Player Matchup

Mercury
Mercury
Jager Papi12
Mercury
Level 18
God Stats
3W - 1L
1,631 SR
Queue Stats
19W - 22L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
Kxtyl
Gilgamesh
Level 26
God Stats
9W - 1L
1,847 SR
Queue Stats
23W - 16L
1,453 Elo+
Solo
Ra
Ra
mr_budha
Ra
Level 85
God Stats
55W - 97L
1,392 SR
Queue Stats
206W - 367L
1,248 Elo+
Solo
Team Averages
Level 43
1,623 SR
1,374 Elo+

VS

Team Averages
Level 80
1,438 SR
1,329 Elo+
Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DrunkBuddyThe1st
Chernobog
Level 25
God Stats
11W - 20L
1,338 SR
Queue Stats
104W - 185L
1,134 Elo+
Solo
Zeus
Zeus
VISHES_GAMER
Zeus
Level 68
God Stats
128W - 170L
1,478 SR
Queue Stats
136W - 195L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jager Papi12
Mercury
16
10 / 3 / 5
13,013
765
15,699
14,905
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Kxtyl
Gilgamesh
16
6 / 0 / 8
11,971
704
11,963
12,206
14,057
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 8 / 9
10,544
620
8,185
12,131
6,374
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 2 / 6
11,649
685
11,936
21,595
22,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
13
4 / 12 / 3
10,938
643
8,110
16,966
8,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 3 / 2
8,591
505
1,379
3,392
847
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
17
Kills
9
11
Deaths
17
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
2
6
3.5
L
Chernobog
4
12
3
0.46
W
Mercury
Jager Papi12
Mercury
10
3
5
4.17
W
Gilgamesh
Kxtyl
Gilgamesh
6
0
8
10
L
1
3
2
0.67
W
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,847
Damage
21,425
39,242
Taken
41,953
26,667
Mitigated
31,952
11,414
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,936
4,324
0
8,009
21,595
22,968
0
6,880
14,715
0
41,462
L
Chernobog
8,110
4,726
0
1,208
16,966
8,137
0
1,216
15,750
0
33,113
W
Mercury
Jager Papi12
Mercury
15,699
8,501
0
5,668
14,905
6,236
1,216
437
13,390
0
94,958
W
Gilgamesh
Kxtyl
Gilgamesh
11,963
4,067
0
1,720
12,206
14,057
1,063
602
11,604
0
40,123
L
1,379
122
246
135
3,392
847
0
108
3,284
8,507
0
W
8,185
1,196
1,153
2,873
12,131
6,374
762
432
11,699
30,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,528
Gold Earned
31,178
206
Minions Killed
132
0
Camps Cleared
0
950,314
Distance Traveled
577,208
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,649
685
71
4
0
327,711
2
L
Chernobog
10,938
643
46
3
0
205,664
1
W
Mercury
13,013
765
119
7
0
383,777
2
W
Gilgamesh
11,971
704
42
2
0
327,046
1
L
Zeus
8,591
505
15
1
0
43,833
2
W
Ra
10,544
620
45
3
0
239,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role