Player Matchup

Danzaburou
Danzaburou
AIITimeGreat
Danzaburou
Level 19
God Stats
14W - 6L
1,771 SR
Queue Stats
83W - 33L
1,671 Elo+
Party 2
Ymir
Ymir
ArnarionRey
Ymir
Level 16
God Stats
3W - 2L
1,456 SR
Queue Stats
10W - 21L
1,298 Elo+
Party 1
Gilgamesh
Gilgamesh
CyanMana
Gilgamesh
Level 129
God Stats
8W - 3L
1,947 SR
Queue Stats
81W - 62L
1,553 Elo+
Party 2
Fenrir
Fenrir
Izzyeto9
Fenrir
Level 67
God Stats
16W - 16L
1,423 SR
Queue Stats
416W - 467L
1,329 Elo+
Party 1
Eset
Eset
TekLingLing
Eset
Level 126
God Stats
1W - 1L
1,188 SR
Queue Stats
100W - 77L
1,585 Elo+
Party 2
Team Averages
Level 71
1,557 SR
1,487 Elo+

VS

Team Averages
Level 40
1,431 SR
1,453 Elo+
Baron Samedi
Baron Samedi
Average-Arc
Baron Samedi
Level 47
God Stats
11W - 10L
1,500 SR
Queue Stats
106W - 105L
1,510 Elo+
Solo
Ra
Ra
JMay989
Ra
Level 46
God Stats
156W - 186L
1,408 SR
Queue Stats
190W - 263L
1,357 Elo+
Solo
Heimdallr
Heimdallr
M00DYBL00Z
Heimdallr
Level 49
God Stats
3W - 5L
1,593 SR
Queue Stats
18W - 19L
1,524 Elo+
Party 3
Thanatos
Thanatos
PringlesCan2
Thanatos
Level 42
God Stats
5W - 8L
1,412 SR
Queue Stats
249W - 274L
1,444 Elo+
Solo
Amaterasu
Amaterasu
xKokoMercury
Amaterasu
Level 15
God Stats
2W - 8L
1,239 SR
Queue Stats
10W - 14L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AIITimeGreat
Danzaburou
17
11 / 3 / 9
10,753
597
15,588
13,782
5,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 10
8,450
469
987
8,198
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
CyanMana
Gilgamesh
18
15 / 1 / 6
11,927
663
15,033
15,264
16,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Izzyeto9
Fenrir
13
1 / 5 / 12
8,673
482
4,781
14,841
5,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
14 / 2 / 10
12,000
667
18,856
10,834
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Average-Arc
Baron Samedi
12
2 / 8 / 5
8,247
458
12,830
13,537
4,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 8 / 5
8,180
454
5,715
13,038
7,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
M00DYBL00Z
Heimdallr
12
3 / 7 / 1
7,810
434
7,107
12,513
4,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
PringlesCan2
Thanatos
13
3 / 10 / 1
8,698
483
6,392
16,179
5,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
xKokoMercury
Amaterasu
12
2 / 8 / 1
7,375
410
2,307
13,838
10,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
41
Kills
12
12
Deaths
41
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AIITimeGreat
Danzaburou
11
3
9
5.17
W
0
1
10
5
L
Baron Samedi
Average-Arc
Baron Samedi
2
8
5
0.56
W
Gilgamesh
CyanMana
Gilgamesh
15
1
6
18
W
Fenrir
Izzyeto9
Fenrir
1
5
12
1.4
L
2
8
5
0.56
L
Heimdallr
M00DYBL00Z
Heimdallr
3
7
1
0.5
L
Thanatos
PringlesCan2
Thanatos
3
10
1
0.35
W
14
2
10
9.5
L
Amaterasu
xKokoMercury
Amaterasu
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,245
Damage
34,351
62,919
Taken
69,105
38,354
Mitigated
33,411
16,734
Healing
16,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AIITimeGreat
Danzaburou
15,588
7,630
0
4,911
13,782
5,442
3,970
2,705
10,917
0
75,598
W
987
0
831
1,549
8,198
6,707
666
1,465
6,691
11,193
0
L
Baron Samedi
Average-Arc
Baron Samedi
12,830
842
802
2,893
13,537
4,846
0
6,535
6,607
40,740
0
W
Gilgamesh
CyanMana
Gilgamesh
15,033
4,396
0
745
15,264
16,161
381
3,136
12,028
0
75,987
W
Fenrir
Izzyeto9
Fenrir
4,781
1,691
231
4,931
14,841
5,750
624
4,969
9,701
0
41,052
L
5,715
359
74
3,322
13,038
7,435
1,111
3,971
8,909
42,579
0
L
Heimdallr
M00DYBL00Z
Heimdallr
7,107
3,578
0
1,350
12,513
4,300
84
3,120
9,277
0
35,807
L
Thanatos
PringlesCan2
Thanatos
6,392
1,928
0
6,710
16,179
5,832
0
3,333
12,684
0
38,161
W
18,856
1,556
9
3,527
10,834
4,294
2,284
5,392
5,037
82,326
0
L
Amaterasu
xKokoMercury
Amaterasu
2,307
491
0
1,830
13,838
10,998
0
2,013
11,785
0
10,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,803
Gold Earned
40,310
467
Minions Killed
298
0
Camps Cleared
0
1,702,739
Distance Traveled
1,511,878
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,753
597
113
6
0
326,927
2
W
Ymir
8,450
469
19
1
0
320,134
0
L
Baron Samedi
8,247
458
65
4
0
317,471
1
W
Gilgamesh
11,927
663
119
7
0
379,392
1
W
Fenrir
8,673
482
73
4
0
335,639
6
L
Ra
8,180
454
73
4
0
295,260
2
L
Heimdallr
7,810
434
66
4
0
315,818
1
L
Thanatos
8,698
483
73
4
0
312,121
0
W
Eset
12,000
667
143
8
0
340,647
1
L
Amaterasu
7,375
410
21
1
0
271,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role