Player Matchup

Da Ji
Da Ji
Alan-Lee-Ma
Da Ji
Level 25
God Stats
10W - 7L
1,274 SR
Queue Stats
67W - 92L
1,318 Elo+
Party 1
Vulcan
Vulcan
Gargamel_Main
Vulcan
Level 28
God Stats
20W - 14L
1,514 SR
Queue Stats
175W - 222L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
Lone_Thunderer-
Heimdallr
Level 11
God Stats
4W - 10L
1,352 SR
Queue Stats
21W - 33L
1,191 Elo+
Party 1
Gilgamesh
Gilgamesh
ajwooly
Gilgamesh
Level 16
God Stats
6W - 7L
1,785 SR
Queue Stats
100W - 151L
1,594 Elo+
Party 1
Yemoja
Yemoja
famek17
Yemoja
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 9L
928 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,297 Elo+

VS

Team Averages
Level 17
1,582 SR
1,475 Elo+
Discordia
Discordia
DekuXBaku
Discordia
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 47L
1,317 Elo+
Solo
Anubis
Anubis
EmEkin29
Anubis
Level 21
God Stats
41W - 44L
1,604 SR
Queue Stats
164W - 156L
1,429 Elo+
Solo
Bakasura
Bakasura
GivingHalo7947
Bakasura
Level 5
God Stats
0W - 1L
1,781 SR
Queue Stats
1W - 1L
1,748 Elo+
Solo
Neith
Neith
haze_buster1992
Neith
Level 29
God Stats
346W - 412L
1,487 SR
Queue Stats
595W - 730L
1,448 Elo+
Solo
Bellona
Bellona
mufi102
Bellona
Level 13
God Stats
13W - 14L
1,540 SR
Queue Stats
48W - 55L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 13
15,755
1,125
16,379
21,586
8,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 1 / 10
16,359
1,169
30,010
12,992
4,508
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Lone_Thunderer-
Heimdallr
20
7 / 5 / 12
15,383
1,099
15,921
22,972
10,923
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
ajwooly
Gilgamesh
20
5 / 7 / 15
15,521
1,109
22,012
28,376
17,940
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
famek17
Yemoja
20
1 / 13 / 16
14,061
1,004
6,871
26,888
28,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DekuXBaku
Discordia
17
1 / 4 / 4
11,482
820
3,853
6,507
2,288
Anubis
EmEkin29
Anubis
20
7 / 9 / 17
15,534
1,110
38,241
19,864
10,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
20
10 / 7 / 12
15,816
1,130
23,289
21,745
11,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
10 / 8 / 13
15,832
1,131
24,462
25,136
10,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
mufi102
Bellona
20
7 / 7 / 21
15,383
1,099
16,673
27,351
20,397
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
102
34
Kills
35
35
Deaths
35
66
Assists
67
Player
Kills
Deaths
Assists
KDA
W
11
9
13
1.94
L
Discordia
DekuXBaku
Discordia
1
4
4
0.75
L
Anubis
EmEkin29
Anubis
7
9
17
1.72
W
10
1
10
15
L
Bakasura
10
7
12
2.29
W
Heimdallr
Lone_Thunderer-
Heimdallr
7
5
12
2.6
W
Gilgamesh
ajwooly
Gilgamesh
5
7
15
1.79
W
Yemoja
famek17
Yemoja
1
13
16
0.69
L
10
8
13
2.06
L
Bellona
mufi102
Bellona
7
7
21
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,193
Damage
106,518
112,814
Taken
100,603
70,751
Mitigated
55,157
6,169
Healing
19,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,379
6,365
0
266
21,586
8,475
0
8,371
12,963
0
29,550
L
Discordia
DekuXBaku
Discordia
3,853
434
0
0
6,507
2,288
0
2,532
3,939
8,410
0
L
Anubis
EmEkin29
Anubis
38,241
464
0
3,021
19,864
10,769
0
5,476
14,156
82,214
0
W
30,010
9,976
0
22
12,992
4,508
0
5,981
6,831
77,455
0
L
Bakasura
23,289
14,703
0
3,261
21,745
11,320
0
10,224
11,407
0
39,299
W
Heimdallr
Lone_Thunderer-
Heimdallr
15,921
6,384
0
1,492
22,972
10,923
0
9,183
12,937
0
45,272
W
Gilgamesh
ajwooly
Gilgamesh
22,012
6,377
0
1,531
28,376
17,940
0
10,107
17,905
0
48,103
W
Yemoja
famek17
Yemoja
6,871
2,493
1,611
1,247
26,888
28,905
0
8,452
16,564
19,067
0
L
24,462
15,470
606
6,139
25,136
10,383
0
9,246
15,766
0
54,638
L
Bellona
mufi102
Bellona
16,673
7,040
837
5,708
27,351
20,397
0
8,705
18,454
0
26,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,079
Gold Earned
74,047
290
Minions Killed
251
9
Camps Cleared
4
1,276,826
Distance Traveled
1,290,831
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,755
1,125
14
1
1
246,698
0
L
Discordia
11,482
820
6
0
1
132,343
0
L
Anubis
15,534
1,110
97
7
1
236,649
0
W
Vulcan
16,359
1,169
146
10
2
278,397
2
L
Bakasura
15,816
1,130
65
5
2
346,743
1
W
Heimdallr
15,383
1,099
57
4
2
260,214
0
W
Gilgamesh
15,521
1,109
48
3
4
291,814
0
W
Yemoja
14,061
1,004
25
2
0
199,703
3
L
Neith
15,832
1,131
59
4
0
273,024
2
L
Bellona
15,383
1,099
24
2
0
302,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role