
3,673
1,644
1,574
8,067
121,588
0
L
Danzaburou
Mastabata69
Danzaburou
7,420
3,243
0
2,347
19,540
6,875
1,505
6,429
12,819
0
48,082
L
10,787
2,375
0
2,954
15,546
11,877
336
5,611
9,595
312
90,604
W
Nemesis
TheSchool
Nemesis
14,760
9,234
0
8,722
16,676
8,792
1,706
3,626
13,050
0
120,695
W
Bacchus
6,886
749
0
2,277
10,861
9,824
511
1,096
9,765
31,814
0
L
Ao Kuang
11,072
1,915
224
4,749
23,815
8,721
0
9,062
14,392
69,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,270
Gold Earned
56,041
754
Minions Killed
610
0
Camps Cleared
0
2,396,640
Distance Traveled
2,100,171
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,177
529
128
6
0
442,519
4
L
Izanami
11,990
521
188
8
0
429,825
4
L
Ganesha
10,187
443
19
1
0
414,925
5
W
Chernobog
14,301
622
171
7
0
427,866
8
W
Poseidon
14,103
613
218
9
0
513,326
5
L
Danzaburou
9,472
412
102
4
0
336,863
0
L
Loki
13,330
580
198
9
0
485,135
9
W
Nemesis
14,361
624
201
9
0
514,882
5
W
Bacchus
11,328
493
36
2
0
498,047
7
L
Ao Kuang
11,062
481
103
4
0
433,423
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role