Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DieNL TenX
Danzaburou
Level 72
God Stats
29W - 22L
1,530 SR
Queue Stats
337W - 343L
1,418 Elo+
Party 1
Fenrir
Fenrir
ElegantRaptor47
Fenrir
Level 80
God Stats
9W - 10L
1,530 SR
Queue Stats
485W - 494L
1,409 Elo+
Party 1
Odin
Odin
SoulN3iKoS
Odin
Level 57
God Stats
2W - 1L
1,665 SR
Queue Stats
3W - 2L
1,572 Elo+
Party 1
Hera
Hera
dFUZEinghostage
Hera
Level 79
God Stats
3W - 4L
1,500 SR
Queue Stats
341W - 329L
1,513 Elo+
Party 1
Team Averages
Level 83
1,545 SR
1,483 Elo+

VS

Team Averages
Level 93
1,676 SR
1,503 Elo+
Cerberus
Cerberus
 
Cerberus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Fin_el_Rumano
Jormungandr
Level 109
God Stats
16W - 7L
1,819 SR
Queue Stats
152W - 96L
1,602 Elo+
Party 2
Cupid
Cupid
G2_Pathfinder
Cupid
Level 34
God Stats
1W - 2L
1,718 SR
Queue Stats
8W - 22L
1,236 Elo+
Solo
Scylla
Scylla
ThomasFred62
Scylla
Level 113
God Stats
16W - 12L
1,562 SR
Queue Stats
100W - 91L
1,547 Elo+
Solo
Ravana
Ravana
carlingas13
Ravana
Level 125
God Stats
0W - 2L
1,781 SR
Queue Stats
70W - 37L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
6 / 4 / 6
8,537
534
11,615
15,486
6,510
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
DieNL TenX
Danzaburou
15
4 / 2 / 7
8,826
552
9,012
7,927
2,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 4 / 3
8,439
527
5,456
11,650
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 1 / 2
8,193
512
4,634
8,684
5,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
4 / 3 / 7
9,052
566
14,057
7,709
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 3 / 4
7,989
499
6,858
15,439
11,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Fin_el_Rumano
Jormungandr
15
1 / 2 / 1
8,712
545
5,771
10,335
8,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 6 / 2
7,228
452
3,546
11,225
3,480
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
13
3 / 5 / 2
7,995
500
5,382
10,311
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ravana
15
7 / 3 / 6
9,482
593
9,198
10,890
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
19
Kills
14
14
Deaths
19
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
4
6
2.25
L
Cerberus
 
Cerberus
2
3
4
1.33
W
Danzaburou
DieNL TenX
Danzaburou
4
2
7
3.75
W
4
4
3
1.38
L
Jormungandr
Fin_el_Rumano
Jormungandr
1
2
1
0.75
L
1
6
2
0.33
W
1
1
2
2
L
Scylla
3
5
2
0.8
L
Ravana
7
3
6
3.33
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,774
Damage
30,755
51,456
Taken
58,200
21,404
Mitigated
31,306
14,717
Healing
16,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,615
3,720
330
2,125
15,486
6,510
0
6,805
8,621
0
35,124
L
Cerberus
 
Cerberus
6,858
685
173
4,154
15,439
11,093
0
3,813
11,412
32,804
0
W
Danzaburou
DieNL TenX
Danzaburou
9,012
2,444
0
2,242
7,927
2,752
820
1,032
6,895
0
61,262
W
5,456
1,841
0
4,936
11,650
4,413
0
2,271
9,355
0
46,571
L
Jormungandr
Fin_el_Rumano
Jormungandr
5,771
1,121
0
3,342
10,335
8,379
318
1,696
8,118
51,733
0
L
3,546
1,934
249
2,630
11,225
3,480
188
465
10,701
0
40,031
W
4,634
576
0
3,155
8,684
5,128
0
4,960
3,724
0
43,121
L
Scylla
5,382
517
0
1,730
10,311
3,306
0
3,194
6,737
36,877
0
L
Ravana
9,198
3,146
0
4,242
10,890
5,048
0
4,007
6,658
0
54,549
W
14,057
2,286
110
1,819
7,709
2,601
99
2,645
4,850
52,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,047
Gold Earned
41,406
430
Minions Killed
444
0
Camps Cleared
0
1,603,373
Distance Traveled
1,417,049
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,537
534
37
2
0
328,643
0
L
Cerberus
7,989
499
63
4
0
300,892
0
W
Danzaburou
8,826
552
117
7
0
307,508
4
W
Fenrir
8,439
527
83
5
0
312,274
1
L
Jormungandr
8,712
545
115
7
0
252,384
6
L
Cupid
7,228
452
81
5
0
257,326
3
W
Odin
8,193
512
103
6
0
342,018
5
L
Scylla
7,995
500
83
5
0
250,336
3
L
Ravana
9,482
593
102
6
0
356,111
0
W
Hera
9,052
566
90
6
0
312,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role