Player Matchup

Thanatos
Thanatos
CoffeeMusic6618
Thanatos
Level 110
God Stats
21W - 29L
1,350 SR
Queue Stats
87W - 141L
1,283 Elo+
Solo
Cerberus
Cerberus
Frittenfips
Cerberus
Level 107
God Stats
2W - 6L
1,430 SR
Queue Stats
78W - 89L
1,397 Elo+
Solo
Agni
Agni
SoulEaterPRO97
Agni
Level 15
God Stats
2W - 0L
1,766 SR
Queue Stats
3W - 3L
1,344 Elo+
Solo
Team Averages
Level 77
1,515 SR
1,341 Elo+

VS

Team Averages
Level 39
1,475 SR
1,400 Elo+
Xbalanque
Xbalanque
Talentless22
Xbalanque
Level 38
God Stats
7W - 12L
1,381 SR
Queue Stats
148W - 189L
1,361 Elo+
Solo
Sun Wukong
Sun Wukong
Wickedkilla7159
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 366L
1,293 Elo+
Solo
Khepri
Khepri
XJollyBluffX
Khepri
Level 58
God Stats
8W - 7L
1,545 SR
Queue Stats
304W - 358L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
10 / 2 / 8
13,294
700
15,003
17,939
7,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
Frittenfips
Cerberus
15
4 / 3 / 11
13,010
685
7,762
19,051
16,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
8 / 3 / 12
13,838
728
23,682
12,938
5,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Talentless22
Xbalanque
16
4 / 10 / 2
12,306
648
17,319
19,228
7,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Wickedkilla7159
Sun Wukong
15
3 / 8 / 4
12,332
649
8,385
19,818
15,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Khepri
15
1 / 4 / 5
12,638
665
9,112
16,036
14,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
22
Kills
8
8
Deaths
22
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
10
2
8
7
W
Cerberus
Frittenfips
Cerberus
4
3
11
3.17
W
8
3
12
4.67
L
Xbalanque
Talentless22
Xbalanque
4
10
2
0.5
L
Sun Wukong
Wickedkilla7159
Sun Wukong
3
8
4
0.63
L
Khepri
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,447
Damage
34,816
49,928
Taken
55,082
29,438
Mitigated
37,525
25,998
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
15,003
6,495
1,041
14,141
17,939
7,509
0
4,604
13,335
0
40,120
W
Cerberus
Frittenfips
Cerberus
7,762
251
0
7,079
19,051
16,837
234
1,752
17,299
54,597
0
W
23,682
1,264
0
3,737
12,938
5,092
691
3,372
9,566
93,940
0
L
Xbalanque
Talentless22
Xbalanque
17,319
9,029
0
1,674
19,228
7,982
1,138
10,832
8,396
0
70,333
L
Sun Wukong
Wickedkilla7159
Sun Wukong
8,385
1,308
0
958
19,818
15,101
0
12,338
7,480
0
23,738
L
Khepri
9,112
228
656
1,902
16,036
14,442
0
8,344
7,692
28,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,142
Gold Earned
37,276
269
Minions Killed
160
0
Camps Cleared
0
1,062,283
Distance Traveled
940,912
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,294
700
48
3
0
373,703
2
W
Cerberus
13,010
685
96
5
0
345,953
1
W
Agni
13,838
728
125
7
0
342,627
2
L
Xbalanque
12,306
648
107
6
0
269,277
2
L
Sun Wukong
12,332
649
25
1
0
314,770
0
L
Khepri
12,638
665
28
1
0
356,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role