Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
EmpressBelial
Loki
Level 151
God Stats
1W - 4L
1,500 SR
Queue Stats
222W - 247L
1,558 Elo+
Party 1
Medusa
Medusa
Maniac9001
Medusa
Level 127
God Stats
16W - 13L
1,966 SR
Queue Stats
243W - 249L
1,570 Elo+
Party 1
Neith
Neith
Themagicaljesus
Neith
Level 149
God Stats
1W - 4L
1,287 SR
Queue Stats
429W - 430L
1,513 Elo+
Solo
Jormungandr
Jormungandr
vixblood
Jormungandr
Level 66
God Stats
7W - 3L
1,975 SR
Queue Stats
38W - 38L
1,594 Elo+
Party 1
Team Averages
Level 130
1,646 SR
1,547 Elo+

VS

Team Averages
Level 114
1,473 SR
1,570 Elo+
He Bo
He Bo
D4rk_Snowl__
He Bo
Level 106
God Stats
0W - 2L
1,245 SR
Queue Stats
295W - 273L
1,546 Elo+
Solo
Thor
Thor
Killer Koas
Thor
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
361W - 353L
1,603 Elo+
Party 2
Sobek
Sobek
Macilsmore
Sobek
Level 109
God Stats
1W - 7L
1,389 SR
Queue Stats
272W - 273L
1,542 Elo+
Solo
Osiris
Osiris
PRINCE-V2_
Osiris
Level 92
God Stats
6W - 8L
1,260 SR
Queue Stats
1,097W - 1,009L
1,542 Elo+
Solo
Neith
Neith
gxccijesus
Neith
Level 108
God Stats
2W - 1L
1,973 SR
Queue Stats
76W - 77L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
4 / 1 / 0
7,368
670
5,109
6,207
3,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 2 / 4
6,121
556
3,791
5,929
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Maniac9001
Medusa
12
5 / 1 / 1
7,203
655
5,494
6,835
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 1 / 1
7,286
662
5,790
4,857
1,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
vixblood
Jormungandr
8
0 / 1 / 6
5,803
528
2,925
3,587
2,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,012
547
3,014
6,706
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 2 / 2
6,526
593
3,715
7,259
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
10
2 / 4 / 0
5,677
516
1,394
8,545
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
PRINCE-V2_
Osiris
12
1 / 2 / 1
6,655
605
3,321
7,938
4,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
10
2 / 3 / 0
6,244
568
2,942
5,865
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
15
Kills
6
6
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
1
0
4
L
0
4
2
0.25
W
0
2
4
1
L
1
2
2
1
L
Sobek
2
4
0
0.5
W
Medusa
Maniac9001
Medusa
5
1
1
5.5
L
Osiris
PRINCE-V2_
Osiris
1
2
1
0.75
W
6
1
1
6.5
L
Neith
2
3
0
0.67
W
Jormungandr
vixblood
Jormungandr
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,109
Damage
14,386
27,415
Taken
36,313
11,547
Mitigated
14,203
10,285
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,109
1,450
0
2,628
6,207
3,522
156
0
6,207
39,491
1,442
L
3,014
75
0
1,773
6,706
1,660
0
580
6,126
36,694
0
W
3,791
1,131
0
2,541
5,929
1,915
0
2,280
3,649
0
33,429
L
3,715
732
0
2,952
7,259
2,254
0
1,233
5,980
0
34,681
L
Sobek
1,394
201
0
1,903
8,545
4,084
0
1,573
6,972
16,146
0
W
Medusa
Maniac9001
Medusa
5,494
2,503
0
3,550
6,835
2,059
1,285
71
6,764
0
43,107
L
Osiris
PRINCE-V2_
Osiris
3,321
809
0
2,060
7,938
4,739
0
3,440
4,110
0
36,154
W
5,790
2,092
0
1,067
4,857
1,795
702
782
4,075
0
41,464
L
Neith
2,942
1,375
0
1,424
5,865
1,466
0
249
5,616
0
27,210
W
Jormungandr
vixblood
Jormungandr
2,925
827
0
499
3,587
2,256
0
1,275
2,312
13,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,781
Gold Earned
31,114
348
Minions Killed
325
0
Camps Cleared
0
1,041,387
Distance Traveled
1,064,920
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,368
670
90
8
0
189,873
4
L
He Bo
6,012
547
71
6
0
196,873
4
W
Loki
6,121
556
73
7
0
237,161
3
L
Thor
6,526
593
76
7
0
219,881
1
L
Sobek
5,677
516
31
3
0
240,925
6
W
Medusa
7,203
655
73
7
0
212,256
3
L
Osiris
6,655
605
79
7
0
208,297
0
W
Neith
7,286
662
82
7
0
204,458
5
L
Neith
6,244
568
68
6
0
198,944
2
W
Jormungandr
5,803
528
30
3
0
197,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role