Player Matchup

Da Ji
Da Ji
Love Cheorry
Da Ji
Level 64
God Stats
5W - 5L
1,739 SR
Queue Stats
16W - 21L
1,596 Elo+
Party 1
Aphrodite
Aphrodite
River Laveau
Aphrodite
Level 107
God Stats
8W - 6L
1,684 SR
Queue Stats
225W - 183L
1,566 Elo+
Party 1
Gilgamesh
Gilgamesh
maddladder
Gilgamesh
Level 89
God Stats
17W - 16L
1,515 SR
Queue Stats
161W - 197L
1,596 Elo+
Solo
Team Averages
Level 87
1,646 SR
1,586 Elo+

VS

Team Averages
Level 133
1,615 SR
1,572 Elo+
Ne Zha
Ne Zha
MrZhadow
Ne Zha
Level 126
God Stats
7W - 3L
1,771 SR
Queue Stats
34W - 22L
1,720 Elo+
Party 2
Gilgamesh
Gilgamesh
SourChillyDOG
Gilgamesh
Level 146
God Stats
25W - 27L
1,573 SR
Queue Stats
579W - 677L
1,497 Elo+
Solo
Scylla
Scylla
alepopochas
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 4
12,656
666
10,034
15,548
6,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
River Laveau
Aphrodite
14
2 / 9 / 5
11,193
589
8,291
19,572
11,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
maddladder
Gilgamesh
15
2 / 6 / 8
11,764
619
20,175
21,016
14,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MrZhadow
Ne Zha
18
7 / 5 / 10
13,509
711
12,171
16,777
7,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
SourChillyDOG
Gilgamesh
16
2 / 2 / 12
12,200
642
8,024
21,912
21,901
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
18
10 / 3 / 8
13,968
735
27,190
12,769
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
10
Kills
19
19
Deaths
10
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
6
4
4
2
W
Ne Zha
MrZhadow
Ne Zha
7
5
10
2.4
L
Aphrodite
River Laveau
Aphrodite
2
9
5
0.5
W
Gilgamesh
SourChillyDOG
Gilgamesh
2
2
12
4
W
Scylla
10
3
8
4.67
L
Gilgamesh
maddladder
Gilgamesh
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,500
Damage
47,385
56,136
Taken
51,458
31,839
Mitigated
33,226
16,157
Healing
17,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,034
2,545
0
416
15,548
6,104
144
5,631
9,749
0
30,535
W
Ne Zha
MrZhadow
Ne Zha
12,171
2,254
0
4,291
16,777
7,054
1,550
2,124
14,426
0
58,985
L
Aphrodite
River Laveau
Aphrodite
8,291
327
6,096
8,612
19,572
11,083
135
12,582
6,432
61,378
0
W
Gilgamesh
SourChillyDOG
Gilgamesh
8,024
1,140
0
8,889
21,912
21,901
942
5,119
16,311
14,832
33,948
W
Scylla
27,190
1,417
0
3,836
12,769
4,271
766
1,456
11,188
91,860
0
L
Gilgamesh
maddladder
Gilgamesh
20,175
5,373
0
1,033
21,016
14,652
0
10,187
10,445
0
55,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,613
Gold Earned
39,677
194
Minions Killed
234
0
Camps Cleared
0
1,001,431
Distance Traveled
1,099,050
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,656
666
33
2
0
362,863
3
W
Ne Zha
13,509
711
65
3
0
368,693
4
L
Aphrodite
11,193
589
104
5
0
290,317
0
W
Gilgamesh
12,200
642
60
3
0
368,075
1
W
Scylla
13,968
735
109
6
0
362,282
6
L
Gilgamesh
11,764
619
57
3
0
348,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role