Player Matchup

Bellona
Bellona
Ace_Arsham
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 171L
1,500 Elo+
Party 1
Ra
Ra
Nimanrz
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 67L
1,500 Elo+
Party 1
Zeus
Zeus
asot0001monash
Zeus
Level 29
God Stats
76W - 104L
1,500 SR
Queue Stats
123W - 187L
1,500 Elo+
Party 1
Neith
Neith
black-92-hammer
Neith
Level 28
God Stats
31W - 34L
1,674 SR
Queue Stats
108W - 132L
1,365 Elo+
Party 3
Ymir
Ymir
jondahltomasson
Ymir
Level 29
God Stats
52W - 49L
1,532 SR
Queue Stats
167W - 201L
1,373 Elo+
Party 3
Team Averages
Level 25
1,541 SR
1,448 Elo+

VS

Team Averages
Level 9
1,322 SR
1,283 Elo+
Olorun
Olorun
Hungier
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
QurWishHawn
Ymir
Level 10
God Stats
1W - 4L
1,061 SR
Queue Stats
3W - 12L
1,085 Elo+
Party 2
Aphrodite
Aphrodite
Rinkitam0
Aphrodite
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 14L
1,506 Elo+
Party 2
Mercury
Mercury
dowodzacy-ganek
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,118 Elo+
Party 2
Cernunnos
Cernunnos
xivosbb
Cernunnos
Level 20
God Stats
3W - 6L
1,049 SR
Queue Stats
23W - 44L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ace_Arsham
Bellona
10
0 / 0 / 7
6,120
437
1,837
5,532
3,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 0 / 8
6,609
472
4,908
5,168
2,000
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
7 / 1 / 4
7,242
517
9,604
7,631
2,220
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
7 / 2 / 12
8,142
582
10,220
9,330
3,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
10 / 3 / 8
8,627
616
8,566
13,008
6,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hungier
Olorun
11
2 / 6 / 0
6,548
468
5,912
9,463
3,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 0
5,809
415
3,329
9,152
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
Rinkitam0
Aphrodite
9
3 / 6 / 1
6,784
485
4,100
10,794
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 4 / 1
5,739
410
1,310
7,100
1,861
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
xivosbb
Cernunnos
9
1 / 7 / 3
6,125
438
8,257
10,492
3,613
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
25
Kills
6
6
Deaths
25
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ace_Arsham
Bellona
0
0
7
3.5
L
Olorun
Hungier
Olorun
2
6
0
0.33
W
1
0
8
5
L
0
2
0
0
L
Aphrodite
Rinkitam0
Aphrodite
3
6
1
0.58
W
7
1
4
9
W
7
2
12
6.5
L
0
4
1
0.13
W
10
3
8
4.67
L
Cernunnos
xivosbb
Cernunnos
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,135
Damage
22,908
40,669
Taken
47,001
17,294
Mitigated
17,511
19,465
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ace_Arsham
Bellona
1,837
445
1,044
771
5,532
3,640
348
1,948
3,584
0
12,498
L
Olorun
Hungier
Olorun
5,912
3,397
0
1,671
9,463
3,281
330
6,332
3,131
27,762
0
W
4,908
595
1,153
1,485
5,168
2,000
589
2,437
2,731
31,281
0
L
3,329
584
0
518
9,152
3,816
0
5,650
3,502
17,058
717
L
Aphrodite
Rinkitam0
Aphrodite
4,100
758
1,943
3,472
10,794
4,940
0
4,859
5,935
8,892
0
W
9,604
1,867
1,868
4,150
7,631
2,220
918
2,442
5,189
31,228
0
W
10,220
6,524
0
4,494
9,330
3,178
161
2,851
6,479
0
45,067
L
1,310
312
0
760
7,100
1,861
302
1,885
5,215
0
22,817
W
8,566
777
0
4,500
13,008
6,256
165
3,591
9,417
37,158
0
L
Cernunnos
xivosbb
Cernunnos
8,257
4,796
0
249
10,492
3,613
372
4,352
6,140
0
31,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,740
Gold Earned
31,005
265
Minions Killed
192
0
Camps Cleared
0
1,243,104
Distance Traveled
1,238,991
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,120
437
19
1
0
245,519
0
L
Olorun
6,548
468
47
3
0
245,977
2
W
Ra
6,609
472
60
4
0
251,215
0
L
Ymir
5,809
415
40
3
0
271,035
1
L
Aphrodite
6,784
485
11
1
0
240,274
1
W
Zeus
7,242
517
54
4
0
230,124
0
W
Neith
8,142
582
74
5
0
239,844
3
L
Mercury
5,739
410
43
3
0
252,562
0
W
Ymir
8,627
616
58
4
0
276,402
4
L
Cernunnos
6,125
438
51
4
0
229,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role