Player Matchup

Hachiman
Hachiman
D4Smt
Hachiman
Level 26
God Stats
30W - 25L
1,501 SR
Queue Stats
68W - 76L
1,424 Elo+
Party 1
Ymir
Ymir
DrummRoll
Ymir
Level 16
God Stats
26W - 23L
1,253 SR
Queue Stats
157W - 168L
1,294 Elo+
Solo
Rama
Rama
Eyeless_Leo
Rama
Level 24
God Stats
20W - 28L
1,459 SR
Queue Stats
46W - 70L
1,318 Elo+
Party 1
Thanatos
Thanatos
GlizzyGobblr966
Thanatos
Level 29
God Stats
3W - 1L
1,482 SR
Queue Stats
7W - 6L
1,548 Elo+
Solo
Neith
Neith
guinvere580
Neith
Level 18
God Stats
3W - 4L
1,294 SR
Queue Stats
68W - 82L
1,308 Elo+
Solo
Team Averages
Level 23
1,398 SR
1,378 Elo+

VS

Team Averages
Level 20
1,538 SR
1,449 Elo+
Da Ji
Da Ji
Donth3mark0
Da Ji
Level 26
God Stats
7W - 10L
1,819 SR
Queue Stats
40W - 54L
1,416 Elo+
Party 2
Nu Wa
Nu Wa
DragonLylly
Nu Wa
Level 28
God Stats
0W - 2L
1,340 SR
Queue Stats
35W - 44L
1,409 Elo+
Solo
Chernobog
Chernobog
Papabear5612
Chernobog
Level 15
God Stats
10W - 7L
1,527 SR
Queue Stats
52W - 57L
1,349 Elo+
Solo
Kukulkan
Kukulkan
XXRIGHUNTERSXX
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,684 Elo+
Solo
Gilgamesh
Gilgamesh
YakuzaPresLi
Gilgamesh
Level 28
God Stats
8W - 12L
1,505 SR
Queue Stats
51W - 56L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
D4Smt
Hachiman
20
16 / 5 / 16
14,938
1,245
27,072
16,071
6,060
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
20
1 / 6 / 29
12,927
1,077
7,201
18,257
21,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
3 / 4 / 23
12,337
1,028
12,723
15,038
6,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
20
18 / 6 / 16
15,466
1,289
26,257
18,960
11,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 3 / 15
13,302
1,109
14,779
11,748
3,785
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 5 / 7
14,448
1,204
17,098
16,606
7,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 5 / 13
13,189
1,099
15,764
11,747
7,719
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Papabear5612
Chernobog
18
0 / 11 / 13
11,290
941
8,450
19,217
7,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
19
1 / 11 / 15
11,868
989
6,894
18,113
7,871
Gilgamesh
YakuzaPresLi
Gilgamesh
19
6 / 13 / 14
13,418
1,118
25,134
28,393
18,470
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
86
45
Kills
24
24
Deaths
45
99
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Hachiman
D4Smt
Hachiman
16
5
16
4.8
L
12
5
7
3.1
L
5
5
13
2.3
W
Ymir
1
6
29
2.58
W
3
4
23
3.63
W
Thanatos
18
6
16
4.33
L
Chernobog
Papabear5612
Chernobog
0
11
13
0.59
L
Kukulkan
1
11
15
0.77
L
Gilgamesh
YakuzaPresLi
Gilgamesh
6
13
14
1
W
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,032
Damage
73,340
80,074
Taken
94,076
49,638
Mitigated
48,333
15,663
Healing
6,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
D4Smt
Hachiman
27,072
18,410
939
1,203
16,071
6,060
0
4,714
11,357
0
61,645
L
17,098
5,137
1,042
956
16,606
7,095
0
954
15,477
0
20,169
L
15,764
5,025
0
970
11,747
7,719
0
1,408
10,239
39,043
0
W
Ymir
7,201
444
0
400
18,257
21,997
0
4,967
13,290
31,287
0
W
12,723
11,659
0
0
15,038
6,207
0
4,657
10,381
0
28,544
W
Thanatos
26,257
9,794
0
11,018
18,960
11,589
0
2,676
16,284
0
48,745
L
Chernobog
Papabear5612
Chernobog
8,450
3,768
0
1,037
19,217
7,178
0
791
18,376
0
51,844
L
Kukulkan
6,894
704
0
0
18,113
7,871
0
1,385
16,628
21,568
0
L
Gilgamesh
YakuzaPresLi
Gilgamesh
25,134
11,934
0
2,066
28,393
18,470
0
2,663
25,580
0
33,648
W
14,779
8,993
912
1,191
11,748
3,785
0
5,644
6,104
0
32,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,970
Gold Earned
64,213
251
Minions Killed
202
8
Camps Cleared
3
972,896
Distance Traveled
923,740
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,938
1,245
66
6
3
181,311
0
L
Da Ji
14,448
1,204
8
1
0
244,049
0
L
Nu Wa
13,189
1,099
58
5
0
161,103
0
W
Ymir
12,927
1,077
53
4
0
198,155
1
W
Rama
12,337
1,028
40
3
1
185,735
0
W
Thanatos
15,466
1,289
47
4
3
220,688
0
L
Chernobog
11,290
941
86
7
2
172,892
0
L
Kukulkan
11,868
989
29
2
0
116,805
1
L
Gilgamesh
13,418
1,118
21
2
1
228,891
0
W
Neith
13,302
1,109
45
4
1
187,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role