Player Matchup

Chaac
Chaac
ECLIPES207
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,529 Elo+
Party 2
Cabrakan
Cabrakan
GOOSE123499
Cabrakan
Level 86
God Stats
4W - 5L
1,474 SR
Queue Stats
445W - 351L
1,505 Elo+
Party 2
Neith
Neith
Lawdog4207311
Neith
Level 47
God Stats
5W - 7L
1,492 SR
Queue Stats
140W - 129L
1,486 Elo+
Solo
Nemesis
Nemesis
RampagingPanda_
Nemesis
Level 63
God Stats
6W - 3L
1,288 SR
Queue Stats
453W - 360L
1,527 Elo+
Party 2
Apollo
Apollo
victor_gt_11
Apollo
Level 46
God Stats
7W - 2L
1,704 SR
Queue Stats
52W - 53L
1,477 Elo+
Solo
Team Averages
Level 53
1,492 SR
1,505 Elo+

VS

Team Averages
Level 51
1,588 SR
1,419 Elo+
Nu Wa
Nu Wa
Datwhiteguy12
Nu Wa
Level 42
God Stats
3W - 3L
1,564 SR
Queue Stats
12W - 9L
1,527 Elo+
Party 1
Bacchus
Bacchus
M3tric Melon
Bacchus
Level 89
God Stats
6W - 2L
1,648 SR
Queue Stats
65W - 71L
1,453 Elo+
Party 1
Apollo
Apollo
MRAWESOME3000
Apollo
Level 57
God Stats
2W - 0L
1,800 SR
Queue Stats
8W - 7L
1,306 Elo+
Party 1
Bellona
Bellona
Shade7640
Bellona
Level 45
God Stats
7W - 11L
1,430 SR
Queue Stats
403W - 377L
1,505 Elo+
Solo
Ne Zha
Ne Zha
Wilbil036263
Ne Zha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
0 / 4 / 1
8,332
439
7,348
17,954
9,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
GOOSE123499
Cabrakan
12
2 / 3 / 6
8,487
447
8,053
15,537
12,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 7 / 2
9,055
477
5,809
13,158
4,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 4 / 1
7,898
416
8,504
14,966
5,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
15
5 / 2 / 2
9,805
516
5,184
11,299
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
9,303
490
12,532
7,783
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
M3tric Melon
Bacchus
12
2 / 1 / 8
8,792
463
8,875
12,055
13,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 4 / 3
10,480
552
12,902
13,388
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Shade7640
Bellona
16
5 / 0 / 1
9,862
519
10,926
16,126
12,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
14
1 / 2 / 6
8,881
467
7,497
11,238
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
9
Kills
20
20
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Chaac
0
4
1
0.13
L
Cabrakan
GOOSE123499
Cabrakan
2
3
6
1.67
L
1
7
2
0.29
W
Bacchus
M3tric Melon
Bacchus
2
1
8
6
W
9
4
3
2.63
L
1
4
1
0.38
W
Bellona
Shade7640
Bellona
5
0
1
5.5
W
Ne Zha
1
2
6
2
L
Apollo
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,898
Damage
52,732
72,914
Taken
60,590
36,525
Mitigated
37,727
19,766
Healing
24,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,532
2,383
0
2,328
7,783
2,572
252
1,093
6,690
57,941
0
L
Chaac
7,348
2,186
0
7,769
17,954
9,679
806
4,064
13,648
0
45,451
L
Cabrakan
GOOSE123499
Cabrakan
8,053
1,593
0
5,194
15,537
12,210
133
5,579
9,619
27,186
0
L
5,809
1,487
0
4,385
13,158
4,328
737
3,707
9,286
0
68,097
W
Bacchus
M3tric Melon
Bacchus
8,875
1,092
0
1,520
12,055
13,427
376
3,156
8,899
25,532
0
W
12,902
6,911
0
6,239
13,388
4,710
1,790
2,944
10,444
0
63,749
L
8,504
2,760
0
326
14,966
5,723
0
3,810
10,834
0
55,385
W
Bellona
Shade7640
Bellona
10,926
5,550
0
8,077
16,126
12,758
226
286
15,840
115
57,517
W
Ne Zha
7,497
1,655
0
5,864
11,238
4,260
0
574
10,664
0
61,843
L
Apollo
5,184
791
0
2,092
11,299
4,585
0
2,951
8,005
0
59,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,577
Gold Earned
47,318
491
Minions Killed
444
0
Camps Cleared
0
1,805,658
Distance Traveled
1,805,947
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,303
490
98
5
0
364,300
5
L
Chaac
8,332
439
94
5
0
343,331
5
L
Cabrakan
8,487
447
49
3
0
368,839
4
L
Neith
9,055
477
127
7
0
322,654
2
W
Bacchus
8,792
463
31
2
0
362,998
2
W
Apollo
10,480
552
109
6
0
328,193
2
L
Nemesis
7,898
416
83
4
0
399,026
0
W
Bellona
9,862
519
101
5
0
368,277
3
W
Ne Zha
8,881
467
105
6
0
382,179
0
L
Apollo
9,805
516
138
7
0
371,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role